Queue Contents : [text;Now Playing strike fighter ;10;1;false;c0c0c0;1, png;mame;STRKFGTR.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing strike fighter ;10;1;false;c0c0c0;1, png;mame;STRKFGTR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;STRKFGTR.png;11;false;ff0000;1, text;Now Playing strike fighter ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/STRKFGTR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing strike fighter ;10;1;false;c0c0c0;1, png;mame;STRKFGTR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;STRKFGTR.png;11;false;ff0000;1, text;Now Playing strike fighter ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/STRKFGTR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing strike fighter ;10;1;false;c0c0c0;1, png;mame;STRKFGTR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;STRKFGTR.png;11;false;ff0000;1, text;Now Playing strike fighter ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/STRKFGTR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing strike fighter ;10;1;false;c0c0c0;1, png;mame;STRKFGTR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;STRKFGTR.png;11;false;ff0000;1, text;Now Playing strike fighter ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/STRKFGTR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing strike fighter ;10;1;false;c0c0c0;1, png;mame;STRKFGTR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;STRKFGTR.png;11;false;ff0000;1, text;Now Playing strike fighter ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/STRKFGTR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing strike fighter ;10;1;false;c0c0c0;1, png;mame;STRKFGTR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;STRKFGTR.png;11;false;ff0000;1, text;Now Playing strike fighter ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/STRKFGTR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing strike fighter ;10;1;false;c0c0c0;1, png;mame;STRKFGTR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/AMSPDWY?cycle&ss=1&color=white&t=Now%20Playing%20American%20Speedway%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: AMSPDWY # of Times to Loop: 11 alt text if game file not found: Now Playing American Speedway Looking for PNG: C:\Pixelcade\mame\AMSPDWY.png Looking for GIF: C:\Pixelcade\mame\AMSPDWY.gif Adding item to Queue... Queue Contents : [text;Now Playing American Speedway ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing American Speedway ;10;1;false;ffffff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing American Speedway ;10;1;false;ffffff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing American Speedway ;10;1;false;ffffff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing American Speedway ;10;1;false;ffffff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing American Speedway ;10;1;false;ffffff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing American Speedway ;10;1;false;ffffff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing American Speedway ;10;1;false;ffffff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png arcade handler received: /arcade/stream/MAME/KIZUNA?cycle&ss=1&color=green&t=Now%20Playing%20kizuna%20encounter%20-%20super%20tag%20battle%20%20fu'un%20super%20tag%20battle%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KIZUNA # of Times to Loop: 11 alt text if game file not found: Now Playing kizuna encounter - super tag battle fu'un super tag battle Looking for PNG: C:\Pixelcade\mame\KIZUNA.png Looking for GIF: C:\Pixelcade\mame\KIZUNA_03.gif Adding item to Queue... Queue Contents : [text;Now Playing kizuna encounter - super tag battle fu'un super tag battle ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing kizuna encounter - super tag battle fu'un super tag battle ;10;1;false;00ff00;1, gif;mame;KIZUNA_03.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing kizuna encounter - super tag battle fu'un super tag battle ;10;1;false;00ff00;1, gif;mame;KIZUNA_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;KIZUNA_03.gif;1;false;ff0000;1, text;Now Playing kizuna encounter - super tag battle fu'un super tag battle ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\KIZUNA_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing kizuna encounter - super tag battle fu'un super tag battle ;10;1;false;00ff00;1, gif;mame;KIZUNA_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;KIZUNA_03.gif;1;false;ff0000;1, text;Now Playing kizuna encounter - super tag battle fu'un super tag battle ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\KIZUNA_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing kizuna encounter - super tag battle fu'un super tag battle ;10;1;false;00ff00;1, gif;mame;KIZUNA_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;KIZUNA_03.gif;1;false;ff0000;1, text;Now Playing kizuna encounter - super tag battle fu'un super tag battle ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\KIZUNA_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/EYES?cycle&ss=1&color=cyan&t=Now%20Playing%20Eyes%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: EYES # of Times to Loop: 11 alt text if game file not found: Now Playing Eyes Looking for PNG: C:\Pixelcade\mame\EYES.png Looking for GIF: C:\Pixelcade\mame\EYES.gif Adding item to Queue... Queue Contents : [text;Now Playing Eyes ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Eyes ;10;1;false;00ffff;1, png;mame;EYES.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Eyes ;10;1;false;00ffff;1, png;mame;EYES.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;EYES.png;11;false;ff0000;1, text;Now Playing Eyes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/EYES.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Eyes ;10;1;false;00ffff;1, png;mame;EYES.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;EYES.png;11;false;ff0000;1, text;Now Playing Eyes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/EYES.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Eyes ;10;1;false;00ffff;1, png;mame;EYES.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;EYES.png;11;false;ff0000;1, text;Now Playing Eyes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/EYES.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Eyes ;10;1;false;00ffff;1, png;mame;EYES.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;EYES.png;11;false;ff0000;1, text;Now Playing Eyes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/EYES.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Eyes ;10;1;false;00ffff;1, png;mame;EYES.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;EYES.png;11;false;ff0000;1, text;Now Playing Eyes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/EYES.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Eyes ;10;1;false;00ffff;1, png;mame;EYES.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;EYES.png;11;false;ff0000;1, text;Now Playing Eyes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/EYES.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Eyes ;10;1;false;00ffff;1, png;mame;EYES.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;EYES.png;11;false;ff0000;1, text;Now Playing Eyes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/EYES.png arcade handler received: /arcade/stream/MAME/BURGLARX?cycle&ss=1&color=gray&t=Now%20Playing%20burglar%20x%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BURGLARX # of Times to Loop: 11 alt text if game file not found: Now Playing burglar x Looking for PNG: C:\Pixelcade\mame\BURGLARX.png Looking for GIF: C:\Pixelcade\mame\BURGLARX.gif Adding item to Queue... Queue Contents : [text;Now Playing burglar x ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing burglar x ;10;1;false;808080;1, png;mame;BURGLARX.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing burglar x ;10;1;false;808080;1, png;mame;BURGLARX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BURGLARX.png;11;false;ff0000;1, text;Now Playing burglar x ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BURGLARX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing burglar x ;10;1;false;808080;1, png;mame;BURGLARX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BURGLARX.png;11;false;ff0000;1, text;Now Playing burglar x ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BURGLARX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing burglar x ;10;1;false;808080;1, png;mame;BURGLARX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BURGLARX.png;11;false;ff0000;1, text;Now Playing burglar x ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BURGLARX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing burglar x ;10;1;false;808080;1, png;mame;BURGLARX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BURGLARX.png;11;false;ff0000;1, text;Now Playing burglar x ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BURGLARX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing burglar x ;10;1;false;808080;1, png;mame;BURGLARX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BURGLARX.png;11;false;ff0000;1, text;Now Playing burglar x ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BURGLARX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing burglar x ;10;1;false;808080;1, png;mame;BURGLARX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BURGLARX.png;11;false;ff0000;1, text;Now Playing burglar x ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BURGLARX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing burglar x ;10;1;false;808080;1, png;mame;BURGLARX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/DEFENDER?cycle&ss=1&color=pink&t=Now%20Playing%20Defender%20%231%2021,270%20DRJ%20%20%232%2018,315%20SAM%20%20%233%2015,920%20LED&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DEFENDER # of Times to Loop: 11 alt text if game file not found: Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED Looking for PNG: C:\Pixelcade\mame\DEFENDER.png Looking for GIF: C:\Pixelcade\mame\DEFENDER_03.gif Adding item to Queue... Queue Contents : [text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1, gif;mame;DEFENDER_03.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1, gif;mame;DEFENDER_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DEFENDER_03.gif;1;false;ff0000;1, text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DEFENDER_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1, gif;mame;DEFENDER_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DEFENDER_03.gif;1;false;ff0000;1, text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DEFENDER_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1, gif;mame;DEFENDER_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DEFENDER_03.gif;1;false;ff0000;1, text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DEFENDER_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1, gif;mame;DEFENDER_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DEFENDER_03.gif;1;false;ff0000;1, text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DEFENDER_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Defender #1 21,270 DRJ #2 18,315 SAM #3 15,920 LED;10;1;false;ffafaf;1, gif;mame;DEFENDER_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/1944?cycle&ss=1&color=magenta&t=Now%20Playing%201944:%20The%20Loop%20Master%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: 1944 # of Times to Loop: 11 alt text if game file not found: Now Playing 1944: The Loop Master Looking for PNG: C:\Pixelcade\mame\1944.png Looking for GIF: C:\Pixelcade\mame\1944_02.gif Adding item to Queue... Queue Contents : [text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1, gif;mame;1944_02.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1, gif;mame;1944_02.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;1944_02.gif;1;false;ff0000;1, text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\1944_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1, gif;mame;1944_02.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;1944_02.gif;1;false;ff0000;1, text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\1944_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1, gif;mame;1944_02.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;1944_02.gif;1;false;ff0000;1, text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\1944_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1, gif;mame;1944_02.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;1944_02.gif;1;false;ff0000;1, text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\1944_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1, gif;mame;1944_02.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;1944_02.gif;1;false;ff0000;1, text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\1944_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1, gif;mame;1944_02.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;1944_02.gif;1;false;ff0000;1, text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\1944_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1, gif;mame;1944_02.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;1944_02.gif;1;false;ff0000;1, text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\1944_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1, gif;mame;1944_02.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;1944_02.gif;1;false;ff0000;1, text;Now Playing 1944: The Loop Master ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\1944_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/PANGPOMS?cycle&ss=1&color=red&t=Now%20Playing%20pang%20pom's%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: PANGPOMS # of Times to Loop: 11 alt text if game file not found: Now Playing pang pom's Looking for PNG: C:\Pixelcade\mame\PANGPOMS.png Looking for GIF: C:\Pixelcade\mame\PANGPOMS.gif Adding item to Queue... Queue Contents : [text;Now Playing pang pom's ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing pang pom's ;10;1;false;ff0000;1, png;mame;PANGPOMS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing pang pom's ;10;1;false;ff0000;1, png;mame;PANGPOMS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;PANGPOMS.png;11;false;ff0000;1, text;Now Playing pang pom's ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/PANGPOMS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing pang pom's ;10;1;false;ff0000;1, png;mame;PANGPOMS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;PANGPOMS.png;11;false;ff0000;1, text;Now Playing pang pom's ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/PANGPOMS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing pang pom's ;10;1;false;ff0000;1, png;mame;PANGPOMS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;PANGPOMS.png;11;false;ff0000;1, text;Now Playing pang pom's ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/PANGPOMS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing pang pom's ;10;1;false;ff0000;1, png;mame;PANGPOMS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;PANGPOMS.png;11;false;ff0000;1, text;Now Playing pang pom's ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/PANGPOMS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing pang pom's ;10;1;false;ff0000;1, png;mame;PANGPOMS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;PANGPOMS.png;11;false;ff0000;1, text;Now Playing pang pom's ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/PANGPOMS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing pang pom's ;10;1;false;ff0000;1, png;mame;PANGPOMS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;PANGPOMS.png;11;false;ff0000;1, text;Now Playing pang pom's ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/PANGPOMS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing pang pom's ;10;1;false;ff0000;1, png;mame;PANGPOMS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TDPGAL?cycle&ss=1&color=darkgray&t=Now%20Playing%20triple%20draw%20poker%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TDPGAL # of Times to Loop: 11 alt text if game file not found: Now Playing triple draw poker Looking for PNG: C:\Pixelcade\mame\TDPGAL.png Looking for GIF: C:\Pixelcade\mame\TDPGAL.gif Adding item to Queue... Queue Contents : [text;Now Playing triple draw poker ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing triple draw poker ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing triple draw poker ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing triple draw poker ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing triple draw poker ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing triple draw poker ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing triple draw poker ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing triple draw poker ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing triple draw poker ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing triple draw poker ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing triple draw poker ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing triple draw poker ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing triple draw poker ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing triple draw poker ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/STAKWIN?cycle&ss=1&color=blue&t=Now%20Playing%20stakes%20winner%20%20stakes%20winner%20-%20gi%20kinzen%20seiha%20e%20no%20michi%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: STAKWIN # of Times to Loop: 11 alt text if game file not found: Now Playing stakes winner stakes winner - gi kinzen seiha e no michi Looking for PNG: C:\Pixelcade\mame\STAKWIN.png Looking for GIF: C:\Pixelcade\mame\STAKWIN.gif Adding item to Queue... Queue Contents : [text;Now Playing stakes winner stakes winner - gi kinzen seiha e no michi ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing stakes winner stakes winner - gi kinzen seiha e no michi ;10;1;false;0000ff;1, png;mame;STAKWIN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing stakes winner stakes winner - gi kinzen seiha e no michi ;10;1;false;0000ff;1, png;mame;STAKWIN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;STAKWIN.png;11;false;ff0000;1, text;Now Playing stakes winner stakes winner - gi kinzen seiha e no michi ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/STAKWIN.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing stakes winner stakes winner - gi kinzen seiha e no michi ;10;1;false;0000ff;1, png;mame;STAKWIN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;STAKWIN.png;11;false;ff0000;1, text;Now Playing stakes winner stakes winner - gi kinzen seiha e no michi ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/STAKWIN.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing stakes winner stakes winner - gi kinzen seiha e no michi ;10;1;false;0000ff;1, png;mame;STAKWIN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;STAKWIN.png;11;false;ff0000;1, text;Now Playing stakes winner stakes winner - gi kinzen seiha e no michi ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/STAKWIN.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing stakes winner stakes winner - gi kinzen seiha e no michi ;10;1;false;0000ff;1, png;mame;STAKWIN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;STAKWIN.png;11;false;ff0000;1, text;Now Playing stakes winner stakes winner - gi kinzen seiha e no michi ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/STAKWIN.png arcade handler received: /arcade/stream/MAME/ZZYZZYXX?cycle&ss=1&color=magenta&t=Now%20Playing%20Zzyzzyxx%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ZZYZZYXX # of Times to Loop: 11 alt text if game file not found: Now Playing Zzyzzyxx Looking for PNG: C:\Pixelcade\mame\ZZYZZYXX.png Looking for GIF: C:\Pixelcade\mame\ZZYZZYXX.gif Adding item to Queue... Queue Contents : [text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1, png;mame;ZZYZZYXX.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1, png;mame;ZZYZZYXX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ZZYZZYXX.png;11;false;ff0000;1, text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ZZYZZYXX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1, png;mame;ZZYZZYXX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ZZYZZYXX.png;11;false;ff0000;1, text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ZZYZZYXX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1, png;mame;ZZYZZYXX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ZZYZZYXX.png;11;false;ff0000;1, text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ZZYZZYXX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1, png;mame;ZZYZZYXX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ZZYZZYXX.png;11;false;ff0000;1, text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ZZYZZYXX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1, png;mame;ZZYZZYXX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ZZYZZYXX.png;11;false;ff0000;1, text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ZZYZZYXX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1, png;mame;ZZYZZYXX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ZZYZZYXX.png;11;false;ff0000;1, text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ZZYZZYXX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Zzyzzyxx ;10;1;false;ff00ff;1, png;mame;ZZYZZYXX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BBAKRAIDJA?cycle&ss=1&color=white&t=Now%20Playing%20battle%20bakraid%20-%20unlimited%20version%20%231%20500,000%20%20%232%20400,000%20%20%233%20300,000&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BBAKRAIDJA # of Times to Loop: 11 alt text if game file not found: Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000 Looking for PNG: C:\Pixelcade\mame\BBAKRAIDJA.png Looking for GIF: C:\Pixelcade\mame\BBAKRAIDJA.gif Adding item to Queue... Queue Contents : [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ffffff;1, png;mame;BBAKRAIDJA.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ffffff;1, png;mame;BBAKRAIDJA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BBAKRAIDJA.png;11;false;ff0000;1, text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BBAKRAIDJA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ffffff;1, png;mame;BBAKRAIDJA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BBAKRAIDJA.png;11;false;ff0000;1, text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BBAKRAIDJA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ffffff;1, png;mame;BBAKRAIDJA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BBAKRAIDJA.png;11;false;ff0000;1, text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BBAKRAIDJA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ffffff;1, png;mame;BBAKRAIDJA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/KINGDMGP?cycle&ss=1&color=red&t=Now%20Playing%20kingdom%20grandprix%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KINGDMGP # of Times to Loop: 11 alt text if game file not found: Now Playing kingdom grandprix Looking for PNG: C:\Pixelcade\mame\KINGDMGP.png Looking for GIF: C:\Pixelcade\mame\KINGDMGP.gif Adding item to Queue... Queue Contents : [text;Now Playing kingdom grandprix ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing kingdom grandprix ;10;1;false;ff0000;1, png;mame;KINGDMGP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing kingdom grandprix ;10;1;false;ff0000;1, png;mame;KINGDMGP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KINGDMGP.png;11;false;ff0000;1, text;Now Playing kingdom grandprix ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KINGDMGP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing kingdom grandprix ;10;1;false;ff0000;1, png;mame;KINGDMGP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KINGDMGP.png;11;false;ff0000;1, text;Now Playing kingdom grandprix ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KINGDMGP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing kingdom grandprix ;10;1;false;ff0000;1, png;mame;KINGDMGP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KINGDMGP.png;11;false;ff0000;1, text;Now Playing kingdom grandprix ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KINGDMGP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing kingdom grandprix ;10;1;false;ff0000;1, png;mame;KINGDMGP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KINGDMGP.png;11;false;ff0000;1, text;Now Playing kingdom grandprix ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KINGDMGP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing kingdom grandprix ;10;1;false;ff0000;1, png;mame;KINGDMGP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KINGDMGP.png;11;false;ff0000;1, text;Now Playing kingdom grandprix ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KINGDMGP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing kingdom grandprix ;10;1;false;ff0000;1, png;mame;KINGDMGP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KINGDMGP.png;11;false;ff0000;1, text;Now Playing kingdom grandprix ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KINGDMGP.png arcade handler received: /arcade/stream/MAME/DDRAGON3?cycle&ss=1&color=darkgray&t=Now%20Playing%20Double%20Dragon%203%20-%20The%20Rosetta%20Stone%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DDRAGON3 # of Times to Loop: 11 alt text if game file not found: Now Playing Double Dragon 3 - The Rosetta Stone Looking for PNG: C:\Pixelcade\mame\DDRAGON3.png Looking for GIF: C:\Pixelcade\mame\DDRAGON3.gif Adding item to Queue... Queue Contents : [text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1, png;mame;DDRAGON3.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1, png;mame;DDRAGON3.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DDRAGON3.png;11;false;ff0000;1, text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DDRAGON3.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1, png;mame;DDRAGON3.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DDRAGON3.png;11;false;ff0000;1, text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DDRAGON3.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1, png;mame;DDRAGON3.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DDRAGON3.png;11;false;ff0000;1, text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DDRAGON3.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1, png;mame;DDRAGON3.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DDRAGON3.png;11;false;ff0000;1, text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DDRAGON3.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1, png;mame;DDRAGON3.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DDRAGON3.png;11;false;ff0000;1, text;Now Playing Double Dragon 3 - The Rosetta Stone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DDRAGON3.png arcade handler received: /arcade/stream/MAME/SHIMPACT?cycle&ss=1&color=lightgray&t=Now%20Playing%20Super%20High%20Impact%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SHIMPACT # of Times to Loop: 11 alt text if game file not found: Now Playing Super High Impact Looking for PNG: C:\Pixelcade\mame\SHIMPACT.png Looking for GIF: C:\Pixelcade\mame\SHIMPACT.gif Adding item to Queue... Queue Contents : [text;Now Playing Super High Impact ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing Super High Impact ;10;1;false;c0c0c0;1, png;mame;SHIMPACT.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Super High Impact ;10;1;false;c0c0c0;1, png;mame;SHIMPACT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SHIMPACT.png;11;false;ff0000;1, text;Now Playing Super High Impact ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SHIMPACT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Super High Impact ;10;1;false;c0c0c0;1, png;mame;SHIMPACT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SHIMPACT.png;11;false;ff0000;1, text;Now Playing Super High Impact ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SHIMPACT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Super High Impact ;10;1;false;c0c0c0;1, png;mame;SHIMPACT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SHIMPACT.png;11;false;ff0000;1, text;Now Playing Super High Impact ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SHIMPACT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Super High Impact ;10;1;false;c0c0c0;1, png;mame;SHIMPACT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SHIMPACT.png;11;false;ff0000;1, text;Now Playing Super High Impact ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SHIMPACT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Super High Impact ;10;1;false;c0c0c0;1, png;mame;SHIMPACT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SHIMPACT.png;11;false;ff0000;1, text;Now Playing Super High Impact ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SHIMPACT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Super High Impact ;10;1;false;c0c0c0;1, png;mame;SHIMPACT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SHIMPACT.png;11;false;ff0000;1, text;Now Playing Super High Impact ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SHIMPACT.png arcade handler received: /arcade/stream/MAME/MANIACSQ?cycle&ss=1&color=orange&t=Now%20Playing%20maniac%20square%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MANIACSQ # of Times to Loop: 11 alt text if game file not found: Now Playing maniac square Looking for PNG: C:\Pixelcade\mame\MANIACSQ.png Looking for GIF: C:\Pixelcade\mame\MANIACSQ.gif Adding item to Queue... Queue Contents : [text;Now Playing maniac square ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing maniac square ;10;1;false;ffc800;1, png;mame;MANIACSQ.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing maniac square ;10;1;false;ffc800;1, png;mame;MANIACSQ.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MANIACSQ.png;11;false;ff0000;1, text;Now Playing maniac square ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MANIACSQ.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing maniac square ;10;1;false;ffc800;1, png;mame;MANIACSQ.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MANIACSQ.png;11;false;ff0000;1, text;Now Playing maniac square ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MANIACSQ.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing maniac square ;10;1;false;ffc800;1, png;mame;MANIACSQ.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MANIACSQ.png;11;false;ff0000;1, text;Now Playing maniac square ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MANIACSQ.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing maniac square ;10;1;false;ffc800;1, png;mame;MANIACSQ.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MANIACSQ.png;11;false;ff0000;1, text;Now Playing maniac square ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MANIACSQ.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing maniac square ;10;1;false;ffc800;1, png;mame;MANIACSQ.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MANIACSQ.png;11;false;ff0000;1, text;Now Playing maniac square ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MANIACSQ.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing maniac square ;10;1;false;ffc800;1, png;mame;MANIACSQ.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MANIACSQ.png;11;false;ff0000;1, text;Now Playing maniac square ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MANIACSQ.png arcade handler received: /arcade/stream/MAME/WWALLYJD?cycle&ss=1&color=darkgray&t=Now%20Playing%20wally%20wo%20sagase!%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: WWALLYJD # of Times to Loop: 11 alt text if game file not found: Now Playing wally wo sagase! Looking for PNG: C:\Pixelcade\mame\WWALLYJD.png Looking for GIF: C:\Pixelcade\mame\WWALLYJD.gif Adding item to Queue... Queue Contents : [text;Now Playing wally wo sagase! ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing wally wo sagase! ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing wally wo sagase! ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing wally wo sagase! ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wally wo sagase! ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing wally wo sagase! ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wally wo sagase! ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing wally wo sagase! ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wally wo sagase! ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing wally wo sagase! ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wally wo sagase! ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing wally wo sagase! ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wally wo sagase! ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing wally wo sagase! ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/CTISLAND?cycle&ss=1&color=white&t=Now%20Playing%20treasure%20island%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CTISLAND # of Times to Loop: 11 alt text if game file not found: Now Playing treasure island Looking for PNG: C:\Pixelcade\mame\CTISLAND.png Looking for GIF: C:\Pixelcade\mame\CTISLAND.gif Adding item to Queue... Queue Contents : [text;Now Playing treasure island ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing treasure island ;10;1;false;ffffff;1, png;mame;CTISLAND.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing treasure island ;10;1;false;ffffff;1, png;mame;CTISLAND.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CTISLAND.png;11;false;ff0000;1, text;Now Playing treasure island ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CTISLAND.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing treasure island ;10;1;false;ffffff;1, png;mame;CTISLAND.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CTISLAND.png;11;false;ff0000;1, text;Now Playing treasure island ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CTISLAND.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing treasure island ;10;1;false;ffffff;1, png;mame;CTISLAND.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CTISLAND.png;11;false;ff0000;1, text;Now Playing treasure island ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CTISLAND.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing treasure island ;10;1;false;ffffff;1, png;mame;CTISLAND.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CTISLAND.png;11;false;ff0000;1, text;Now Playing treasure island ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CTISLAND.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing treasure island ;10;1;false;ffffff;1, png;mame;CTISLAND.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CTISLAND.png;11;false;ff0000;1, text;Now Playing treasure island ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CTISLAND.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing treasure island ;10;1;false;ffffff;1, png;mame;CTISLAND.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CTISLAND.png;11;false;ff0000;1, text;Now Playing treasure island ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CTISLAND.png arcade handler received: /arcade/stream/MAME/GTCLASSC?cycle&ss=1&color=gray&t=Now%20Playing%20golden%20tee%20classic%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: GTCLASSC # of Times to Loop: 11 alt text if game file not found: Now Playing golden tee classic Looking for PNG: C:\Pixelcade\mame\GTCLASSC.png Looking for GIF: C:\Pixelcade\mame\GTCLASSC.gif Adding item to Queue... Queue Contents : [text;Now Playing golden tee classic ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing golden tee classic ;10;1;false;808080;1, png;mame;GTCLASSC.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing golden tee classic ;10;1;false;808080;1, png;mame;GTCLASSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GTCLASSC.png;11;false;ff0000;1, text;Now Playing golden tee classic ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GTCLASSC.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing golden tee classic ;10;1;false;808080;1, png;mame;GTCLASSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GTCLASSC.png;11;false;ff0000;1, text;Now Playing golden tee classic ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GTCLASSC.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing golden tee classic ;10;1;false;808080;1, png;mame;GTCLASSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GTCLASSC.png;11;false;ff0000;1, text;Now Playing golden tee classic ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GTCLASSC.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing golden tee classic ;10;1;false;808080;1, png;mame;GTCLASSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GTCLASSC.png;11;false;ff0000;1, text;Now Playing golden tee classic ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GTCLASSC.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing golden tee classic ;10;1;false;808080;1, png;mame;GTCLASSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GTCLASSC.png;11;false;ff0000;1, text;Now Playing golden tee classic ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GTCLASSC.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing golden tee classic ;10;1;false;808080;1, png;mame;GTCLASSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GTCLASSC.png;11;false;ff0000;1, text;Now Playing golden tee classic ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GTCLASSC.png arcade handler received: /arcade/stream/MAME/DJBOY?cycle&ss=1&color=gray&t=Now%20Playing%20dj%20boy%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DJBOY # of Times to Loop: 11 alt text if game file not found: Now Playing dj boy Looking for PNG: C:\Pixelcade\mame\DJBOY.png Looking for GIF: C:\Pixelcade\mame\DJBOY.gif Adding item to Queue... Queue Contents : [text;Now Playing dj boy ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing dj boy ;10;1;false;808080;1, png;mame;DJBOY.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing dj boy ;10;1;false;808080;1, png;mame;DJBOY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DJBOY.png;11;false;ff0000;1, text;Now Playing dj boy ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DJBOY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing dj boy ;10;1;false;808080;1, png;mame;DJBOY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DJBOY.png;11;false;ff0000;1, text;Now Playing dj boy ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DJBOY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing dj boy ;10;1;false;808080;1, png;mame;DJBOY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DJBOY.png;11;false;ff0000;1, text;Now Playing dj boy ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DJBOY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing dj boy ;10;1;false;808080;1, png;mame;DJBOY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DJBOY.png;11;false;ff0000;1, text;Now Playing dj boy ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DJBOY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing dj boy ;10;1;false;808080;1, png;mame;DJBOY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DJBOY.png;11;false;ff0000;1, text;Now Playing dj boy ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DJBOY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing dj boy ;10;1;false;808080;1, png;mame;DJBOY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DJBOY.png;11;false;ff0000;1, text;Now Playing dj boy ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DJBOY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing dj boy ;10;1;false;808080;1, png;mame;DJBOY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;DJBOY.png;11;false;ff0000;1, text;Now Playing dj boy ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/DJBOY.png arcade handler received: /arcade/stream/MAME/FANTZONE?cycle&ss=1&color=darkgray&t=Now%20Playing%20fantasy%20zone%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FANTZONE # of Times to Loop: 11 alt text if game file not found: Now Playing fantasy zone Looking for PNG: C:\Pixelcade\mame\FANTZONE.png Looking for GIF: C:\Pixelcade\mame\FANTZONE.gif Adding item to Queue... Queue Contents : [text;Now Playing fantasy zone ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing fantasy zone ;10;1;false;404040;1, png;mame;FANTZONE.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing fantasy zone ;10;1;false;404040;1, png;mame;FANTZONE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FANTZONE.png;11;false;ff0000;1, text;Now Playing fantasy zone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FANTZONE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing fantasy zone ;10;1;false;404040;1, png;mame;FANTZONE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FANTZONE.png;11;false;ff0000;1, text;Now Playing fantasy zone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FANTZONE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing fantasy zone ;10;1;false;404040;1, png;mame;FANTZONE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FANTZONE.png;11;false;ff0000;1, text;Now Playing fantasy zone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FANTZONE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing fantasy zone ;10;1;false;404040;1, png;mame;FANTZONE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FANTZONE.png;11;false;ff0000;1, text;Now Playing fantasy zone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FANTZONE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing fantasy zone ;10;1;false;404040;1, png;mame;FANTZONE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FANTZONE.png;11;false;ff0000;1, text;Now Playing fantasy zone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FANTZONE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing fantasy zone ;10;1;false;404040;1, png;mame;FANTZONE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FANTZONE.png;11;false;ff0000;1, text;Now Playing fantasy zone ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FANTZONE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing fantasy zone ;10;1;false;404040;1, png;mame;FANTZONE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/HEBERPOP?cycle&ss=1&color=darkgray&t=Now%20Playing%20hebereke%20no%20popoon%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: HEBERPOP # of Times to Loop: 11 alt text if game file not found: Now Playing hebereke no popoon Looking for PNG: C:\Pixelcade\mame\HEBERPOP.png Looking for GIF: C:\Pixelcade\mame\HEBERPOP.gif Adding item to Queue... Queue Contents : [text;Now Playing hebereke no popoon ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing hebereke no popoon ;10;1;false;404040;1, png;mame;HEBERPOP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing hebereke no popoon ;10;1;false;404040;1, png;mame;HEBERPOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;HEBERPOP.png;11;false;ff0000;1, text;Now Playing hebereke no popoon ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/HEBERPOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing hebereke no popoon ;10;1;false;404040;1, png;mame;HEBERPOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;HEBERPOP.png;11;false;ff0000;1, text;Now Playing hebereke no popoon ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/HEBERPOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing hebereke no popoon ;10;1;false;404040;1, png;mame;HEBERPOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;HEBERPOP.png;11;false;ff0000;1, text;Now Playing hebereke no popoon ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/HEBERPOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing hebereke no popoon ;10;1;false;404040;1, png;mame;HEBERPOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;HEBERPOP.png;11;false;ff0000;1, text;Now Playing hebereke no popoon ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/HEBERPOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing hebereke no popoon ;10;1;false;404040;1, png;mame;HEBERPOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;HEBERPOP.png;11;false;ff0000;1, text;Now Playing hebereke no popoon ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/HEBERPOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing hebereke no popoon ;10;1;false;404040;1, png;mame;HEBERPOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;HEBERPOP.png;11;false;ff0000;1, text;Now Playing hebereke no popoon ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/HEBERPOP.png arcade handler received: /arcade/stream/MAME/CANDANCE?cycle&ss=1&color=lightgray&t=Now%20Playing%20osman%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CANDANCE # of Times to Loop: 11 alt text if game file not found: Now Playing osman Looking for PNG: C:\Pixelcade\mame\CANDANCE.png Looking for GIF: C:\Pixelcade\mame\CANDANCE.gif Adding item to Queue... Queue Contents : [text;Now Playing osman ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing osman ;10;1;false;c0c0c0;1, png;mame;CANDANCE.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, png;mame;CANDANCE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CANDANCE.png;11;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CANDANCE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, png;mame;CANDANCE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CANDANCE.png;11;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CANDANCE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, png;mame;CANDANCE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CANDANCE.png;11;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CANDANCE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, png;mame;CANDANCE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CANDANCE.png;11;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CANDANCE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, png;mame;CANDANCE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CANDANCE.png;11;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CANDANCE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, png;mame;CANDANCE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CANDANCE.png;11;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CANDANCE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, png;mame;CANDANCE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CANDANCE.png;11;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CANDANCE.png arcade handler received: /arcade/stream/MAME/BALCUBE?cycle&ss=1&color=darkgray&t=Now%20Playing%20bal%20cube%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BALCUBE # of Times to Loop: 11 alt text if game file not found: Now Playing bal cube Looking for PNG: C:\Pixelcade\mame\BALCUBE.png Looking for GIF: C:\Pixelcade\mame\BALCUBE.gif Adding item to Queue... Queue Contents : [text;Now Playing bal cube ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing bal cube ;10;1;false;404040;1, png;mame;BALCUBE.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing bal cube ;10;1;false;404040;1, png;mame;BALCUBE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BALCUBE.png;11;false;ff0000;1, text;Now Playing bal cube ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BALCUBE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing bal cube ;10;1;false;404040;1, png;mame;BALCUBE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BALCUBE.png;11;false;ff0000;1, text;Now Playing bal cube ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BALCUBE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing bal cube ;10;1;false;404040;1, png;mame;BALCUBE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BALCUBE.png;11;false;ff0000;1, text;Now Playing bal cube ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BALCUBE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing bal cube ;10;1;false;404040;1, png;mame;BALCUBE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BALCUBE.png;11;false;ff0000;1, text;Now Playing bal cube ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BALCUBE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing bal cube ;10;1;false;404040;1, png;mame;BALCUBE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BALCUBE.png;11;false;ff0000;1, text;Now Playing bal cube ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BALCUBE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing bal cube ;10;1;false;404040;1, png;mame;BALCUBE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BALCUBE.png;11;false;ff0000;1, text;Now Playing bal cube ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BALCUBE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing bal cube ;10;1;false;404040;1, png;mame;BALCUBE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BALCUBE.png;11;false;ff0000;1, text;Now Playing bal cube ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BALCUBE.png arcade handler received: /arcade/stream/MAME/CRAZYCOP?cycle&ss=1&color=darkgray&t=Now%20Playing%20gang%20busters%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CRAZYCOP # of Times to Loop: 11 alt text if game file not found: Now Playing gang busters Looking for PNG: C:\Pixelcade\mame\CRAZYCOP.png Looking for GIF: C:\Pixelcade\mame\CRAZYCOP.gif Adding item to Queue... Queue Contents : [text;Now Playing gang busters ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing gang busters ;10;1;false;404040;1, png;mame;CRAZYCOP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing gang busters ;10;1;false;404040;1, png;mame;CRAZYCOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CRAZYCOP.png;11;false;ff0000;1, text;Now Playing gang busters ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CRAZYCOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing gang busters ;10;1;false;404040;1, png;mame;CRAZYCOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CRAZYCOP.png;11;false;ff0000;1, text;Now Playing gang busters ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CRAZYCOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing gang busters ;10;1;false;404040;1, png;mame;CRAZYCOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CRAZYCOP.png;11;false;ff0000;1, text;Now Playing gang busters ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CRAZYCOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing gang busters ;10;1;false;404040;1, png;mame;CRAZYCOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CRAZYCOP.png;11;false;ff0000;1, text;Now Playing gang busters ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CRAZYCOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing gang busters ;10;1;false;404040;1, png;mame;CRAZYCOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CRAZYCOP.png;11;false;ff0000;1, text;Now Playing gang busters ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CRAZYCOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing gang busters ;10;1;false;404040;1, png;mame;CRAZYCOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CRAZYCOP.png;11;false;ff0000;1, text;Now Playing gang busters ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CRAZYCOP.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing gang busters ;10;1;false;404040;1, png;mame;CRAZYCOP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/JUJU?cycle&ss=1&color=darkgray&t=Now%20Playing%20Toki%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: JUJU # of Times to Loop: 11 alt text if game file not found: Now Playing Toki Looking for PNG: C:\Pixelcade\mame\JUJU.png Looking for GIF: C:\Pixelcade\mame\JUJU.gif Adding item to Queue... Queue Contents : [text;Now Playing Toki ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing Toki ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Toki ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Toki ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Toki ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Toki ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Toki ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Toki ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Toki ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Toki ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Toki ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Toki ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Toki ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Toki ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Toki ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Toki ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/AJAX?cycle&ss=1&color=pink&t=Now%20Playing%20Ajax%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: AJAX # of Times to Loop: 11 alt text if game file not found: Now Playing Ajax Looking for PNG: C:\Pixelcade\mame\AJAX.png Looking for GIF: C:\Pixelcade\mame\AJAX.gif Adding item to Queue... Queue Contents : [text;Now Playing Ajax ;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing Ajax ;10;1;false;ffafaf;1, png;mame;AJAX.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Ajax ;10;1;false;ffafaf;1, png;mame;AJAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AJAX.png;11;false;ff0000;1, text;Now Playing Ajax ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AJAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Ajax ;10;1;false;ffafaf;1, png;mame;AJAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AJAX.png;11;false;ff0000;1, text;Now Playing Ajax ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AJAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Ajax ;10;1;false;ffafaf;1, png;mame;AJAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AJAX.png;11;false;ff0000;1, text;Now Playing Ajax ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AJAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Ajax ;10;1;false;ffafaf;1, png;mame;AJAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AJAX.png;11;false;ff0000;1, text;Now Playing Ajax ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AJAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Ajax ;10;1;false;ffafaf;1, png;mame;AJAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AJAX.png;11;false;ff0000;1, text;Now Playing Ajax ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AJAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Ajax ;10;1;false;ffafaf;1, png;mame;AJAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AJAX.png;11;false;ff0000;1, text;Now Playing Ajax ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AJAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Ajax ;10;1;false;ffafaf;1, png;mame;AJAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AJAX.png;11;false;ff0000;1, text;Now Playing Ajax ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AJAX.png arcade handler received: /arcade/stream/MAME/CTRIBE?cycle&ss=1&color=orange&t=Now%20Playing%20The%20Combatribes%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CTRIBE # of Times to Loop: 11 alt text if game file not found: Now Playing The Combatribes Looking for PNG: C:\Pixelcade\mame\CTRIBE.png Looking for GIF: C:\Pixelcade\mame\CTRIBE.gif Adding item to Queue... Queue Contents : [text;Now Playing The Combatribes ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing The Combatribes ;10;1;false;ffc800;1, gif;mame;CTRIBE.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing The Combatribes ;10;1;false;ffc800;1, gif;mame;CTRIBE.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;CTRIBE.gif;1;false;ff0000;1, text;Now Playing The Combatribes ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\CTRIBE.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing The Combatribes ;10;1;false;ffc800;1, gif;mame;CTRIBE.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;CTRIBE.gif;1;false;ff0000;1, text;Now Playing The Combatribes ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\CTRIBE.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing The Combatribes ;10;1;false;ffc800;1, gif;mame;CTRIBE.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;CTRIBE.gif;1;false;ff0000;1, text;Now Playing The Combatribes ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\CTRIBE.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing The Combatribes ;10;1;false;ffc800;1, gif;mame;CTRIBE.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;CTRIBE.gif;1;false;ff0000;1, text;Now Playing The Combatribes ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\CTRIBE.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing The Combatribes ;10;1;false;ffc800;1, gif;mame;CTRIBE.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;CTRIBE.gif;1;false;ff0000;1, text;Now Playing The Combatribes ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\CTRIBE.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing The Combatribes ;10;1;false;ffc800;1, gif;mame;CTRIBE.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;CTRIBE.gif;1;false;ff0000;1, text;Now Playing The Combatribes ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\CTRIBE.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing The Combatribes ;10;1;false;ffc800;1, gif;mame;CTRIBE.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;CTRIBE.gif;1;false;ff0000;1, text;Now Playing The Combatribes ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\CTRIBE.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/TMHT22PE?cycle&ss=1&color=magenta&t=Now%20Playing%20Teenage%20Mutant%20Ninja%20Turtles%20-%20Turtles%20in%20Time%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TMHT22PE # of Times to Loop: 11 alt text if game file not found: Now Playing Teenage Mutant Ninja Turtles - Turtles in Time Looking for PNG: C:\Pixelcade\mame\TMHT22PE.png Looking for GIF: C:\Pixelcade\mame\TMHT22PE_01.gif Adding item to Queue... Queue Contents : [text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1, gif;mame;TMHT22PE_01.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1, gif;mame;TMHT22PE_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;TMHT22PE_01.gif;1;false;ff0000;1, text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\TMHT22PE_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1, gif;mame;TMHT22PE_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;TMHT22PE_01.gif;1;false;ff0000;1, text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\TMHT22PE_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1, gif;mame;TMHT22PE_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;TMHT22PE_01.gif;1;false;ff0000;1, text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\TMHT22PE_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1, gif;mame;TMHT22PE_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;TMHT22PE_01.gif;1;false;ff0000;1, text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\TMHT22PE_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1, gif;mame;TMHT22PE_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;TMHT22PE_01.gif;1;false;ff0000;1, text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\TMHT22PE_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Teenage Mutant Ninja Turtles - Turtles in Time ;10;1;false;ff00ff;1, gif;mame;TMHT22PE_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SSIDEKI?cycle&ss=1&color=cyan&t=Now%20Playing%20super%20sidekicks%20%20tokuten%20ou%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SSIDEKI # of Times to Loop: 11 alt text if game file not found: Now Playing super sidekicks tokuten ou Looking for PNG: C:\Pixelcade\mame\SSIDEKI.png Looking for GIF: C:\Pixelcade\mame\SSIDEKI.gif Adding item to Queue... Queue Contents : [text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1, gif;mame;SSIDEKI.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1, gif;mame;SSIDEKI.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SSIDEKI.gif;1;false;ff0000;1, text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SSIDEKI.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1, gif;mame;SSIDEKI.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SSIDEKI.gif;1;false;ff0000;1, text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SSIDEKI.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1, gif;mame;SSIDEKI.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SSIDEKI.gif;1;false;ff0000;1, text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SSIDEKI.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1, gif;mame;SSIDEKI.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SSIDEKI.gif;1;false;ff0000;1, text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SSIDEKI.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1, gif;mame;SSIDEKI.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SSIDEKI.gif;1;false;ff0000;1, text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SSIDEKI.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1, gif;mame;SSIDEKI.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SSIDEKI.gif;1;false;ff0000;1, text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SSIDEKI.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super sidekicks tokuten ou ;10;1;false;00ffff;1, gif;mame;SSIDEKI.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/FAX?cycle&ss=1&color=lightgray&t=Now%20Playing%20FAX%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FAX # of Times to Loop: 11 alt text if game file not found: Now Playing FAX Looking for PNG: C:\Pixelcade\mame\FAX.png Looking for GIF: C:\Pixelcade\mame\FAX.gif Adding item to Queue... Queue Contents : [text;Now Playing FAX ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing FAX ;10;1;false;c0c0c0;1, png;mame;FAX.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing FAX ;10;1;false;c0c0c0;1, png;mame;FAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FAX.png;11;false;ff0000;1, text;Now Playing FAX ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing FAX ;10;1;false;c0c0c0;1, png;mame;FAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FAX.png;11;false;ff0000;1, text;Now Playing FAX ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing FAX ;10;1;false;c0c0c0;1, png;mame;FAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FAX.png;11;false;ff0000;1, text;Now Playing FAX ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing FAX ;10;1;false;c0c0c0;1, png;mame;FAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FAX.png;11;false;ff0000;1, text;Now Playing FAX ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing FAX ;10;1;false;c0c0c0;1, png;mame;FAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FAX.png;11;false;ff0000;1, text;Now Playing FAX ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing FAX ;10;1;false;c0c0c0;1, png;mame;FAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FAX.png;11;false;ff0000;1, text;Now Playing FAX ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FAX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing FAX ;10;1;false;c0c0c0;1, png;mame;FAX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FAX.png;11;false;ff0000;1, text;Now Playing FAX ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FAX.png arcade handler received: /arcade/stream/MAME/ASTDELUX?cycle&ss=1&color=cyan&t=Now%20Playing%20Asteroids%20Deluxe%20%231%202,880%20DON%20%20%232%202,340%20DON%20%20%233%202,260%20OFB&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ASTDELUX # of Times to Loop: 11 alt text if game file not found: Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB Looking for PNG: C:\Pixelcade\mame\ASTDELUX.png Looking for GIF: C:\Pixelcade\mame\ASTDELUX.gif Adding item to Queue... Queue Contents : [text;Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB;10;1;false;00ffff;1, png;mame;ASTDELUX.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB;10;1;false;00ffff;1, png;mame;ASTDELUX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ASTDELUX.png;11;false;ff0000;1, text;Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ASTDELUX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB;10;1;false;00ffff;1, png;mame;ASTDELUX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ASTDELUX.png;11;false;ff0000;1, text;Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ASTDELUX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB;10;1;false;00ffff;1, png;mame;ASTDELUX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ASTDELUX.png;11;false;ff0000;1, text;Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ASTDELUX.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB;10;1;false;00ffff;1, png;mame;ASTDELUX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ASTDELUX.png;11;false;ff0000;1, text;Now Playing Asteroids Deluxe #1 2,880 DON #2 2,340 DON #3 2,260 OFB;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ASTDELUX.png arcade handler received: /arcade/stream/MAME/GANBARE?cycle&ss=1&color=darkgray&t=Now%20Playing%20ganbare!%20marine%20kun%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: GANBARE # of Times to Loop: 11 alt text if game file not found: Now Playing ganbare! marine kun Looking for PNG: C:\Pixelcade\mame\GANBARE.png Looking for GIF: C:\Pixelcade\mame\GANBARE.gif Adding item to Queue... Queue Contents : [text;Now Playing ganbare! marine kun ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing ganbare! marine kun ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing ganbare! marine kun ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing ganbare! marine kun ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing ganbare! marine kun ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing ganbare! marine kun ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing ganbare! marine kun ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing ganbare! marine kun ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing ganbare! marine kun ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing ganbare! marine kun ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing ganbare! marine kun ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing ganbare! marine kun ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing ganbare! marine kun ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing ganbare! marine kun ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/FIREBEAS?cycle&ss=1&color=orange&t=Now%20Playing%20firebeast%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FIREBEAS # of Times to Loop: 11 alt text if game file not found: Now Playing firebeast Looking for PNG: C:\Pixelcade\mame\FIREBEAS.png Looking for GIF: C:\Pixelcade\mame\FIREBEAS.gif Adding item to Queue... Queue Contents : [text;Now Playing firebeast ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing firebeast ;10;1;false;ffc800;1, png;mame;FIREBEAS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing firebeast ;10;1;false;ffc800;1, png;mame;FIREBEAS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FIREBEAS.png;11;false;ff0000;1, text;Now Playing firebeast ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FIREBEAS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing firebeast ;10;1;false;ffc800;1, png;mame;FIREBEAS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FIREBEAS.png;11;false;ff0000;1, text;Now Playing firebeast ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FIREBEAS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing firebeast ;10;1;false;ffc800;1, png;mame;FIREBEAS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FIREBEAS.png;11;false;ff0000;1, text;Now Playing firebeast ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FIREBEAS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing firebeast ;10;1;false;ffc800;1, png;mame;FIREBEAS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FIREBEAS.png;11;false;ff0000;1, text;Now Playing firebeast ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FIREBEAS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing firebeast ;10;1;false;ffc800;1, png;mame;FIREBEAS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FIREBEAS.png;11;false;ff0000;1, text;Now Playing firebeast ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FIREBEAS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing firebeast ;10;1;false;ffc800;1, png;mame;FIREBEAS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FIREBEAS.png;11;false;ff0000;1, text;Now Playing firebeast ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FIREBEAS.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing firebeast ;10;1;false;ffc800;1, png;mame;FIREBEAS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/VARTH?cycle&ss=1&color=gray&t=Now%20Playing%20Varth:%20Operation%20Thunderstorm%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: VARTH # of Times to Loop: 11 alt text if game file not found: Now Playing Varth: Operation Thunderstorm Looking for PNG: C:\Pixelcade\mame\VARTH.png Looking for GIF: C:\Pixelcade\mame\VARTH.gif Adding item to Queue... Queue Contents : [text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1, png;mame;VARTH.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1, png;mame;VARTH.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VARTH.png;11;false;ff0000;1, text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VARTH.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1, png;mame;VARTH.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VARTH.png;11;false;ff0000;1, text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VARTH.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1, png;mame;VARTH.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VARTH.png;11;false;ff0000;1, text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VARTH.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1, png;mame;VARTH.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VARTH.png;11;false;ff0000;1, text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VARTH.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1, png;mame;VARTH.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VARTH.png;11;false;ff0000;1, text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VARTH.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Varth: Operation Thunderstorm ;10;1;false;808080;1, png;mame;VARTH.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TP84?cycle&ss=1&color=blue&t=Now%20Playing%20time%20pilot%20'84%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TP84 # of Times to Loop: 11 alt text if game file not found: Now Playing time pilot '84 Looking for PNG: C:\Pixelcade\mame\TP84.png Looking for GIF: C:\Pixelcade\mame\TP84.gif Adding item to Queue... Queue Contents : [text;Now Playing time pilot '84 ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing time pilot '84 ;10;1;false;0000ff;1, png;mame;TP84.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing time pilot '84 ;10;1;false;0000ff;1, png;mame;TP84.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TP84.png;11;false;ff0000;1, text;Now Playing time pilot '84 ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TP84.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing time pilot '84 ;10;1;false;0000ff;1, png;mame;TP84.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TP84.png;11;false;ff0000;1, text;Now Playing time pilot '84 ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TP84.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing time pilot '84 ;10;1;false;0000ff;1, png;mame;TP84.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TP84.png;11;false;ff0000;1, text;Now Playing time pilot '84 ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TP84.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing time pilot '84 ;10;1;false;0000ff;1, png;mame;TP84.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TP84.png;11;false;ff0000;1, text;Now Playing time pilot '84 ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TP84.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing time pilot '84 ;10;1;false;0000ff;1, png;mame;TP84.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TP84.png;11;false;ff0000;1, text;Now Playing time pilot '84 ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TP84.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing time pilot '84 ;10;1;false;0000ff;1, png;mame;TP84.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TP84.png;11;false;ff0000;1, text;Now Playing time pilot '84 ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TP84.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing time pilot '84 ;10;1;false;0000ff;1, png;mame;TP84.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/VSSKYKID?cycle&ss=1&color=gray&t=Now%20Playing%20Vs.%20Super%20SkyKid%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: VSSKYKID # of Times to Loop: 11 alt text if game file not found: Now Playing Vs. Super SkyKid Looking for PNG: C:\Pixelcade\mame\VSSKYKID.png Looking for GIF: C:\Pixelcade\mame\VSSKYKID.gif Adding item to Queue... Queue Contents : [text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1, png;mame;VSSKYKID.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1, png;mame;VSSKYKID.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VSSKYKID.png;11;false;ff0000;1, text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VSSKYKID.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1, png;mame;VSSKYKID.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VSSKYKID.png;11;false;ff0000;1, text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VSSKYKID.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1, png;mame;VSSKYKID.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VSSKYKID.png;11;false;ff0000;1, text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VSSKYKID.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1, png;mame;VSSKYKID.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VSSKYKID.png;11;false;ff0000;1, text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VSSKYKID.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1, png;mame;VSSKYKID.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VSSKYKID.png;11;false;ff0000;1, text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VSSKYKID.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1, png;mame;VSSKYKID.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;VSSKYKID.png;11;false;ff0000;1, text;Now Playing Vs. Super SkyKid ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/VSSKYKID.png arcade handler received: /arcade/stream/MAME/KICKOFF?cycle&ss=1&color=cyan&t=Now%20Playing%20kick%20off%20-%20jaleco%20cup%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KICKOFF # of Times to Loop: 11 alt text if game file not found: Now Playing kick off - jaleco cup Looking for PNG: C:\Pixelcade\mame\KICKOFF.png Looking for GIF: C:\Pixelcade\mame\KICKOFF.gif Adding item to Queue... Queue Contents : [text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1, png;mame;KICKOFF.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1, png;mame;KICKOFF.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KICKOFF.png;11;false;ff0000;1, text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KICKOFF.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1, png;mame;KICKOFF.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KICKOFF.png;11;false;ff0000;1, text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KICKOFF.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1, png;mame;KICKOFF.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KICKOFF.png;11;false;ff0000;1, text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KICKOFF.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1, png;mame;KICKOFF.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KICKOFF.png;11;false;ff0000;1, text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KICKOFF.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1, png;mame;KICKOFF.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KICKOFF.png;11;false;ff0000;1, text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KICKOFF.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1, png;mame;KICKOFF.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KICKOFF.png;11;false;ff0000;1, text;Now Playing kick off - jaleco cup ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KICKOFF.png arcade handler received: /arcade/stream/MAME/SNOWBROS?cycle&ss=1&color=darkgray&t=Now%20Playing%20Snow%20Bros.%20-%20Nick%20&%20Tom%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SNOWBROS # of Times to Loop: 11 alt text if game file not found: Now Playing Snow Bros. - Nick Looking for PNG: C:\Pixelcade\mame\SNOWBROS.png Looking for GIF: C:\Pixelcade\mame\SNOWBROS_03.gif Adding item to Queue... Queue Contents : [text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1, gif;mame;SNOWBROS_03.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1, gif;mame;SNOWBROS_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SNOWBROS_03.gif;1;false;ff0000;1, text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SNOWBROS_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1, gif;mame;SNOWBROS_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SNOWBROS_03.gif;1;false;ff0000;1, text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SNOWBROS_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1, gif;mame;SNOWBROS_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SNOWBROS_03.gif;1;false;ff0000;1, text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SNOWBROS_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1, gif;mame;SNOWBROS_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SNOWBROS_03.gif;1;false;ff0000;1, text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SNOWBROS_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1, gif;mame;SNOWBROS_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SNOWBROS_03.gif;1;false;ff0000;1, text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SNOWBROS_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1, gif;mame;SNOWBROS_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SNOWBROS_03.gif;1;false;ff0000;1, text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SNOWBROS_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1, gif;mame;SNOWBROS_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SNOWBROS_03.gif;1;false;ff0000;1, text;Now Playing Snow Bros. - Nick ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SNOWBROS_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/TDRAGONB?cycle&ss=1&color=blue&t=Now%20Playing%20thunder%20dragon%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TDRAGONB # of Times to Loop: 11 alt text if game file not found: Now Playing thunder dragon Looking for PNG: C:\Pixelcade\mame\TDRAGONB.png Looking for GIF: C:\Pixelcade\mame\TDRAGONB.gif Adding item to Queue... Queue Contents : [text;Now Playing thunder dragon ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing thunder dragon ;10;1;false;0000ff;1, png;mame;TDRAGONB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing thunder dragon ;10;1;false;0000ff;1, png;mame;TDRAGONB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TDRAGONB.png;11;false;ff0000;1, text;Now Playing thunder dragon ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TDRAGONB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing thunder dragon ;10;1;false;0000ff;1, png;mame;TDRAGONB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TDRAGONB.png;11;false;ff0000;1, text;Now Playing thunder dragon ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TDRAGONB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing thunder dragon ;10;1;false;0000ff;1, png;mame;TDRAGONB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TDRAGONB.png;11;false;ff0000;1, text;Now Playing thunder dragon ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TDRAGONB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing thunder dragon ;10;1;false;0000ff;1, png;mame;TDRAGONB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TDRAGONB.png;11;false;ff0000;1, text;Now Playing thunder dragon ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TDRAGONB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing thunder dragon ;10;1;false;0000ff;1, png;mame;TDRAGONB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TDRAGONB.png;11;false;ff0000;1, text;Now Playing thunder dragon ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TDRAGONB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing thunder dragon ;10;1;false;0000ff;1, png;mame;TDRAGONB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TDRAGONB.png;11;false;ff0000;1, text;Now Playing thunder dragon ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TDRAGONB.png arcade handler received: /arcade/stream/MAME/WRESTWAR?cycle&ss=1&color=gray&t=Now%20Playing%20wrestle%20war%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: WRESTWAR # of Times to Loop: 11 alt text if game file not found: Now Playing wrestle war Looking for PNG: C:\Pixelcade\mame\WRESTWAR.png Looking for GIF: C:\Pixelcade\mame\WRESTWAR.gif Adding item to Queue... Queue Contents : [text;Now Playing wrestle war ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing wrestle war ;10;1;false;808080;1, png;mame;WRESTWAR.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing wrestle war ;10;1;false;808080;1, png;mame;WRESTWAR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;WRESTWAR.png;11;false;ff0000;1, text;Now Playing wrestle war ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/WRESTWAR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wrestle war ;10;1;false;808080;1, png;mame;WRESTWAR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;WRESTWAR.png;11;false;ff0000;1, text;Now Playing wrestle war ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/WRESTWAR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wrestle war ;10;1;false;808080;1, png;mame;WRESTWAR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;WRESTWAR.png;11;false;ff0000;1, text;Now Playing wrestle war ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/WRESTWAR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wrestle war ;10;1;false;808080;1, png;mame;WRESTWAR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;WRESTWAR.png;11;false;ff0000;1, text;Now Playing wrestle war ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/WRESTWAR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wrestle war ;10;1;false;808080;1, png;mame;WRESTWAR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;WRESTWAR.png;11;false;ff0000;1, text;Now Playing wrestle war ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/WRESTWAR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wrestle war ;10;1;false;808080;1, png;mame;WRESTWAR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;WRESTWAR.png;11;false;ff0000;1, text;Now Playing wrestle war ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/WRESTWAR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing wrestle war ;10;1;false;808080;1, png;mame;WRESTWAR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BACKFIRT?cycle&ss=1&color=green&t=Now%20Playing%20back%20fire%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BACKFIRT # of Times to Loop: 11 alt text if game file not found: Now Playing back fire Looking for PNG: C:\Pixelcade\mame\BACKFIRT.png Looking for GIF: C:\Pixelcade\mame\BACKFIRT.gif Adding item to Queue... Queue Contents : [text;Now Playing back fire ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing back fire ;10;1;false;00ff00;1, png;mame;BACKFIRT.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing back fire ;10;1;false;00ff00;1, png;mame;BACKFIRT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BACKFIRT.png;11;false;ff0000;1, text;Now Playing back fire ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BACKFIRT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing back fire ;10;1;false;00ff00;1, png;mame;BACKFIRT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BACKFIRT.png;11;false;ff0000;1, text;Now Playing back fire ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BACKFIRT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing back fire ;10;1;false;00ff00;1, png;mame;BACKFIRT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BACKFIRT.png;11;false;ff0000;1, text;Now Playing back fire ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BACKFIRT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing back fire ;10;1;false;00ff00;1, png;mame;BACKFIRT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BACKFIRT.png;11;false;ff0000;1, text;Now Playing back fire ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BACKFIRT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing back fire ;10;1;false;00ff00;1, png;mame;BACKFIRT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BACKFIRT.png;11;false;ff0000;1, text;Now Playing back fire ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BACKFIRT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing back fire ;10;1;false;00ff00;1, png;mame;BACKFIRT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BACKFIRT.png;11;false;ff0000;1, text;Now Playing back fire ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BACKFIRT.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing back fire ;10;1;false;00ff00;1, png;mame;BACKFIRT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CLOAK?cycle&ss=1&color=lightgray&t=Now%20Playing%20Cloak%20&%20Dagger%20%231%20310,011%20RBD%20%20%232%20280,009%20JMR%20%20%233%20245,007%20TYC&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CLOAK # of Times to Loop: 11 alt text if game file not found: Now Playing Cloak Looking for PNG: C:\Pixelcade\mame\CLOAK.png Looking for GIF: C:\Pixelcade\mame\CLOAK.gif Adding item to Queue... Queue Contents : [text;Now Playing Cloak ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing Cloak ;10;1;false;c0c0c0;1, png;mame;CLOAK.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Cloak ;10;1;false;c0c0c0;1, png;mame;CLOAK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CLOAK.png;11;false;ff0000;1, text;Now Playing Cloak ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CLOAK.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Cloak ;10;1;false;c0c0c0;1, png;mame;CLOAK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CLOAK.png;11;false;ff0000;1, text;Now Playing Cloak ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CLOAK.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Cloak ;10;1;false;c0c0c0;1, png;mame;CLOAK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CLOAK.png;11;false;ff0000;1, text;Now Playing Cloak ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CLOAK.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Cloak ;10;1;false;c0c0c0;1, png;mame;CLOAK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CLOAK.png;11;false;ff0000;1, text;Now Playing Cloak ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CLOAK.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Cloak ;10;1;false;c0c0c0;1, png;mame;CLOAK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CLOAK.png;11;false;ff0000;1, text;Now Playing Cloak ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CLOAK.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Cloak ;10;1;false;c0c0c0;1, png;mame;CLOAK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CLOAK.png;11;false;ff0000;1, text;Now Playing Cloak ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CLOAK.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Cloak ;10;1;false;c0c0c0;1, png;mame;CLOAK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CLOAK.png;11;false;ff0000;1, text;Now Playing Cloak ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CLOAK.png arcade handler received: /arcade/stream/MAME/SHANGON?cycle&ss=1&color=gray&t=Now%20Playing%20super%20hang-on%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SHANGON # of Times to Loop: 11 alt text if game file not found: Now Playing super hang-on Looking for PNG: C:\Pixelcade\mame\SHANGON.png Looking for GIF: C:\Pixelcade\mame\SHANGON_01.gif Adding item to Queue... Queue Contents : [text;Now Playing super hang-on ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing super hang-on ;10;1;false;808080;1, gif;mame;SHANGON_01.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing super hang-on ;10;1;false;808080;1, gif;mame;SHANGON_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SHANGON_01.gif;1;false;ff0000;1, text;Now Playing super hang-on ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SHANGON_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super hang-on ;10;1;false;808080;1, gif;mame;SHANGON_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SHANGON_01.gif;1;false;ff0000;1, text;Now Playing super hang-on ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SHANGON_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super hang-on ;10;1;false;808080;1, gif;mame;SHANGON_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SHANGON_01.gif;1;false;ff0000;1, text;Now Playing super hang-on ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SHANGON_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super hang-on ;10;1;false;808080;1, gif;mame;SHANGON_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SHANGON_01.gif;1;false;ff0000;1, text;Now Playing super hang-on ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SHANGON_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super hang-on ;10;1;false;808080;1, gif;mame;SHANGON_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SHANGON_01.gif;1;false;ff0000;1, text;Now Playing super hang-on ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SHANGON_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super hang-on ;10;1;false;808080;1, gif;mame;SHANGON_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SHANGON_01.gif;1;false;ff0000;1, text;Now Playing super hang-on ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SHANGON_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super hang-on ;10;1;false;808080;1, gif;mame;SHANGON_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SHANGON_01.gif;1;false;ff0000;1, text;Now Playing super hang-on ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SHANGON_01.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing super hang-on ;10;1;false;808080;1, gif;mame;SHANGON_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CHANGELA?cycle&ss=1&color=cyan&t=Now%20Playing%20change%20lanes%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CHANGELA # of Times to Loop: 11 alt text if game file not found: Now Playing change lanes Looking for PNG: C:\Pixelcade\mame\CHANGELA.png Looking for GIF: C:\Pixelcade\mame\CHANGELA.gif Adding item to Queue... Queue Contents : [text;Now Playing change lanes ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing change lanes ;10;1;false;00ffff;1, png;mame;CHANGELA.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing change lanes ;10;1;false;00ffff;1, png;mame;CHANGELA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CHANGELA.png;11;false;ff0000;1, text;Now Playing change lanes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CHANGELA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing change lanes ;10;1;false;00ffff;1, png;mame;CHANGELA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CHANGELA.png;11;false;ff0000;1, text;Now Playing change lanes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CHANGELA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing change lanes ;10;1;false;00ffff;1, png;mame;CHANGELA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CHANGELA.png;11;false;ff0000;1, text;Now Playing change lanes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CHANGELA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing change lanes ;10;1;false;00ffff;1, png;mame;CHANGELA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CHANGELA.png;11;false;ff0000;1, text;Now Playing change lanes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CHANGELA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing change lanes ;10;1;false;00ffff;1, png;mame;CHANGELA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CHANGELA.png;11;false;ff0000;1, text;Now Playing change lanes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CHANGELA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing change lanes ;10;1;false;00ffff;1, png;mame;CHANGELA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CHANGELA.png;11;false;ff0000;1, text;Now Playing change lanes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CHANGELA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing change lanes ;10;1;false;00ffff;1, png;mame;CHANGELA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/GODZILLA?cycle&ss=1&color=white&t=Now%20Playing%20godzilla%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: GODZILLA # of Times to Loop: 11 alt text if game file not found: Now Playing godzilla Looking for PNG: C:\Pixelcade\mame\GODZILLA.png Looking for GIF: C:\Pixelcade\mame\GODZILLA.gif Adding item to Queue... Queue Contents : [text;Now Playing godzilla ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing godzilla ;10;1;false;ffffff;1, png;mame;GODZILLA.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing godzilla ;10;1;false;ffffff;1, png;mame;GODZILLA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GODZILLA.png;11;false;ff0000;1, text;Now Playing godzilla ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GODZILLA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing godzilla ;10;1;false;ffffff;1, png;mame;GODZILLA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GODZILLA.png;11;false;ff0000;1, text;Now Playing godzilla ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GODZILLA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing godzilla ;10;1;false;ffffff;1, png;mame;GODZILLA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GODZILLA.png;11;false;ff0000;1, text;Now Playing godzilla ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GODZILLA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing godzilla ;10;1;false;ffffff;1, png;mame;GODZILLA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GODZILLA.png;11;false;ff0000;1, text;Now Playing godzilla ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GODZILLA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing godzilla ;10;1;false;ffffff;1, png;mame;GODZILLA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GODZILLA.png;11;false;ff0000;1, text;Now Playing godzilla ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GODZILLA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing godzilla ;10;1;false;ffffff;1, png;mame;GODZILLA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GODZILLA.png;11;false;ff0000;1, text;Now Playing godzilla ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GODZILLA.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing godzilla ;10;1;false;ffffff;1, png;mame;GODZILLA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;GODZILLA.png;11;false;ff0000;1, text;Now Playing godzilla ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/GODZILLA.png arcade handler received: /arcade/stream/MAME/BLITZ2K?cycle&ss=1&color=lightgray&t=Now%20Playing%20nfl%20blitz%202000%20gold%20edition%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BLITZ2K # of Times to Loop: 11 alt text if game file not found: Now Playing nfl blitz 2000 gold edition Looking for PNG: C:\Pixelcade\mame\BLITZ2K.png Looking for GIF: C:\Pixelcade\mame\BLITZ2K.gif Adding item to Queue... Queue Contents : [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1, png;mame;BLITZ2K.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1, png;mame;BLITZ2K.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BLITZ2K.png;11;false;ff0000;1, text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BLITZ2K.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1, png;mame;BLITZ2K.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BLITZ2K.png;11;false;ff0000;1, text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BLITZ2K.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1, png;mame;BLITZ2K.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BLITZ2K.png;11;false;ff0000;1, text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BLITZ2K.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1, png;mame;BLITZ2K.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BLITZ2K.png;11;false;ff0000;1, text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BLITZ2K.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1, png;mame;BLITZ2K.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BLITZ2K.png;11;false;ff0000;1, text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BLITZ2K.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;c0c0c0;1, png;mame;BLITZ2K.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SUB?cycle&ss=1&color=blue&t=Now%20Playing%20submarine%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SUB # of Times to Loop: 11 alt text if game file not found: Now Playing submarine Looking for PNG: C:\Pixelcade\mame\SUB.png Looking for GIF: C:\Pixelcade\mame\SUB.gif Adding item to Queue... Queue Contents : [text;Now Playing submarine ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing submarine ;10;1;false;0000ff;1, png;mame;SUB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing submarine ;10;1;false;0000ff;1, png;mame;SUB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SUB.png;11;false;ff0000;1, text;Now Playing submarine ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SUB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing submarine ;10;1;false;0000ff;1, png;mame;SUB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SUB.png;11;false;ff0000;1, text;Now Playing submarine ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SUB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing submarine ;10;1;false;0000ff;1, png;mame;SUB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SUB.png;11;false;ff0000;1, text;Now Playing submarine ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SUB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing submarine ;10;1;false;0000ff;1, png;mame;SUB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SUB.png;11;false;ff0000;1, text;Now Playing submarine ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SUB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing submarine ;10;1;false;0000ff;1, png;mame;SUB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SUB.png;11;false;ff0000;1, text;Now Playing submarine ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SUB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing submarine ;10;1;false;0000ff;1, png;mame;SUB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SUB.png;11;false;ff0000;1, text;Now Playing submarine ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SUB.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing submarine ;10;1;false;0000ff;1, png;mame;SUB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/AMSPDWY?cycle&ss=1&color=blue&t=Now%20Playing%20American%20Speedway%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: AMSPDWY # of Times to Loop: 11 alt text if game file not found: Now Playing American Speedway Looking for PNG: C:\Pixelcade\mame\AMSPDWY.png Looking for GIF: C:\Pixelcade\mame\AMSPDWY.gif Adding item to Queue... Queue Contents : [text;Now Playing American Speedway ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing American Speedway ;10;1;false;0000ff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing American Speedway ;10;1;false;0000ff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing American Speedway ;10;1;false;0000ff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing American Speedway ;10;1;false;0000ff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing American Speedway ;10;1;false;0000ff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing American Speedway ;10;1;false;0000ff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing American Speedway ;10;1;false;0000ff;1, png;mame;AMSPDWY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AMSPDWY.png;11;false;ff0000;1, text;Now Playing American Speedway ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AMSPDWY.png arcade handler received: /arcade/stream/MAME/OSMAN?cycle&ss=1&color=lightgray&t=Now%20Playing%20osman%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: OSMAN # of Times to Loop: 11 alt text if game file not found: Now Playing osman Looking for PNG: C:\Pixelcade\mame\OSMAN.png Looking for GIF: C:\Pixelcade\mame\OSMAN.gif Adding item to Queue... Queue Contents : [text;Now Playing osman ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing osman ;10;1;false;c0c0c0;1, gif;mame;OSMAN.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, gif;mame;OSMAN.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;OSMAN.gif;1;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\OSMAN.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, gif;mame;OSMAN.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;OSMAN.gif;1;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\OSMAN.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, gif;mame;OSMAN.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;OSMAN.gif;1;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\OSMAN.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, gif;mame;OSMAN.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;OSMAN.gif;1;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\OSMAN.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, gif;mame;OSMAN.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;OSMAN.gif;1;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\OSMAN.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, gif;mame;OSMAN.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;OSMAN.gif;1;false;ff0000;1, text;Now Playing osman ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\OSMAN.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/AR_RDWR?cycle&ss=1&color=cyan&t=Now%20Playing%20roadwars%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: AR_RDWR # of Times to Loop: 11 alt text if game file not found: Now Playing roadwars Looking for PNG: C:\Pixelcade\mame\AR_RDWR.png Looking for GIF: C:\Pixelcade\mame\AR_RDWR.gif Adding item to Queue... Queue Contents : [text;Now Playing roadwars ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing roadwars ;10;1;false;00ffff;1, png;mame;AR_RDWR.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing roadwars ;10;1;false;00ffff;1, png;mame;AR_RDWR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AR_RDWR.png;11;false;ff0000;1, text;Now Playing roadwars ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AR_RDWR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing roadwars ;10;1;false;00ffff;1, png;mame;AR_RDWR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AR_RDWR.png;11;false;ff0000;1, text;Now Playing roadwars ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AR_RDWR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing roadwars ;10;1;false;00ffff;1, png;mame;AR_RDWR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AR_RDWR.png;11;false;ff0000;1, text;Now Playing roadwars ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AR_RDWR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing roadwars ;10;1;false;00ffff;1, png;mame;AR_RDWR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AR_RDWR.png;11;false;ff0000;1, text;Now Playing roadwars ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AR_RDWR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing roadwars ;10;1;false;00ffff;1, png;mame;AR_RDWR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AR_RDWR.png;11;false;ff0000;1, text;Now Playing roadwars ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AR_RDWR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing roadwars ;10;1;false;00ffff;1, png;mame;AR_RDWR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;AR_RDWR.png;11;false;ff0000;1, text;Now Playing roadwars ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/AR_RDWR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing roadwars ;10;1;false;00ffff;1, png;mame;AR_RDWR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/DOWILD?cycle&ss=1&color=darkgray&t=Now%20Playing%20Mr.%20Do's%20Wild%20Ride%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DOWILD # of Times to Loop: 11 alt text if game file not found: Now Playing Mr. Do's Wild Ride Looking for PNG: C:\Pixelcade\mame\DOWILD.png Looking for GIF: C:\Pixelcade\mame\DOWILD.gif Adding item to Queue... Queue Contents : [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 Done looping GIF, now checking Queue Items in the Queue: [text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1, gif;mame;DOWILD.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;DOWILD.gif;1;false;ff0000;1, text;Now Playing Mr. Do's Wild Ride ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\DOWILD.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/MOUSER?cycle&ss=1&color=white&t=Now%20Playing%20mouser%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MOUSER # of Times to Loop: 11 alt text if game file not found: Now Playing mouser Looking for PNG: C:\Pixelcade\mame\MOUSER.png Looking for GIF: C:\Pixelcade\mame\MOUSER.gif Adding item to Queue... Queue Contents : [text;Now Playing mouser ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing mouser ;10;1;false;ffffff;1, png;mame;MOUSER.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing mouser ;10;1;false;ffffff;1, png;mame;MOUSER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MOUSER.png;11;false;ff0000;1, text;Now Playing mouser ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MOUSER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mouser ;10;1;false;ffffff;1, png;mame;MOUSER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MOUSER.png;11;false;ff0000;1, text;Now Playing mouser ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MOUSER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mouser ;10;1;false;ffffff;1, png;mame;MOUSER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MOUSER.png;11;false;ff0000;1, text;Now Playing mouser ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MOUSER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mouser ;10;1;false;ffffff;1, png;mame;MOUSER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MOUSER.png;11;false;ff0000;1, text;Now Playing mouser ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MOUSER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mouser ;10;1;false;ffffff;1, png;mame;MOUSER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MOUSER.png;11;false;ff0000;1, text;Now Playing mouser ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MOUSER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mouser ;10;1;false;ffffff;1, png;mame;MOUSER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MOUSER.png;11;false;ff0000;1, text;Now Playing mouser ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MOUSER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mouser ;10;1;false;ffffff;1, png;mame;MOUSER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MOUSER.png;11;false;ff0000;1, text;Now Playing mouser ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MOUSER.png arcade handler received: /arcade/stream/MAME/POPPER?cycle&ss=1&color=magenta&t=Now%20Playing%20Popper%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: POPPER # of Times to Loop: 11 alt text if game file not found: Now Playing Popper Looking for PNG: C:\Pixelcade\mame\POPPER.png Looking for GIF: C:\Pixelcade\mame\POPPER.gif Adding item to Queue... Queue Contents : [text;Now Playing Popper ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Popper ;10;1;false;ff00ff;1, png;mame;POPPER.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Popper ;10;1;false;ff00ff;1, png;mame;POPPER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;POPPER.png;11;false;ff0000;1, text;Now Playing Popper ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/POPPER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Popper ;10;1;false;ff00ff;1, png;mame;POPPER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;POPPER.png;11;false;ff0000;1, text;Now Playing Popper ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/POPPER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Popper ;10;1;false;ff00ff;1, png;mame;POPPER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;POPPER.png;11;false;ff0000;1, text;Now Playing Popper ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/POPPER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Popper ;10;1;false;ff00ff;1, png;mame;POPPER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;POPPER.png;11;false;ff0000;1, text;Now Playing Popper ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/POPPER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Popper ;10;1;false;ff00ff;1, png;mame;POPPER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;POPPER.png;11;false;ff0000;1, text;Now Playing Popper ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/POPPER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Popper ;10;1;false;ff00ff;1, png;mame;POPPER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;POPPER.png;11;false;ff0000;1, text;Now Playing Popper ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/POPPER.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Popper ;10;1;false;ff00ff;1, png;mame;POPPER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;POPPER.png;11;false;ff0000;1, text;Now Playing Popper ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/POPPER.png arcade handler received: /arcade/stream/MAME/KARATEDO?cycle&ss=1&color=white&t=Now%20Playing%20Karate%20Champ%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KARATEDO # of Times to Loop: 11 alt text if game file not found: Now Playing Karate Champ Looking for PNG: C:\Pixelcade\mame\KARATEDO.png Looking for GIF: C:\Pixelcade\mame\KARATEDO.gif Adding item to Queue... Queue Contents : [text;Now Playing Karate Champ ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Karate Champ ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Karate Champ ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Karate Champ ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Karate Champ ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Karate Champ ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Karate Champ ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Karate Champ ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Karate Champ ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Karate Champ ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Karate Champ ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Karate Champ ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Karate Champ ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Karate Champ ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Karate Champ ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BBAKRAID?cycle&ss=1&color=magenta&t=Now%20Playing%20battle%20bakraid%20-%20unlimited%20version%20%231%20500,000%20%20%232%20400,000%20%20%233%20300,000&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BBAKRAID # of Times to Loop: 11 alt text if game file not found: Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000 Looking for PNG: C:\Pixelcade\mame\BBAKRAID.png Looking for GIF: C:\Pixelcade\mame\BBAKRAID.gif Adding item to Queue... Queue Contents : [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ff00ff;1, png;mame;BBAKRAID.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ff00ff;1, png;mame;BBAKRAID.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BBAKRAID.png;11;false;ff0000;1, text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BBAKRAID.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ff00ff;1, png;mame;BBAKRAID.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BBAKRAID.png;11;false;ff0000;1, text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BBAKRAID.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ff00ff;1, png;mame;BBAKRAID.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BBAKRAID.png;11;false;ff0000;1, text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BBAKRAID.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing battle bakraid - unlimited version #1 500,000 #2 400,000 #3 300,000;10;1;false;ff00ff;1, png;mame;BBAKRAID.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/LEDS2011?cycle&ss=1&color=pink&t=Now%20Playing%20led%20storm%20rally%202011%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: LEDS2011 # of Times to Loop: 11 alt text if game file not found: Now Playing led storm rally 2011 Looking for PNG: C:\Pixelcade\mame\LEDS2011.png Looking for GIF: C:\Pixelcade\mame\LEDS2011.gif Adding item to Queue... Queue Contents : [text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing led storm rally 2011 ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/MVSC?cycle&ss=1&color=cyan&t=Now%20Playing%20Marvel%20Vs.%20Capcom:%20Clash%20of%20Super%20Heroes%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MVSC # of Times to Loop: 11 alt text if game file not found: Now Playing Marvel Vs. Capcom: Clash of Super Heroes Looking for PNG: C:\Pixelcade\mame\MVSC.png Looking for GIF: C:\Pixelcade\mame\MVSC.gif Adding item to Queue... Queue Contents : [text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1, png;mame;MVSC.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1, png;mame;MVSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MVSC.png;11;false;ff0000;1, text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MVSC.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1, png;mame;MVSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MVSC.png;11;false;ff0000;1, text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MVSC.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1, png;mame;MVSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MVSC.png;11;false;ff0000;1, text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MVSC.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1, png;mame;MVSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MVSC.png;11;false;ff0000;1, text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MVSC.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Marvel Vs. Capcom: Clash of Super Heroes ;10;1;false;00ffff;1, png;mame;MVSC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MINIVADR?cycle&ss=1&color=red&t=Now%20Playing%20mini%20vaders%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MINIVADR # of Times to Loop: 11 alt text if game file not found: Now Playing mini vaders Looking for PNG: C:\Pixelcade\mame\MINIVADR.png Looking for GIF: C:\Pixelcade\mame\MINIVADR.gif Adding item to Queue... Queue Contents : [text;Now Playing mini vaders ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing mini vaders ;10;1;false;ff0000;1, png;mame;MINIVADR.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing mini vaders ;10;1;false;ff0000;1, png;mame;MINIVADR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MINIVADR.png;11;false;ff0000;1, text;Now Playing mini vaders ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MINIVADR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mini vaders ;10;1;false;ff0000;1, png;mame;MINIVADR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MINIVADR.png;11;false;ff0000;1, text;Now Playing mini vaders ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MINIVADR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mini vaders ;10;1;false;ff0000;1, png;mame;MINIVADR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MINIVADR.png;11;false;ff0000;1, text;Now Playing mini vaders ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MINIVADR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mini vaders ;10;1;false;ff0000;1, png;mame;MINIVADR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MINIVADR.png;11;false;ff0000;1, text;Now Playing mini vaders ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MINIVADR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mini vaders ;10;1;false;ff0000;1, png;mame;MINIVADR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MINIVADR.png;11;false;ff0000;1, text;Now Playing mini vaders ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MINIVADR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mini vaders ;10;1;false;ff0000;1, png;mame;MINIVADR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MINIVADR.png;11;false;ff0000;1, text;Now Playing mini vaders ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MINIVADR.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing mini vaders ;10;1;false;ff0000;1, png;mame;MINIVADR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/QUIZMEKU?cycle&ss=1&color=gray&t=Now%20Playing%20quiz%20mekurumeku%20story%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: QUIZMEKU # of Times to Loop: 11 alt text if game file not found: Now Playing quiz mekurumeku story Looking for PNG: C:\Pixelcade\mame\QUIZMEKU.png Looking for GIF: C:\Pixelcade\mame\QUIZMEKU.gif Adding item to Queue... Queue Contents : [text;Now Playing quiz mekurumeku story ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing quiz mekurumeku story ;10;1;false;808080;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing quiz mekurumeku story ;10;1;false;808080;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing quiz mekurumeku story ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing quiz mekurumeku story ;10;1;false;808080;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing quiz mekurumeku story ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing quiz mekurumeku story ;10;1;false;808080;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing quiz mekurumeku story ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing quiz mekurumeku story ;10;1;false;808080;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing quiz mekurumeku story ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing quiz mekurumeku story ;10;1;false;808080;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing quiz mekurumeku story ;10;1;false;808080;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/RDACTION?cycle&ss=1&color=green&t=Now%20Playing%20ninja-kid%20ii%20%20ninjakun%20ashura%20no%20shou%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: RDACTION # of Times to Loop: 11 alt text if game file not found: Now Playing ninja-kid ii ninjakun ashura no shou Looking for PNG: C:\Pixelcade\mame\RDACTION.png Looking for GIF: C:\Pixelcade\mame\RDACTION.gif Adding item to Queue... Queue Contents : [text;Now Playing ninja-kid ii ninjakun ashura no shou ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing ninja-kid ii ninjakun ashura no shou ;10;1;false;00ff00;1, png;mame;RDACTION.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing ninja-kid ii ninjakun ashura no shou ;10;1;false;00ff00;1, png;mame;RDACTION.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/POKONYAN?cycle&ss=1&color=orange&t=Now%20Playing%20pokonyan!%20balloon%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: POKONYAN # of Times to Loop: 11 alt text if game file not found: Now Playing pokonyan! balloon Looking for PNG: C:\Pixelcade\mame\POKONYAN.png Looking for GIF: C:\Pixelcade\mame\POKONYAN.gif Adding item to Queue... Queue Contents : [text;Now Playing pokonyan! balloon ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing pokonyan! balloon ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing pokonyan! balloon ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SKULLXBO?cycle&ss=1&color=gray&t=Now%20Playing%20Skull%20&%20Crossbones%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SKULLXBO # of Times to Loop: 11 alt text if game file not found: Now Playing Skull Looking for PNG: C:\Pixelcade\mame\SKULLXBO.png Looking for GIF: C:\Pixelcade\mame\SKULLXBO.gif Adding item to Queue... Queue Contents : [text;Now Playing Skull ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing Skull ;10;1;false;808080;1, png;mame;SKULLXBO.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Skull ;10;1;false;808080;1, png;mame;SKULLXBO.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SPINMAST?cycle&ss=1&color=blue&t=Now%20Playing%20spin%20master%20%20miracle%20adventure%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SPINMAST # of Times to Loop: 11 alt text if game file not found: Now Playing spin master miracle adventure Looking for PNG: C:\Pixelcade\mame\SPINMAST.png Looking for GIF: C:\Pixelcade\mame\SPINMAST.gif Adding item to Queue... Queue Contents : [text;Now Playing spin master miracle adventure ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing spin master miracle adventure ;10;1;false;0000ff;1, png;mame;SPINMAST.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing spin master miracle adventure ;10;1;false;0000ff;1, png;mame;SPINMAST.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SQUASH?cycle&ss=1&color=cyan&t=Now%20Playing%20squash%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SQUASH # of Times to Loop: 11 alt text if game file not found: Now Playing squash Looking for PNG: C:\Pixelcade\mame\SQUASH.png Looking for GIF: C:\Pixelcade\mame\SQUASH.gif Adding item to Queue... Queue Contents : [text;Now Playing squash ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing squash ;10;1;false;00ffff;1, png;mame;SQUASH.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing squash ;10;1;false;00ffff;1, png;mame;SQUASH.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/FLIPULL?cycle&ss=1&color=blue&t=Now%20Playing%20Plotting%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FLIPULL # of Times to Loop: 11 alt text if game file not found: Now Playing Plotting Looking for PNG: C:\Pixelcade\mame\FLIPULL.png Looking for GIF: C:\Pixelcade\mame\FLIPULL.gif Adding item to Queue... Queue Contents : [text;Now Playing Plotting ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Plotting ;10;1;false;0000ff;1, png;mame;FLIPULL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Plotting ;10;1;false;0000ff;1, png;mame;FLIPULL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FLIPULL.png;11;false;ff0000;1, text;Now Playing Plotting ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FLIPULL.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Plotting ;10;1;false;0000ff;1, png;mame;FLIPULL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FLIPULL.png;11;false;ff0000;1, text;Now Playing Plotting ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FLIPULL.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Plotting ;10;1;false;0000ff;1, png;mame;FLIPULL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FLIPULL.png;11;false;ff0000;1, text;Now Playing Plotting ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FLIPULL.png arcade handler received: /arcade/stream/MAME/ARMORA?cycle&ss=1&color=magenta&t=Now%20Playing%20Armor%20Attack%20%231%200%20%20%232%2023,040&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ARMORA # of Times to Loop: 11 alt text if game file not found: Now Playing Armor Attack #1 0 #2 23,040 Looking for PNG: C:\Pixelcade\mame\ARMORA.png Looking for GIF: C:\Pixelcade\mame\ARMORA.gif Adding item to Queue... Queue Contents : [text;Now Playing Armor Attack #1 0 #2 23,040;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Armor Attack #1 0 #2 23,040;10;1;false;ff00ff;1, png;mame;ARMORA.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Armor Attack #1 0 #2 23,040;10;1;false;ff00ff;1, png;mame;ARMORA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CHELNOV?cycle&ss=1&color=gray&t=Now%20Playing%20chelnov%20-%20atomic%20runner%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CHELNOV # of Times to Loop: 11 alt text if game file not found: Now Playing chelnov - atomic runner Looking for PNG: C:\Pixelcade\mame\CHELNOV.png Looking for GIF: C:\Pixelcade\mame\CHELNOV.gif Adding item to Queue... Queue Contents : [text;Now Playing chelnov - atomic runner ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing chelnov - atomic runner ;10;1;false;808080;1, png;mame;CHELNOV.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing chelnov - atomic runner ;10;1;false;808080;1, png;mame;CHELNOV.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/ACROBATM?cycle&ss=1&color=cyan&t=Now%20Playing%20Acrobat%20Mission%20%231%20100,000%20UPL%20%20%232%2090,000%20UPL%20%20%233%2080,000%20UPL&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ACROBATM # of Times to Loop: 11 alt text if game file not found: Now Playing Acrobat Mission #1 100,000 UPL #2 90,000 UPL #3 80,000 UPL Looking for PNG: C:\Pixelcade\mame\ACROBATM.png Looking for GIF: C:\Pixelcade\mame\ACROBATM.gif Adding item to Queue... Queue Contents : [text;Now Playing Acrobat Mission #1 100,000 UPL #2 90,000 UPL #3 80,000 UPL;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Acrobat Mission #1 100,000 UPL #2 90,000 UPL #3 80,000 UPL;10;1;false;00ffff;1, png;mame;ACROBATM.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Acrobat Mission #1 100,000 UPL #2 90,000 UPL #3 80,000 UPL;10;1;false;00ffff;1, png;mame;ACROBATM.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/WWALLYJD?cycle&ss=1&color=red&t=Now%20Playing%20wally%20wo%20sagase!%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: WWALLYJD # of Times to Loop: 11 alt text if game file not found: Now Playing wally wo sagase! Looking for PNG: C:\Pixelcade\mame\WWALLYJD.png Looking for GIF: C:\Pixelcade\mame\WWALLYJD.gif Adding item to Queue... Queue Contents : [text;Now Playing wally wo sagase! ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing wally wo sagase! ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing wally wo sagase! ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MAHOUDAI?cycle&ss=1&color=red&t=Now%20Playing%20sorcer%20striker%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MAHOUDAI # of Times to Loop: 11 alt text if game file not found: Now Playing sorcer striker Looking for PNG: C:\Pixelcade\mame\MAHOUDAI.png Looking for GIF: C:\Pixelcade\mame\MAHOUDAI.gif Adding item to Queue... Queue Contents : [text;Now Playing sorcer striker ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing sorcer striker ;10;1;false;ff0000;1, png;mame;MAHOUDAI.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing sorcer striker ;10;1;false;ff0000;1, png;mame;MAHOUDAI.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TANTRBL?cycle&ss=1&color=lightgray&t=Now%20Playing%20puzzle%20&%20action:%20tant-r%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TANTRBL # of Times to Loop: 11 alt text if game file not found: Now Playing puzzle Looking for PNG: C:\Pixelcade\mame\TANTRBL.png Looking for GIF: C:\Pixelcade\mame\TANTRBL.gif Adding item to Queue... Queue Contents : [text;Now Playing puzzle ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing puzzle ;10;1;false;c0c0c0;1, png;mame;TANTRBL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing puzzle ;10;1;false;c0c0c0;1, png;mame;TANTRBL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TANTRBL.png;11;false;ff0000;1, text;Now Playing puzzle ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TANTRBL.png arcade handler received: /arcade/stream/MAME/UNKPACGA?cycle&ss=1&color=lightgray&t=Now%20Playing%20unknown%20'pac-man'%20gambling%20game%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: UNKPACGA # of Times to Loop: 11 alt text if game file not found: Now Playing unknown 'pac-man' gambling game Looking for PNG: C:\Pixelcade\mame\UNKPACGA.png Looking for GIF: C:\Pixelcade\mame\UNKPACGA.gif Adding item to Queue... Queue Contents : [text;Now Playing unknown 'pac-man' gambling game ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing unknown 'pac-man' gambling game ;10;1;false;c0c0c0;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing unknown 'pac-man' gambling game ;10;1;false;c0c0c0;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SATURNZI?cycle&ss=1&color=gray&t=Now%20Playing%20saturn%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SATURNZI # of Times to Loop: 11 alt text if game file not found: Now Playing saturn Looking for PNG: C:\Pixelcade\mame\SATURNZI.png Looking for GIF: C:\Pixelcade\mame\SATURNZI.gif Adding item to Queue... Queue Contents : [text;Now Playing saturn ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing saturn ;10;1;false;808080;1, png;mame;SATURNZI.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing saturn ;10;1;false;808080;1, png;mame;SATURNZI.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/KABUKIZ?cycle&ss=1&color=cyan&t=Now%20Playing%20kabuki-z%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KABUKIZ # of Times to Loop: 11 alt text if game file not found: Now Playing kabuki-z Looking for PNG: C:\Pixelcade\mame\KABUKIZ.png Looking for GIF: C:\Pixelcade\mame\KABUKIZ.gif Adding item to Queue... Queue Contents : [text;Now Playing kabuki-z ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing kabuki-z ;10;1;false;00ffff;1, png;mame;KABUKIZ.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing kabuki-z ;10;1;false;00ffff;1, png;mame;KABUKIZ.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/PROGRESS?cycle&ss=1&color=green&t=Now%20Playing%20progress%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: PROGRESS # of Times to Loop: 11 alt text if game file not found: Now Playing progress Looking for PNG: C:\Pixelcade\mame\PROGRESS.png Looking for GIF: C:\Pixelcade\mame\PROGRESS.gif Adding item to Queue... Queue Contents : [text;Now Playing progress ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing progress ;10;1;false;00ff00;1, png;mame;PROGRESS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing progress ;10;1;false;00ff00;1, png;mame;PROGRESS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TIMELIMT?cycle&ss=1&color=gray&t=Now%20Playing%20time%20limit%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TIMELIMT # of Times to Loop: 11 alt text if game file not found: Now Playing time limit Looking for PNG: C:\Pixelcade\mame\TIMELIMT.png Looking for GIF: C:\Pixelcade\mame\TIMELIMT.gif Adding item to Queue... Queue Contents : [text;Now Playing time limit ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing time limit ;10;1;false;808080;1, png;mame;TIMELIMT.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing time limit ;10;1;false;808080;1, png;mame;TIMELIMT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/FIRETRK?cycle&ss=1&color=gray&t=Now%20Playing%20Fire%20Truck%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FIRETRK # of Times to Loop: 11 alt text if game file not found: Now Playing Fire Truck Looking for PNG: C:\Pixelcade\mame\FIRETRK.png Looking for GIF: C:\Pixelcade\mame\FIRETRK.gif Adding item to Queue... Queue Contents : [text;Now Playing Fire Truck ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing Fire Truck ;10;1;false;808080;1, png;mame;FIRETRK.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Fire Truck ;10;1;false;808080;1, png;mame;FIRETRK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SUPERGM3?cycle&ss=1&color=orange&t=Now%20Playing%20super%20game%20iii%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SUPERGM3 # of Times to Loop: 11 alt text if game file not found: Now Playing super game iii Looking for PNG: C:\Pixelcade\mame\SUPERGM3.png Looking for GIF: C:\Pixelcade\mame\SUPERGM3.gif Adding item to Queue... Queue Contents : [text;Now Playing super game iii ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing super game iii ;10;1;false;ffc800;1, png;mame;SUPERGM3.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing super game iii ;10;1;false;ffc800;1, png;mame;SUPERGM3.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TRANQGUN?cycle&ss=1&color=white&t=Now%20Playing%20Tranquillizer%20Gun%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TRANQGUN # of Times to Loop: 11 alt text if game file not found: Now Playing Tranquillizer Gun Looking for PNG: C:\Pixelcade\mame\TRANQGUN.png Looking for GIF: C:\Pixelcade\mame\TRANQGUN.gif Adding item to Queue... Queue Contents : [text;Now Playing Tranquillizer Gun ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Tranquillizer Gun ;10;1;false;ffffff;1, png;mame;TRANQGUN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Tranquillizer Gun ;10;1;false;ffffff;1, png;mame;TRANQGUN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Exception in thread "AWT-Windows" java.lang.OutOfMemoryError: OutOfMemoryError at sun.awt.windows.WToolkit.eventLoop(Native Method) at sun.awt.windows.WToolkit.run(Unknown Source) at java.lang.Thread.run(Unknown Source) arcade handler received: /arcade/stream/MAME/NIBBLER?cycle&ss=1&color=blue&t=Now%20Playing%20Nibbler%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: NIBBLER # of Times to Loop: 11 alt text if game file not found: Now Playing Nibbler Looking for PNG: C:\Pixelcade\mame\NIBBLER.png Looking for GIF: C:\Pixelcade\mame\NIBBLER.gif Adding item to Queue... Queue Contents : [text;Now Playing Nibbler ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Nibbler ;10;1;false;0000ff;1, gif;mame;NIBBLER.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Nibbler ;10;1;false;0000ff;1, gif;mame;NIBBLER.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;NIBBLER.gif;1;false;ff0000;1, text;Now Playing Nibbler ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\NIBBLER.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/ESPRADE?cycle&ss=1&color=magenta&t=Now%20Playing%20esp%20ra.de.%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ESPRADE # of Times to Loop: 11 alt text if game file not found: Now Playing esp ra.de. Looking for PNG: C:\Pixelcade\mame\ESPRADE.png Looking for GIF: C:\Pixelcade\mame\ESPRADE_02.gif Adding item to Queue... Queue Contents : [text;Now Playing esp ra.de. ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing esp ra.de. ;10;1;false;ff00ff;1, gif;mame;ESPRADE_02.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing esp ra.de. ;10;1;false;ff00ff;1, gif;mame;ESPRADE_02.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;ESPRADE_02.gif;1;false;ff0000;1, text;Now Playing esp ra.de. ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\ESPRADE_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/NBAJAM?cycle&ss=1&color=white&t=Now%20Playing%20NBA%20Jam%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: NBAJAM # of Times to Loop: 11 alt text if game file not found: Now Playing NBA Jam Looking for PNG: C:\Pixelcade\mame\NBAJAM.png Looking for GIF: C:\Pixelcade\mame\NBAJAM.gif Adding item to Queue... Queue Contents : [text;Now Playing NBA Jam ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing NBA Jam ;10;1;false;ffffff;1, png;mame;NBAJAM.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing NBA Jam ;10;1;false;ffffff;1, png;mame;NBAJAM.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;NBAJAM.png;11;false;ff0000;1, text;Now Playing NBA Jam ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/NBAJAM.png arcade handler received: /arcade/stream/MAME/HIGEMARU?cycle&ss=1&color=green&t=Now%20Playing%20pirate%20ship%20higemaru%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: HIGEMARU # of Times to Loop: 11 alt text if game file not found: Now Playing pirate ship higemaru Looking for PNG: C:\Pixelcade\mame\HIGEMARU.png Looking for GIF: C:\Pixelcade\mame\HIGEMARU.gif Adding item to Queue... Queue Contents : [text;Now Playing pirate ship higemaru ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing pirate ship higemaru ;10;1;false;00ff00;1, png;mame;HIGEMARU.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing pirate ship higemaru ;10;1;false;00ff00;1, png;mame;HIGEMARU.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;HIGEMARU.png;11;false;ff0000;1, text;Now Playing pirate ship higemaru ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/HIGEMARU.png arcade handler received: /arcade/stream/MAME/CITYCON?cycle&ss=1&color=blue&t=Now%20Playing%20City%20Connection%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CITYCON # of Times to Loop: 11 alt text if game file not found: Now Playing City Connection Looking for PNG: C:\Pixelcade\mame\CITYCON.png Looking for GIF: C:\Pixelcade\mame\CITYCON_02.gif Adding item to Queue... Queue Contents : [text;Now Playing City Connection ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing City Connection ;10;1;false;0000ff;1, gif;mame;CITYCON_02.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing City Connection ;10;1;false;0000ff;1, gif;mame;CITYCON_02.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;CITYCON_02.gif;1;false;ff0000;1, text;Now Playing City Connection ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\CITYCON_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/BLKHOLE?cycle&ss=1&color=orange&t=Now%20Playing%20Black%20Hole%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BLKHOLE # of Times to Loop: 11 alt text if game file not found: Now Playing Black Hole Looking for PNG: C:\Pixelcade\mame\BLKHOLE.png Looking for GIF: C:\Pixelcade\mame\BLKHOLE.gif Adding item to Queue... Queue Contents : [text;Now Playing Black Hole ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing Black Hole ;10;1;false;ffc800;1, png;mame;BLKHOLE.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Black Hole ;10;1;false;ffc800;1, png;mame;BLKHOLE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BLKHOLE.png;11;false;ff0000;1, text;Now Playing Black Hole ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BLKHOLE.png Done time looping PNG, now checking Queue Items in the Queue: [text;Now Playing Black Hole ;10;1;false;ffc800;1, png;mame;BLKHOLE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BLKHOLE.png;11;false;ff0000;1, text;Now Playing Black Hole ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BLKHOLE.png arcade handler received: /arcade/stream/MAME/SKYDIVER?cycle&ss=1&color=green&t=Now%20Playing%20Sky%20Diver%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SKYDIVER # of Times to Loop: 11 alt text if game file not found: Now Playing Sky Diver Looking for PNG: C:\Pixelcade\mame\SKYDIVER.png Looking for GIF: C:\Pixelcade\mame\SKYDIVER.gif Adding item to Queue... Queue Contents : [text;Now Playing Sky Diver ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing Sky Diver ;10;1;false;00ff00;1, png;mame;SKYDIVER.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Sky Diver ;10;1;false;00ff00;1, png;mame;SKYDIVER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SKYDIVER.png;11;false;ff0000;1, text;Now Playing Sky Diver ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SKYDIVER.png arcade handler received: /arcade/stream/MAME/POTOGOLD?cycle&ss=1&color=orange&t=Now%20Playing%20leprechaun%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: POTOGOLD # of Times to Loop: 11 alt text if game file not found: Now Playing leprechaun Looking for PNG: C:\Pixelcade\mame\POTOGOLD.png Looking for GIF: C:\Pixelcade\mame\POTOGOLD.gif Adding item to Queue... Queue Contents : [text;Now Playing leprechaun ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing leprechaun ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing leprechaun ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TFRCEACB?cycle&ss=1&color=magenta&t=Now%20Playing%20thunder%20force%20ac%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TFRCEACB # of Times to Loop: 11 alt text if game file not found: Now Playing thunder force ac Looking for PNG: C:\Pixelcade\mame\TFRCEACB.png Looking for GIF: C:\Pixelcade\mame\TFRCEACB.gif Adding item to Queue... Queue Contents : [text;Now Playing thunder force ac ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing thunder force ac ;10;1;false;ff00ff;1, png;mame;TFRCEACB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing thunder force ac ;10;1;false;ff00ff;1, png;mame;TFRCEACB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MPANG?cycle&ss=1&color=white&t=Now%20Playing%20mighty!%20pang%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MPANG # of Times to Loop: 11 alt text if game file not found: Now Playing mighty! pang Looking for PNG: C:\Pixelcade\mame\MPANG.png Looking for GIF: C:\Pixelcade\mame\MPANG.gif Adding item to Queue... Queue Contents : [text;Now Playing mighty! pang ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing mighty! pang ;10;1;false;ffffff;1, png;mame;MPANG.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing mighty! pang ;10;1;false;ffffff;1, png;mame;MPANG.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/FROUND?cycle&ss=1&color=darkgray&t=Now%20Playing%20the%20final%20round%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FROUND # of Times to Loop: 11 alt text if game file not found: Now Playing the final round Looking for PNG: C:\Pixelcade\mame\FROUND.png Looking for GIF: C:\Pixelcade\mame\FROUND.gif Adding item to Queue... Queue Contents : [text;Now Playing the final round ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing the final round ;10;1;false;404040;1, png;mame;FROUND.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing the final round ;10;1;false;404040;1, png;mame;FROUND.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TIGERHB3?cycle&ss=1&color=blue&t=Now%20Playing%20Tiger%20Heli%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TIGERHB3 # of Times to Loop: 11 alt text if game file not found: Now Playing Tiger Heli Looking for PNG: C:\Pixelcade\mame\TIGERHB3.png Looking for GIF: C:\Pixelcade\mame\TIGERHB3.gif Adding item to Queue... Queue Contents : [text;Now Playing Tiger Heli ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Tiger Heli ;10;1;false;0000ff;1, gif;mame;TIGERHB3.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Tiger Heli ;10;1;false;0000ff;1, gif;mame;TIGERHB3.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/AR_ARGH?cycle&ss=1&color=blue&t=Now%20Playing%20aaargh%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: AR_ARGH # of Times to Loop: 11 alt text if game file not found: Now Playing aaargh Looking for PNG: C:\Pixelcade\mame\AR_ARGH.png Looking for GIF: C:\Pixelcade\mame\AR_ARGH.gif Adding item to Queue... Queue Contents : [text;Now Playing aaargh ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing aaargh ;10;1;false;0000ff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing aaargh ;10;1;false;0000ff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/WRESTWAR2D?cycle&ss=1&color=darkgray&t=Now%20Playing%20wrestle%20war%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: WRESTWAR2D # of Times to Loop: 11 alt text if game file not found: Now Playing wrestle war Looking for PNG: C:\Pixelcade\mame\WRESTWAR2D.png Looking for GIF: C:\Pixelcade\mame\WRESTWAR2D.gif Adding item to Queue... Queue Contents : [text;Now Playing wrestle war ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing wrestle war ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing wrestle war ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TIMELIMT?cycle&ss=1&color=white&t=Now%20Playing%20time%20limit%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TIMELIMT # of Times to Loop: 11 alt text if game file not found: Now Playing time limit Looking for PNG: C:\Pixelcade\mame\TIMELIMT.png Looking for GIF: C:\Pixelcade\mame\TIMELIMT.gif Adding item to Queue... Queue Contents : [text;Now Playing time limit ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing time limit ;10;1;false;ffffff;1, png;mame;TIMELIMT.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing time limit ;10;1;false;ffffff;1, png;mame;TIMELIMT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TIMELIMT.png;11;false;ff0000;1, text;Now Playing time limit ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TIMELIMT.png arcade handler received: /arcade/stream/MAME/TNK3B?cycle&ss=1&color=red&t=Now%20Playing%20T.N.K%20III%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TNK3B # of Times to Loop: 11 alt text if game file not found: Now Playing T.N.K III Looking for PNG: C:\Pixelcade\mame\TNK3B.png Looking for GIF: C:\Pixelcade\mame\TNK3B.gif Adding item to Queue... Queue Contents : [text;Now Playing T.N.K III ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing T.N.K III ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing T.N.K III ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing T.N.K III ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/GOCOWBOY?cycle&ss=1&color=green&t=Now%20Playing%20go%20go%20cowboy%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: GOCOWBOY # of Times to Loop: 11 alt text if game file not found: Now Playing go go cowboy Looking for PNG: C:\Pixelcade\mame\GOCOWBOY.png Looking for GIF: C:\Pixelcade\mame\GOCOWBOY.gif Adding item to Queue... Queue Contents : [text;Now Playing go go cowboy ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing go go cowboy ;10;1;false;00ff00;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing go go cowboy ;10;1;false;00ff00;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MARBLE?cycle&ss=1&color=lightgray&t=Now%20Playing%20Marble%20Madness%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MARBLE # of Times to Loop: 11 alt text if game file not found: Now Playing Marble Madness Looking for PNG: C:\Pixelcade\mame\MARBLE.png Looking for GIF: C:\Pixelcade\mame\MARBLE.gif Adding item to Queue... Queue Contents : [text;Now Playing Marble Madness ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing Marble Madness ;10;1;false;c0c0c0;1, png;mame;MARBLE.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Marble Madness ;10;1;false;c0c0c0;1, png;mame;MARBLE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/RYUJIN?cycle&ss=1&color=pink&t=Now%20Playing%20ryu%20jin%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: RYUJIN # of Times to Loop: 11 alt text if game file not found: Now Playing ryu jin Looking for PNG: C:\Pixelcade\mame\RYUJIN.png Looking for GIF: C:\Pixelcade\mame\RYUJIN.gif Adding item to Queue... Queue Contents : [text;Now Playing ryu jin ;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing ryu jin ;10;1;false;ffafaf;1, png;mame;RYUJIN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing ryu jin ;10;1;false;ffafaf;1, png;mame;RYUJIN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SONICWI2?cycle&ss=1&color=cyan&t=Now%20Playing%20aero%20fighters%202%20%20sonic%20wings%202%20%231%2010,000%20HIE%20%20%232%209,000%20MAO%20%20%233%208,000%20SLV&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SONICWI2 # of Times to Loop: 11 alt text if game file not found: Now Playing aero fighters 2 sonic wings 2 #1 10,000 HIE #2 9,000 MAO #3 8,000 SLV Looking for PNG: C:\Pixelcade\mame\SONICWI2.png Looking for GIF: C:\Pixelcade\mame\SONICWI2.gif Adding item to Queue... Queue Contents : [text;Now Playing aero fighters 2 sonic wings 2 #1 10,000 HIE #2 9,000 MAO #3 8,000 SLV;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing aero fighters 2 sonic wings 2 #1 10,000 HIE #2 9,000 MAO #3 8,000 SLV;10;1;false;00ffff;1, png;mame;SONICWI2.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing aero fighters 2 sonic wings 2 #1 10,000 HIE #2 9,000 MAO #3 8,000 SLV;10;1;false;00ffff;1, png;mame;SONICWI2.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/VMETAL?cycle&ss=1&color=magenta&t=Now%20Playing%20varia%20metal%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: VMETAL # of Times to Loop: 11 alt text if game file not found: Now Playing varia metal Looking for PNG: C:\Pixelcade\mame\VMETAL.png Looking for GIF: C:\Pixelcade\mame\VMETAL.gif Adding item to Queue... Queue Contents : [text;Now Playing varia metal ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing varia metal ;10;1;false;ff00ff;1, png;mame;VMETAL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing varia metal ;10;1;false;ff00ff;1, png;mame;VMETAL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/INSECTX?cycle&ss=1&color=blue&t=Now%20Playing%20insector%20x%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: INSECTX # of Times to Loop: 11 alt text if game file not found: Now Playing insector x Looking for PNG: C:\Pixelcade\mame\INSECTX.png Looking for GIF: C:\Pixelcade\mame\INSECTX.gif Adding item to Queue... Queue Contents : [text;Now Playing insector x ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing insector x ;10;1;false;0000ff;1, png;mame;INSECTX.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing insector x ;10;1;false;0000ff;1, png;mame;INSECTX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/HITNMISS?cycle&ss=1&color=lightgray&t=Now%20Playing%20hit%20'n%20miss%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: HITNMISS # of Times to Loop: 11 alt text if game file not found: Now Playing hit 'n miss Looking for PNG: C:\Pixelcade\mame\HITNMISS.png Looking for GIF: C:\Pixelcade\mame\HITNMISS.gif Adding item to Queue... Queue Contents : [text;Now Playing hit 'n miss ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing hit 'n miss ;10;1;false;c0c0c0;1, png;mame;HITNMISS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing hit 'n miss ;10;1;false;c0c0c0;1, png;mame;HITNMISS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/DEVILW?cycle&ss=1&color=blue&t=Now%20Playing%20devil%20world%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DEVILW # of Times to Loop: 11 alt text if game file not found: Now Playing devil world Looking for PNG: C:\Pixelcade\mame\DEVILW.png Looking for GIF: C:\Pixelcade\mame\DEVILW.gif Adding item to Queue... Queue Contents : [text;Now Playing devil world ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing devil world ;10;1;false;0000ff;1, png;mame;DEVILW.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing devil world ;10;1;false;0000ff;1, png;mame;DEVILW.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/JUNGLEHBR?cycle&ss=1&color=pink&t=Now%20Playing%20Jungle%20King%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: JUNGLEHBR # of Times to Loop: 11 alt text if game file not found: Now Playing Jungle King Looking for PNG: C:\Pixelcade\mame\JUNGLEHBR.png Looking for GIF: C:\Pixelcade\mame\JUNGLEHBR.gif Adding item to Queue... Queue Contents : [text;Now Playing Jungle King ;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing Jungle King ;10;1;false;ffafaf;1, gif;mame;JUNGLEHBR.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Jungle King ;10;1;false;ffafaf;1, gif;mame;JUNGLEHBR.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/ORBS?cycle&ss=1&color=darkgray&t=Now%20Playing%20orbs%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ORBS # of Times to Loop: 11 alt text if game file not found: Now Playing orbs Looking for PNG: C:\Pixelcade\mame\ORBS.png Looking for GIF: C:\Pixelcade\mame\ORBS.gif Adding item to Queue... Queue Contents : [text;Now Playing orbs ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing orbs ;10;1;false;404040;1, png;mame;ORBS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing orbs ;10;1;false;404040;1, png;mame;ORBS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/FOOTCHMP?cycle&ss=1&color=green&t=Now%20Playing%20football%20champ%20%20euro%20football%20champ%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FOOTCHMP # of Times to Loop: 11 alt text if game file not found: Now Playing football champ euro football champ Looking for PNG: C:\Pixelcade\mame\FOOTCHMP.png Looking for GIF: C:\Pixelcade\mame\FOOTCHMP.gif Adding item to Queue... Queue Contents : [text;Now Playing football champ euro football champ ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing football champ euro football champ ;10;1;false;00ff00;1, png;mame;FOOTCHMP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing football champ euro football champ ;10;1;false;00ff00;1, png;mame;FOOTCHMP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BWINGS?cycle&ss=1&color=blue&t=Now%20Playing%20b-wings%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BWINGS # of Times to Loop: 11 alt text if game file not found: Now Playing b-wings Looking for PNG: C:\Pixelcade\mame\BWINGS.png Looking for GIF: C:\Pixelcade\mame\BWINGS.gif Adding item to Queue... Queue Contents : [text;Now Playing b-wings ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing b-wings ;10;1;false;0000ff;1, gif;mame;BWINGS.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing b-wings ;10;1;false;0000ff;1, gif;mame;BWINGS.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/UCYTOKYU?cycle&ss=1&color=darkgray&t=Now%20Playing%20uchuu%20tokkyuu%20medalian%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: UCYTOKYU # of Times to Loop: 11 alt text if game file not found: Now Playing uchuu tokkyuu medalian Looking for PNG: C:\Pixelcade\mame\UCYTOKYU.png Looking for GIF: C:\Pixelcade\mame\UCYTOKYU.gif Adding item to Queue... Queue Contents : [text;Now Playing uchuu tokkyuu medalian ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing uchuu tokkyuu medalian ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing uchuu tokkyuu medalian ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TCEPTOR2?cycle&ss=1&color=magenta&t=Now%20Playing%20thunder%20ceptor%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TCEPTOR2 # of Times to Loop: 11 alt text if game file not found: Now Playing thunder ceptor Looking for PNG: C:\Pixelcade\mame\TCEPTOR2.png Looking for GIF: C:\Pixelcade\mame\TCEPTOR2.gif Adding item to Queue... Queue Contents : [text;Now Playing thunder ceptor ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing thunder ceptor ;10;1;false;ff00ff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing thunder ceptor ;10;1;false;ff00ff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/OSMAN?cycle&ss=1&color=lightgray&t=Now%20Playing%20osman%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: OSMAN # of Times to Loop: 11 alt text if game file not found: Now Playing osman Looking for PNG: C:\Pixelcade\mame\OSMAN.png Looking for GIF: C:\Pixelcade\mame\OSMAN.gif Adding item to Queue... Queue Contents : [text;Now Playing osman ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing osman ;10;1;false;c0c0c0;1, gif;mame;OSMAN.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing osman ;10;1;false;c0c0c0;1, gif;mame;OSMAN.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/WITS?cycle&ss=1&color=white&t=Now%20Playing%20wit's%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: WITS # of Times to Loop: 11 alt text if game file not found: Now Playing wit's Looking for PNG: C:\Pixelcade\mame\WITS.png Looking for GIF: C:\Pixelcade\mame\WITS.gif Adding item to Queue... Queue Contents : [text;Now Playing wit's ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing wit's ;10;1;false;ffffff;1, png;mame;WITS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing wit's ;10;1;false;ffffff;1, png;mame;WITS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TRCKYDOC?cycle&ss=1&color=lightgray&t=Now%20Playing%20tricky%20doc%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TRCKYDOC # of Times to Loop: 11 alt text if game file not found: Now Playing tricky doc Looking for PNG: C:\Pixelcade\mame\TRCKYDOC.png Looking for GIF: C:\Pixelcade\mame\TRCKYDOC.gif Adding item to Queue... Queue Contents : [text;Now Playing tricky doc ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing tricky doc ;10;1;false;c0c0c0;1, png;mame;TRCKYDOC.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing tricky doc ;10;1;false;c0c0c0;1, png;mame;TRCKYDOC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CURVEBAL?cycle&ss=1&color=orange&t=Now%20Playing%20Curve%20Ball%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CURVEBAL # of Times to Loop: 11 alt text if game file not found: Now Playing Curve Ball Looking for PNG: C:\Pixelcade\mame\CURVEBAL.png Looking for GIF: C:\Pixelcade\mame\CURVEBAL.gif Adding item to Queue... Queue Contents : [text;Now Playing Curve Ball ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing Curve Ball ;10;1;false;ffc800;1, png;mame;CURVEBAL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Curve Ball ;10;1;false;ffc800;1, png;mame;CURVEBAL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/KEROPPI?cycle&ss=1&color=green&t=Now%20Playing%20kero%20kero%20keroppi's%20let's%20play%20together%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KEROPPI # of Times to Loop: 11 alt text if game file not found: Now Playing kero kero keroppi's let's play together Looking for PNG: C:\Pixelcade\mame\KEROPPI.png Looking for GIF: C:\Pixelcade\mame\KEROPPI.gif Adding item to Queue... Queue Contents : [text;Now Playing kero kero keroppi's let's play together ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing kero kero keroppi's let's play together ;10;1;false;00ff00;1, png;mame;KEROPPI.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing kero kero keroppi's let's play together ;10;1;false;00ff00;1, png;mame;KEROPPI.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/PYENAGET?cycle&ss=1&color=red&t=Now%20Playing%20pye-nage%20taikai%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: PYENAGET # of Times to Loop: 11 alt text if game file not found: Now Playing pye-nage taikai Looking for PNG: C:\Pixelcade\mame\PYENAGET.png Looking for GIF: C:\Pixelcade\mame\PYENAGET.gif Adding item to Queue... Queue Contents : [text;Now Playing pye-nage taikai ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing pye-nage taikai ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing pye-nage taikai ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/DOMINO?cycle&ss=1&color=blue&t=Now%20Playing%20Domino%20Man%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DOMINO # of Times to Loop: 11 alt text if game file not found: Now Playing Domino Man Looking for PNG: C:\Pixelcade\mame\DOMINO.png Looking for GIF: C:\Pixelcade\mame\DOMINO.gif Adding item to Queue... Queue Contents : [text;Now Playing Domino Man ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Domino Man ;10;1;false;0000ff;1, png;mame;DOMINO.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Domino Man ;10;1;false;0000ff;1, png;mame;DOMINO.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MARINEB?cycle&ss=1&color=magenta&t=Now%20Playing%20marine%20boy%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MARINEB # of Times to Loop: 11 alt text if game file not found: Now Playing marine boy Looking for PNG: C:\Pixelcade\mame\MARINEB.png Looking for GIF: C:\Pixelcade\mame\MARINEB.gif Adding item to Queue... Queue Contents : [text;Now Playing marine boy ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing marine boy ;10;1;false;ff00ff;1, png;mame;MARINEB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing marine boy ;10;1;false;ff00ff;1, png;mame;MARINEB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/AURAIL?cycle&ss=1&color=orange&t=Now%20Playing%20Aurail%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: AURAIL # of Times to Loop: 11 alt text if game file not found: Now Playing Aurail Looking for PNG: C:\Pixelcade\mame\AURAIL.png Looking for GIF: C:\Pixelcade\mame\AURAIL.gif Adding item to Queue... Queue Contents : [text;Now Playing Aurail ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing Aurail ;10;1;false;ffc800;1, png;mame;AURAIL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Aurail ;10;1;false;ffc800;1, png;mame;AURAIL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/EGGS?cycle&ss=1&color=white&t=Now%20Playing%20scrambled%20egg%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: EGGS # of Times to Loop: 11 alt text if game file not found: Now Playing scrambled egg Looking for PNG: C:\Pixelcade\mame\EGGS.png Looking for GIF: C:\Pixelcade\mame\EGGS.gif Adding item to Queue... Queue Contents : [text;Now Playing scrambled egg ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing scrambled egg ;10;1;false;ffffff;1, png;mame;EGGS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing scrambled egg ;10;1;false;ffffff;1, png;mame;EGGS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;EGGS.png;11;false;ff0000;1, text;Now Playing scrambled egg ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/EGGS.png arcade handler received: /arcade/stream/MAME/PANICBOM?cycle&ss=1&color=orange&t=Now%20Playing%20panic%20bomber%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: PANICBOM # of Times to Loop: 11 alt text if game file not found: Now Playing panic bomber Looking for PNG: C:\Pixelcade\mame\PANICBOM.png Looking for GIF: C:\Pixelcade\mame\PANICBOM.gif Adding item to Queue... Queue Contents : [text;Now Playing panic bomber ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing panic bomber ;10;1;false;ffc800;1, png;mame;PANICBOM.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing panic bomber ;10;1;false;ffc800;1, png;mame;PANICBOM.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/FLASHGAL?cycle&ss=1&color=blue&t=Now%20Playing%20flashgal%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FLASHGAL # of Times to Loop: 11 alt text if game file not found: Now Playing flashgal Looking for PNG: C:\Pixelcade\mame\FLASHGAL.png Looking for GIF: C:\Pixelcade\mame\FLASHGAL.gif Adding item to Queue... Queue Contents : [text;Now Playing flashgal ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing flashgal ;10;1;false;0000ff;1, png;mame;FLASHGAL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing flashgal ;10;1;false;0000ff;1, png;mame;FLASHGAL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TESORONE230?cycle&ss=1&color=red&t=Now%20Playing%20treasure%20bonus%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TESORONE230 # of Times to Loop: 11 alt text if game file not found: Now Playing treasure bonus Looking for PNG: C:\Pixelcade\mame\TESORONE230.png Looking for GIF: C:\Pixelcade\mame\TESORONE230.gif Adding item to Queue... Queue Contents : [text;Now Playing treasure bonus ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing treasure bonus ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing treasure bonus ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SUPRGLOB?cycle&ss=1&color=blue&t=Now%20Playing%20super%20glob%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SUPRGLOB # of Times to Loop: 11 alt text if game file not found: Now Playing super glob Looking for PNG: C:\Pixelcade\mame\SUPRGLOB.png Looking for GIF: C:\Pixelcade\mame\SUPRGLOB.gif Adding item to Queue... Queue Contents : [text;Now Playing super glob ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing super glob ;10;1;false;0000ff;1, png;mame;SUPRGLOB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing super glob ;10;1;false;0000ff;1, png;mame;SUPRGLOB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/EXERIZER?cycle&ss=1&color=white&t=Now%20Playing%20sky%20fox%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: EXERIZER # of Times to Loop: 11 alt text if game file not found: Now Playing sky fox Looking for PNG: C:\Pixelcade\mame\EXERIZER.png Looking for GIF: C:\Pixelcade\mame\EXERIZER.gif Adding item to Queue... Queue Contents : [text;Now Playing sky fox ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing sky fox ;10;1;false;ffffff;1, png;mame;EXERIZER.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing sky fox ;10;1;false;ffffff;1, png;mame;EXERIZER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SNOWBOAR?cycle&ss=1&color=red&t=Now%20Playing%20snow%20board%20championship%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SNOWBOAR # of Times to Loop: 11 alt text if game file not found: Now Playing snow board championship Looking for PNG: C:\Pixelcade\mame\SNOWBOAR.png Looking for GIF: C:\Pixelcade\mame\SNOWBOAR.gif Adding item to Queue... Queue Contents : [text;Now Playing snow board championship ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing snow board championship ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing snow board championship ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SUPDRAPO?cycle&ss=1&color=white&t=Now%20Playing%20super%20draw%20poker%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SUPDRAPO # of Times to Loop: 11 alt text if game file not found: Now Playing super draw poker Looking for PNG: C:\Pixelcade\mame\SUPDRAPO.png Looking for GIF: C:\Pixelcade\mame\SUPDRAPO.gif Adding item to Queue... Queue Contents : [text;Now Playing super draw poker ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing super draw poker ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing super draw poker ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MAXFORCE?cycle&ss=1&color=orange&t=Now%20Playing%20Maximum%20Force%20v1.05%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MAXFORCE # of Times to Loop: 11 alt text if game file not found: Now Playing Maximum Force v1.05 Looking for PNG: C:\Pixelcade\mame\MAXFORCE.png Looking for GIF: C:\Pixelcade\mame\MAXFORCE.gif Adding item to Queue... Queue Contents : [text;Now Playing Maximum Force v1.05 ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing Maximum Force v1.05 ;10;1;false;ffc800;1, png;mame;MAXFORCE.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Maximum Force v1.05 ;10;1;false;ffc800;1, png;mame;MAXFORCE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CBDASH?cycle&ss=1&color=cyan&t=Now%20Playing%20boulder%20dash%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CBDASH # of Times to Loop: 11 alt text if game file not found: Now Playing boulder dash Looking for PNG: C:\Pixelcade\mame\CBDASH.png Looking for GIF: C:\Pixelcade\mame\CBDASH.gif Adding item to Queue... Queue Contents : [text;Now Playing boulder dash ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing boulder dash ;10;1;false;00ffff;1, png;mame;CBDASH.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing boulder dash ;10;1;false;00ffff;1, png;mame;CBDASH.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/KICKMAN?cycle&ss=1&color=white&t=Now%20Playing%20Kick%20%231%202,000%20JJP%20%20%232%202,000%20HWA%20%20%233%202,000%20DSZ&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KICKMAN # of Times to Loop: 11 alt text if game file not found: Now Playing Kick #1 2,000 JJP #2 2,000 HWA #3 2,000 DSZ Looking for PNG: C:\Pixelcade\mame\KICKMAN.png Looking for GIF: C:\Pixelcade\mame\KICKMAN.gif Adding item to Queue... Queue Contents : [text;Now Playing Kick #1 2,000 JJP #2 2,000 HWA #3 2,000 DSZ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Kick #1 2,000 JJP #2 2,000 HWA #3 2,000 DSZ;10;1;false;ffffff;1, png;mame;KICKMAN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Kick #1 2,000 JJP #2 2,000 HWA #3 2,000 DSZ;10;1;false;ffffff;1, png;mame;KICKMAN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MYHEROK?cycle&ss=1&color=gray&t=Now%20Playing%20my%20hero%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MYHEROK # of Times to Loop: 11 alt text if game file not found: Now Playing my hero Looking for PNG: C:\Pixelcade\mame\MYHEROK.png Looking for GIF: C:\Pixelcade\mame\MYHEROK.gif Adding item to Queue... Queue Contents : [text;Now Playing my hero ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing my hero ;10;1;false;808080;1, png;mame;MYHEROK.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing my hero ;10;1;false;808080;1, png;mame;MYHEROK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TRANQGUN?cycle&ss=1&color=blue&t=Now%20Playing%20Tranquillizer%20Gun%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TRANQGUN # of Times to Loop: 11 alt text if game file not found: Now Playing Tranquillizer Gun Looking for PNG: C:\Pixelcade\mame\TRANQGUN.png Looking for GIF: C:\Pixelcade\mame\TRANQGUN.gif Adding item to Queue... Queue Contents : [text;Now Playing Tranquillizer Gun ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Tranquillizer Gun ;10;1;false;0000ff;1, png;mame;TRANQGUN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Tranquillizer Gun ;10;1;false;0000ff;1, png;mame;TRANQGUN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/HANGONJR?cycle&ss=1&color=cyan&t=Now%20Playing%20hang-on%20jr.%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: HANGONJR # of Times to Loop: 11 alt text if game file not found: Now Playing hang-on jr. Looking for PNG: C:\Pixelcade\mame\HANGONJR.png Looking for GIF: C:\Pixelcade\mame\HANGONJR.gif Adding item to Queue... Queue Contents : [text;Now Playing hang-on jr. ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing hang-on jr. ;10;1;false;00ffff;1, png;mame;HANGONJR.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing hang-on jr. ;10;1;false;00ffff;1, png;mame;HANGONJR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TEAMQB?cycle&ss=1&color=magenta&t=Now%20Playing%20John%20Elway's%20Team%20Quarterback%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TEAMQB # of Times to Loop: 11 alt text if game file not found: Now Playing John Elway's Team Quarterback Looking for PNG: C:\Pixelcade\mame\TEAMQB.png Looking for GIF: C:\Pixelcade\mame\TEAMQB.gif Adding item to Queue... Queue Contents : [text;Now Playing John Elway's Team Quarterback ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing John Elway's Team Quarterback ;10;1;false;ff00ff;1, png;mame;TEAMQB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing John Elway's Team Quarterback ;10;1;false;ff00ff;1, png;mame;TEAMQB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SSPRINT?cycle&ss=1&color=darkgray&t=Now%20Playing%20Super%20Sprint%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SSPRINT # of Times to Loop: 11 alt text if game file not found: Now Playing Super Sprint Looking for PNG: C:\Pixelcade\mame\SSPRINT.png Looking for GIF: C:\Pixelcade\mame\SSPRINT.gif Adding item to Queue... Queue Contents : [text;Now Playing Super Sprint ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing Super Sprint ;10;1;false;404040;1, gif;mame;SSPRINT.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Super Sprint ;10;1;false;404040;1, gif;mame;SSPRINT.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SSPRINT.gif;1;false;ff0000;1, text;Now Playing Super Sprint ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SSPRINT.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/RIPOFF?cycle&ss=1&color=green&t=Now%20Playing%20Rip%20Off%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: RIPOFF # of Times to Loop: 11 alt text if game file not found: Now Playing Rip Off Looking for PNG: C:\Pixelcade\mame\RIPOFF.png Looking for GIF: C:\Pixelcade\mame\RIPOFF.gif Adding item to Queue... Queue Contents : [text;Now Playing Rip Off ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing Rip Off ;10;1;false;00ff00;1, png;mame;RIPOFF.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Rip Off ;10;1;false;00ff00;1, png;mame;RIPOFF.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;RIPOFF.png;11;false;ff0000;1, text;Now Playing Rip Off ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/RIPOFF.png arcade handler received: /arcade/stream/MAME/PORTMANJ?cycle&ss=1&color=white&t=Now%20Playing%20dock%20man%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: PORTMANJ # of Times to Loop: 11 alt text if game file not found: Now Playing dock man Looking for PNG: C:\Pixelcade\mame\PORTMANJ.png Looking for GIF: C:\Pixelcade\mame\PORTMANJ.gif Adding item to Queue... Queue Contents : [text;Now Playing dock man ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing dock man ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing dock man ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing dock man ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/CRGOLF?cycle&ss=1&color=magenta&t=Now%20Playing%20Crowns%20Golf%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CRGOLF # of Times to Loop: 11 alt text if game file not found: Now Playing Crowns Golf Looking for PNG: C:\Pixelcade\mame\CRGOLF.png Looking for GIF: C:\Pixelcade\mame\CRGOLF.gif Adding item to Queue... Queue Contents : [text;Now Playing Crowns Golf ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Crowns Golf ;10;1;false;ff00ff;1, png;mame;CRGOLF.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Crowns Golf ;10;1;false;ff00ff;1, png;mame;CRGOLF.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/WWALLYJAD?cycle&ss=1&color=red&t=Now%20Playing%20wally%20wo%20sagase!%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: WWALLYJAD # of Times to Loop: 11 alt text if game file not found: Now Playing wally wo sagase! Looking for PNG: C:\Pixelcade\mame\WWALLYJAD.png Looking for GIF: C:\Pixelcade\mame\WWALLYJAD.gif Adding item to Queue... Queue Contents : [text;Now Playing wally wo sagase! ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing wally wo sagase! ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing wally wo sagase! ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CFISHING?cycle&ss=1&color=magenta&t=Now%20Playing%20angler%20dangler%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CFISHING # of Times to Loop: 11 alt text if game file not found: Now Playing angler dangler Looking for PNG: C:\Pixelcade\mame\CFISHING.png Looking for GIF: C:\Pixelcade\mame\CFISHING.gif Adding item to Queue... Queue Contents : [text;Now Playing angler dangler ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing angler dangler ;10;1;false;ff00ff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing angler dangler ;10;1;false;ff00ff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TRIKITRI?cycle&ss=1&color=cyan&t=Now%20Playing%20lover%20boy%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TRIKITRI # of Times to Loop: 11 alt text if game file not found: Now Playing lover boy Looking for PNG: C:\Pixelcade\mame\TRIKITRI.png Looking for GIF: C:\Pixelcade\mame\TRIKITRI.gif Adding item to Queue... Queue Contents : [text;Now Playing lover boy ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing lover boy ;10;1;false;00ffff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing lover boy ;10;1;false;00ffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SLAMMAST?cycle&ss=1&color=white&t=Now%20Playing%20saturday%20night%20slam%20masters%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SLAMMAST # of Times to Loop: 11 alt text if game file not found: Now Playing saturday night slam masters Looking for PNG: C:\Pixelcade\mame\SLAMMAST.png Looking for GIF: C:\Pixelcade\mame\SLAMMAST.gif Adding item to Queue... Queue Contents : [text;Now Playing saturday night slam masters ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing saturday night slam masters ;10;1;false;ffffff;1, png;mame;SLAMMAST.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing saturday night slam masters ;10;1;false;ffffff;1, png;mame;SLAMMAST.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/HYPSPTSP?cycle&ss=1&color=lightgray&t=Now%20Playing%20'88%20Games%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: HYPSPTSP # of Times to Loop: 11 alt text if game file not found: Now Playing '88 Games Looking for PNG: C:\Pixelcade\mame\HYPSPTSP.png Looking for GIF: C:\Pixelcade\mame\HYPSPTSP.gif Adding item to Queue... Queue Contents : [text;Now Playing '88 Games ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing '88 Games ;10;1;false;c0c0c0;1, png;mame;HYPSPTSP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing '88 Games ;10;1;false;c0c0c0;1, png;mame;HYPSPTSP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/PANDORAS?cycle&ss=1&color=darkgray&t=Now%20Playing%20Pandora's%20Palace%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: PANDORAS # of Times to Loop: 11 alt text if game file not found: Now Playing Pandora's Palace Looking for PNG: C:\Pixelcade\mame\PANDORAS.png Looking for GIF: C:\Pixelcade\mame\PANDORAS.gif Adding item to Queue... Queue Contents : [text;Now Playing Pandora's Palace ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing Pandora's Palace ;10;1;false;404040;1, png;mame;PANDORAS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Pandora's Palace ;10;1;false;404040;1, png;mame;PANDORAS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/LNC?cycle&ss=1&color=cyan&t=Now%20Playing%20Lock'n'Chase%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: LNC # of Times to Loop: 11 alt text if game file not found: Now Playing Lock'n'Chase Looking for PNG: C:\Pixelcade\mame\LNC.png Looking for GIF: C:\Pixelcade\mame\LNC.gif Adding item to Queue... Queue Contents : [text;Now Playing Lock'n'Chase ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Lock'n'Chase ;10;1;false;00ffff;1, png;mame;LNC.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Lock'n'Chase ;10;1;false;00ffff;1, png;mame;LNC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;LNC.png;11;false;ff0000;1, text;Now Playing Lock'n'Chase ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/LNC.png arcade handler received: /arcade/stream/MAME/SNAKEPIT?cycle&ss=1&color=magenta&t=Now%20Playing%20snake%20pit%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SNAKEPIT # of Times to Loop: 11 alt text if game file not found: Now Playing snake pit Looking for PNG: C:\Pixelcade\mame\SNAKEPIT.png Looking for GIF: C:\Pixelcade\mame\SNAKEPIT.gif Adding item to Queue... Queue Contents : [text;Now Playing snake pit ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing snake pit ;10;1;false;ff00ff;1, png;mame;SNAKEPIT.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing snake pit ;10;1;false;ff00ff;1, png;mame;SNAKEPIT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;SNAKEPIT.png;11;false;ff0000;1, text;Now Playing snake pit ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/SNAKEPIT.png arcade handler received: /arcade/stream/MAME/LEGENDOS?cycle&ss=1&color=orange&t=Now%20Playing%20legend%20of%20success%20joe%20%20ashita%20no%20joe%20densetsu%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: LEGENDOS # of Times to Loop: 11 alt text if game file not found: Now Playing legend of success joe ashita no joe densetsu Looking for PNG: C:\Pixelcade\mame\LEGENDOS.png Looking for GIF: C:\Pixelcade\mame\LEGENDOS.gif Adding item to Queue... Queue Contents : [text;Now Playing legend of success joe ashita no joe densetsu ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing legend of success joe ashita no joe densetsu ;10;1;false;ffc800;1, png;mame;LEGENDOS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing legend of success joe ashita no joe densetsu ;10;1;false;ffc800;1, png;mame;LEGENDOS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;LEGENDOS.png;11;false;ff0000;1, text;Now Playing legend of success joe ashita no joe densetsu ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/LEGENDOS.png arcade handler received: /arcade/stream/MAME/ROBOARMY?cycle&ss=1&color=orange&t=Now%20Playing%20robo%20army%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ROBOARMY # of Times to Loop: 11 alt text if game file not found: Now Playing robo army Looking for PNG: C:\Pixelcade\mame\ROBOARMY.png Looking for GIF: C:\Pixelcade\mame\ROBOARMY.gif Adding item to Queue... Queue Contents : [text;Now Playing robo army ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing robo army ;10;1;false;ffc800;1, png;mame;ROBOARMY.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing robo army ;10;1;false;ffc800;1, png;mame;ROBOARMY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ROBOARMY.png;11;false;ff0000;1, text;Now Playing robo army ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ROBOARMY.png arcade handler received: /arcade/stream/MAME/BTLFIELD?cycle&ss=1&color=darkgray&t=Now%20Playing%20Time%20Soldiers%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BTLFIELD # of Times to Loop: 11 alt text if game file not found: Now Playing Time Soldiers Looking for PNG: C:\Pixelcade\mame\BTLFIELD.png Looking for GIF: C:\Pixelcade\mame\BTLFIELD.gif Adding item to Queue... Queue Contents : [text;Now Playing Time Soldiers ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing Time Soldiers ;10;1;false;404040;1, png;mame;BTLFIELD.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Time Soldiers ;10;1;false;404040;1, png;mame;BTLFIELD.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BTLFIELD.png;11;false;ff0000;1, text;Now Playing Time Soldiers ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BTLFIELD.png arcade handler received: /arcade/stream/MAME/MEGAMAN?cycle&ss=1&color=red&t=Now%20Playing%20mega%20man:%20the%20power%20battle%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MEGAMAN # of Times to Loop: 11 alt text if game file not found: Now Playing mega man: the power battle Looking for PNG: C:\Pixelcade\mame\MEGAMAN.png Looking for GIF: C:\Pixelcade\mame\MEGAMAN_03.gif Adding item to Queue... Queue Contents : [text;Now Playing mega man: the power battle ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing mega man: the power battle ;10;1;false;ff0000;1, gif;mame;MEGAMAN_03.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing mega man: the power battle ;10;1;false;ff0000;1, gif;mame;MEGAMAN_03.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;MEGAMAN_03.gif;1;false;ff0000;1, text;Now Playing mega man: the power battle ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\MEGAMAN_03.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/KAMIKCAB?cycle&ss=1&color=lightgray&t=Now%20Playing%20kamikaze%20cabbie%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KAMIKCAB # of Times to Loop: 11 alt text if game file not found: Now Playing kamikaze cabbie Looking for PNG: C:\Pixelcade\mame\KAMIKCAB.png Looking for GIF: C:\Pixelcade\mame\KAMIKCAB.gif Adding item to Queue... Queue Contents : [text;Now Playing kamikaze cabbie ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing kamikaze cabbie ;10;1;false;c0c0c0;1, png;mame;KAMIKCAB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing kamikaze cabbie ;10;1;false;c0c0c0;1, png;mame;KAMIKCAB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;KAMIKCAB.png;11;false;ff0000;1, text;Now Playing kamikaze cabbie ;10;1;false;c0c0c0;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/KAMIKCAB.png arcade handler received: /arcade/stream/MAME/DOKIDOKI?cycle&ss=1&color=magenta&t=Now%20Playing%20doki%20doki%20penguin%20land%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DOKIDOKI # of Times to Loop: 11 alt text if game file not found: Now Playing doki doki penguin land Looking for PNG: C:\Pixelcade\mame\DOKIDOKI.png Looking for GIF: C:\Pixelcade\mame\DOKIDOKI.gif Adding item to Queue... Queue Contents : [text;Now Playing doki doki penguin land ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing doki doki penguin land ;10;1;false;ff00ff;1, png;mame;DOKIDOKI.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing doki doki penguin land ;10;1;false;ff00ff;1, png;mame;DOKIDOKI.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/ACROBATM?cycle&ss=1&color=darkgray&t=Now%20Playing%20Acrobat%20Mission%20%231%20100,000%20UPL%20%20%232%2090,000%20UPL%20%20%233%2080,000%20UPL&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ACROBATM # of Times to Loop: 11 alt text if game file not found: Now Playing Acrobat Mission #1 100,000 UPL #2 90,000 UPL #3 80,000 UPL Looking for PNG: C:\Pixelcade\mame\ACROBATM.png Looking for GIF: C:\Pixelcade\mame\ACROBATM.gif Adding item to Queue... Queue Contents : [text;Now Playing Acrobat Mission #1 100,000 UPL #2 90,000 UPL #3 80,000 UPL;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing Acrobat Mission #1 100,000 UPL #2 90,000 UPL #3 80,000 UPL;10;1;false;404040;1, png;mame;ACROBATM.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Acrobat Mission #1 100,000 UPL #2 90,000 UPL #3 80,000 UPL;10;1;false;404040;1, png;mame;ACROBATM.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SOCCER?cycle&ss=1&color=magenta&t=Now%20Playing%20atari%20soccer%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SOCCER # of Times to Loop: 11 alt text if game file not found: Now Playing atari soccer Looking for PNG: C:\Pixelcade\mame\SOCCER.png Looking for GIF: C:\Pixelcade\mame\SOCCER.gif Adding item to Queue... Queue Contents : [text;Now Playing atari soccer ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing atari soccer ;10;1;false;ff00ff;1, png;mame;SOCCER.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing atari soccer ;10;1;false;ff00ff;1, png;mame;SOCCER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/XTHEBALL?cycle&ss=1&color=magenta&t=Now%20Playing%20x%20the%20ball%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: XTHEBALL # of Times to Loop: 11 alt text if game file not found: Now Playing x the ball Looking for PNG: C:\Pixelcade\mame\XTHEBALL.png Looking for GIF: C:\Pixelcade\mame\XTHEBALL.gif Adding item to Queue... Queue Contents : [text;Now Playing x the ball ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing x the ball ;10;1;false;ff00ff;1, png;mame;XTHEBALL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing x the ball ;10;1;false;ff00ff;1, png;mame;XTHEBALL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/ENIGMA2?cycle&ss=1&color=cyan&t=Now%20Playing%20Enigma%20II%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ENIGMA2 # of Times to Loop: 11 alt text if game file not found: Now Playing Enigma II Looking for PNG: C:\Pixelcade\mame\ENIGMA2.png Looking for GIF: C:\Pixelcade\mame\ENIGMA2.gif Adding item to Queue... Queue Contents : [text;Now Playing Enigma II ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Enigma II ;10;1;false;00ffff;1, png;mame;ENIGMA2.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Enigma II ;10;1;false;00ffff;1, png;mame;ENIGMA2.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/QUANTUM?cycle&ss=1&color=red&t=Now%20Playing%20Quantum%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: QUANTUM # of Times to Loop: 11 alt text if game file not found: Now Playing Quantum Looking for PNG: C:\Pixelcade\mame\QUANTUM.png Looking for GIF: C:\Pixelcade\mame\QUANTUM.gif Adding item to Queue... Queue Contents : [text;Now Playing Quantum ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing Quantum ;10;1;false;ff0000;1, png;mame;QUANTUM.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Quantum ;10;1;false;ff0000;1, png;mame;QUANTUM.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/PULSTAR?cycle&ss=1&color=gray&t=Now%20Playing%20pulstar%20%231%20200,000%20Z32%20%20%232%20100,000%20R32%20%20%233%2080,000%20FD3&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: PULSTAR # of Times to Loop: 11 alt text if game file not found: Now Playing pulstar #1 200,000 Z32 #2 100,000 R32 #3 80,000 FD3 Looking for PNG: C:\Pixelcade\mame\PULSTAR.png Looking for GIF: C:\Pixelcade\mame\PULSTAR_01.gif Adding item to Queue... Queue Contents : [text;Now Playing pulstar #1 200,000 Z32 #2 100,000 R32 #3 80,000 FD3;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing pulstar #1 200,000 Z32 #2 100,000 R32 #3 80,000 FD3;10;1;false;808080;1, gif;mame;PULSTAR_01.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing pulstar #1 200,000 Z32 #2 100,000 R32 #3 80,000 FD3;10;1;false;808080;1, gif;mame;PULSTAR_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MADCRASH?cycle&ss=1&color=orange&t=Now%20Playing%20mad%20crasher%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MADCRASH # of Times to Loop: 11 alt text if game file not found: Now Playing mad crasher Looking for PNG: C:\Pixelcade\mame\MADCRASH.png Looking for GIF: C:\Pixelcade\mame\MADCRASH.gif Adding item to Queue... Queue Contents : [text;Now Playing mad crasher ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing mad crasher ;10;1;false;ffc800;1, png;mame;MADCRASH.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing mad crasher ;10;1;false;ffc800;1, png;mame;MADCRASH.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MADCRASH.png;11;false;ff0000;1, text;Now Playing mad crasher ;10;1;false;ffc800;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MADCRASH.png arcade handler received: /arcade/stream/MAME/BRIX?cycle&ss=1&color=red&t=Now%20Playing%20Zzyzzyxx%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BRIX # of Times to Loop: 11 alt text if game file not found: Now Playing Zzyzzyxx Looking for PNG: C:\Pixelcade\mame\BRIX.png Looking for GIF: C:\Pixelcade\mame\BRIX.gif Adding item to Queue... Queue Contents : [text;Now Playing Zzyzzyxx ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing Zzyzzyxx ;10;1;false;ff0000;1, png;mame;BRIX.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Zzyzzyxx ;10;1;false;ff0000;1, png;mame;BRIX.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;BRIX.png;11;false;ff0000;1, text;Now Playing Zzyzzyxx ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/BRIX.png arcade handler received: /arcade/stream/MAME/PENGO?cycle&ss=1&color=cyan&t=Now%20Playing%20Pengo%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: PENGO # of Times to Loop: 11 alt text if game file not found: Now Playing Pengo Looking for PNG: C:\Pixelcade\mame\PENGO.png Looking for GIF: C:\Pixelcade\mame\PENGO_01.gif Adding item to Queue... Queue Contents : [text;Now Playing Pengo ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Pengo ;10;1;false;00ffff;1, gif;mame;PENGO_01.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Pengo ;10;1;false;00ffff;1, gif;mame;PENGO_01.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/GTFORE03?cycle&ss=1&color=red&t=Now%20Playing%20golden%20tee%20fore!%202003%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: GTFORE03 # of Times to Loop: 11 alt text if game file not found: Now Playing golden tee fore! 2003 Looking for PNG: C:\Pixelcade\mame\GTFORE03.png Looking for GIF: C:\Pixelcade\mame\GTFORE03.gif Adding item to Queue... Queue Contents : [text;Now Playing golden tee fore! 2003 ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing golden tee fore! 2003 ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing golden tee fore! 2003 ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SPACEZAP?cycle&ss=1&color=blue&t=Now%20Playing%20Space%20Zap%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SPACEZAP # of Times to Loop: 11 alt text if game file not found: Now Playing Space Zap Looking for PNG: C:\Pixelcade\mame\SPACEZAP.png Looking for GIF: C:\Pixelcade\mame\SPACEZAP.gif Adding item to Queue... Queue Contents : [text;Now Playing Space Zap ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Space Zap ;10;1;false;0000ff;1, png;mame;SPACEZAP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Space Zap ;10;1;false;0000ff;1, png;mame;SPACEZAP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/HERBIEDK?cycle&ss=1&color=cyan&t=Now%20Playing%20hunchback%20olympic%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: HERBIEDK # of Times to Loop: 11 alt text if game file not found: Now Playing hunchback olympic Looking for PNG: C:\Pixelcade\mame\HERBIEDK.png Looking for GIF: C:\Pixelcade\mame\HERBIEDK.gif Adding item to Queue... Queue Contents : [text;Now Playing hunchback olympic ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing hunchback olympic ;10;1;false;00ffff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing hunchback olympic ;10;1;false;00ffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/XMCOTAR1D?cycle&ss=1&color=lightgray&t=Now%20Playing%20X-Men:%20Children%20of%20the%20Atom%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: XMCOTAR1D # of Times to Loop: 11 alt text if game file not found: Now Playing X-Men: Children of the Atom Looking for PNG: C:\Pixelcade\mame\XMCOTAR1D.png Looking for GIF: C:\Pixelcade\mame\XMCOTAR1D.gif Adding item to Queue... Queue Contents : [text;Now Playing X-Men: Children of the Atom ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing X-Men: Children of the Atom ;10;1;false;c0c0c0;1, png;mame;XMCOTAR1D.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing X-Men: Children of the Atom ;10;1;false;c0c0c0;1, png;mame;XMCOTAR1D.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/VICTOR5?cycle&ss=1&color=darkgray&t=Now%20Playing%20victor%205%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: VICTOR5 # of Times to Loop: 11 alt text if game file not found: Now Playing victor 5 Looking for PNG: C:\Pixelcade\mame\VICTOR5.png Looking for GIF: C:\Pixelcade\mame\VICTOR5.gif Adding item to Queue... Queue Contents : [text;Now Playing victor 5 ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing victor 5 ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing victor 5 ;10;1;false;404040;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/FANTZN2?cycle&ss=1&color=blue&t=Now%20Playing%20fantasy%20zone%20ii%20-%20the%20tears%20of%20opa-opa%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FANTZN2 # of Times to Loop: 11 alt text if game file not found: Now Playing fantasy zone ii - the tears of opa-opa Looking for PNG: C:\Pixelcade\mame\FANTZN2.png Looking for GIF: C:\Pixelcade\mame\FANTZN2.gif Adding item to Queue... Queue Contents : [text;Now Playing fantasy zone ii - the tears of opa-opa ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing fantasy zone ii - the tears of opa-opa ;10;1;false;0000ff;1, png;mame;FANTZN2.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing fantasy zone ii - the tears of opa-opa ;10;1;false;0000ff;1, png;mame;FANTZN2.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/AKUMAJOUN?cycle&ss=1&color=orange&t=Now%20Playing%20Haunted%20Castle%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: AKUMAJOUN # of Times to Loop: 11 alt text if game file not found: Now Playing Haunted Castle Looking for PNG: C:\Pixelcade\mame\AKUMAJOUN.png Looking for GIF: C:\Pixelcade\mame\AKUMAJOUN.gif Adding item to Queue... Queue Contents : [text;Now Playing Haunted Castle ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing Haunted Castle ;10;1;false;ffc800;1, png;mame;AKUMAJOUN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Haunted Castle ;10;1;false;ffc800;1, png;mame;AKUMAJOUN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/ALIGATOR?cycle&ss=1&color=orange&t=Now%20Playing%20alligator%20hunt%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ALIGATOR # of Times to Loop: 11 alt text if game file not found: Now Playing alligator hunt Looking for PNG: C:\Pixelcade\mame\ALIGATOR.png Looking for GIF: C:\Pixelcade\mame\ALIGATOR.gif Adding item to Queue... Queue Contents : [text;Now Playing alligator hunt ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing alligator hunt ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing alligator hunt ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/NOB?cycle&ss=1&color=blue&t=Now%20Playing%20noboranka%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: NOB # of Times to Loop: 11 alt text if game file not found: Now Playing noboranka Looking for PNG: C:\Pixelcade\mame\NOB.png Looking for GIF: C:\Pixelcade\mame\NOB.gif Adding item to Queue... Queue Contents : [text;Now Playing noboranka ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing noboranka ;10;1;false;0000ff;1, png;mame;NOB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing noboranka ;10;1;false;0000ff;1, png;mame;NOB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MVP?cycle&ss=1&color=pink&t=Now%20Playing%20MVP%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MVP # of Times to Loop: 11 alt text if game file not found: Now Playing MVP Looking for PNG: C:\Pixelcade\mame\MVP.png Looking for GIF: C:\Pixelcade\mame\MVP.gif Adding item to Queue... Queue Contents : [text;Now Playing MVP ;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing MVP ;10;1;false;ffafaf;1, png;mame;MVP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing MVP ;10;1;false;ffafaf;1, png;mame;MVP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/DEADANG?cycle&ss=1&color=pink&t=Now%20Playing%20Dead%20Angle%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DEADANG # of Times to Loop: 11 alt text if game file not found: Now Playing Dead Angle Looking for PNG: C:\Pixelcade\mame\DEADANG.png Looking for GIF: C:\Pixelcade\mame\DEADANG.gif Adding item to Queue... Queue Contents : [text;Now Playing Dead Angle ;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing Dead Angle ;10;1;false;ffafaf;1, png;mame;DEADANG.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Dead Angle ;10;1;false;ffafaf;1, png;mame;DEADANG.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/GT98T302?cycle&ss=1&color=cyan&t=Now%20Playing%20Golden%20Tee%20'98%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: GT98T302 # of Times to Loop: 11 alt text if game file not found: Now Playing Golden Tee '98 Looking for PNG: C:\Pixelcade\mame\GT98T302.png Looking for GIF: C:\Pixelcade\mame\GT98T302.gif Adding item to Queue... Queue Contents : [text;Now Playing Golden Tee '98 ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Golden Tee '98 ;10;1;false;00ffff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Golden Tee '98 ;10;1;false;00ffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CUBEQST?cycle&ss=1&color=magenta&t=Now%20Playing%20cube%20quest%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CUBEQST # of Times to Loop: 11 alt text if game file not found: Now Playing cube quest Looking for PNG: C:\Pixelcade\mame\CUBEQST.png Looking for GIF: C:\Pixelcade\mame\CUBEQST.gif Adding item to Queue... Queue Contents : [text;Now Playing cube quest ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing cube quest ;10;1;false;ff00ff;1, png;mame;CUBEQST.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing cube quest ;10;1;false;ff00ff;1, png;mame;CUBEQST.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CUBEQST.png;11;false;ff0000;1, text;Now Playing cube quest ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CUBEQST.png arcade handler received: /arcade/stream/MAME/MTRAP?cycle&ss=1&color=white&t=Now%20Playing%20Mouse%20Trap%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MTRAP # of Times to Loop: 11 alt text if game file not found: Now Playing Mouse Trap Looking for PNG: C:\Pixelcade\mame\MTRAP.png Looking for GIF: C:\Pixelcade\mame\MTRAP.gif Adding item to Queue... Queue Contents : [text;Now Playing Mouse Trap ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Mouse Trap ;10;1;false;ffffff;1, png;mame;MTRAP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Mouse Trap ;10;1;false;ffffff;1, png;mame;MTRAP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MTRAP.png;11;false;ff0000;1, text;Now Playing Mouse Trap ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MTRAP.png arcade handler received: /arcade/stream/MAME/CYBOTS?cycle&ss=1&color=red&t=Now%20Playing%20Cyberbots:%20Fullmetal%20Madness%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CYBOTS # of Times to Loop: 11 alt text if game file not found: Now Playing Cyberbots: Fullmetal Madness Looking for PNG: C:\Pixelcade\mame\CYBOTS.png Looking for GIF: C:\Pixelcade\mame\CYBOTS.gif Adding item to Queue... Queue Contents : [text;Now Playing Cyberbots: Fullmetal Madness ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing Cyberbots: Fullmetal Madness ;10;1;false;ff0000;1, png;mame;CYBOTS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Cyberbots: Fullmetal Madness ;10;1;false;ff0000;1, png;mame;CYBOTS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/NINJA?cycle&ss=1&color=cyan&t=Now%20Playing%20sega%20ninja%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: NINJA # of Times to Loop: 11 alt text if game file not found: Now Playing sega ninja Looking for PNG: C:\Pixelcade\mame\NINJA.png Looking for GIF: C:\Pixelcade\mame\NINJA.gif Adding item to Queue... Queue Contents : [text;Now Playing sega ninja ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing sega ninja ;10;1;false;00ffff;1, png;mame;NINJA.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing sega ninja ;10;1;false;00ffff;1, png;mame;NINJA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/ESPIAL?cycle&ss=1&color=cyan&t=Now%20Playing%20espial%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ESPIAL # of Times to Loop: 11 alt text if game file not found: Now Playing espial Looking for PNG: C:\Pixelcade\mame\ESPIAL.png Looking for GIF: C:\Pixelcade\mame\ESPIAL.gif Adding item to Queue... Queue Contents : [text;Now Playing espial ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing espial ;10;1;false;00ffff;1, png;mame;ESPIAL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing espial ;10;1;false;00ffff;1, png;mame;ESPIAL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/POWERINSPJ?cycle&ss=1&color=orange&t=Now%20Playing%20power%20instinct%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: POWERINSPJ # of Times to Loop: 11 alt text if game file not found: Now Playing power instinct Looking for PNG: C:\Pixelcade\mame\POWERINSPJ.png Looking for GIF: C:\Pixelcade\mame\POWERINSPJ.gif Adding item to Queue... Queue Contents : [text;Now Playing power instinct ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing power instinct ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing power instinct ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SUB?cycle&ss=1&color=blue&t=Now%20Playing%20submarine%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SUB # of Times to Loop: 11 alt text if game file not found: Now Playing submarine Looking for PNG: C:\Pixelcade\mame\SUB.png Looking for GIF: C:\Pixelcade\mame\SUB.gif Adding item to Queue... Queue Contents : [text;Now Playing submarine ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing submarine ;10;1;false;0000ff;1, png;mame;SUB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing submarine ;10;1;false;0000ff;1, png;mame;SUB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/ZINTRCKB?cycle&ss=1&color=darkgray&t=Now%20Playing%20zintrick%20%20oshidashi%20zentrix%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ZINTRCKB # of Times to Loop: 11 alt text if game file not found: Now Playing zintrick oshidashi zentrix Looking for PNG: C:\Pixelcade\mame\ZINTRCKB.png Looking for GIF: C:\Pixelcade\mame\ZINTRCKB.gif Adding item to Queue... Queue Contents : [text;Now Playing zintrick oshidashi zentrix ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing zintrick oshidashi zentrix ;10;1;false;404040;1, png;mame;ZINTRCKB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing zintrick oshidashi zentrix ;10;1;false;404040;1, png;mame;ZINTRCKB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/GUTANGTN?cycle&ss=1&color=magenta&t=Now%20Playing%20Loco-Motion%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: GUTANGTN # of Times to Loop: 11 alt text if game file not found: Now Playing Loco-Motion Looking for PNG: C:\Pixelcade\mame\GUTANGTN.png Looking for GIF: C:\Pixelcade\mame\GUTANGTN.gif Adding item to Queue... Queue Contents : [text;Now Playing Loco-Motion ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Loco-Motion ;10;1;false;ff00ff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Loco-Motion ;10;1;false;ff00ff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SWINGGAL?cycle&ss=1&color=orange&t=Now%20Playing%20swing%20gal%20[bet]%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SWINGGAL # of Times to Loop: 11 alt text if game file not found: Now Playing swing gal [bet] Looking for PNG: C:\Pixelcade\mame\SWINGGAL.png Looking for GIF: C:\Pixelcade\mame\SWINGGAL.gif Adding item to Queue... Queue Contents : [text;Now Playing swing gal [bet] ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing swing gal [bet] ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing swing gal [bet] ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/DOTRON?cycle&ss=1&color=orange&t=Now%20Playing%20Discs%20of%20Tron%20%231%2094%20R%20%20%232%2084%20B%20%20%233%2072%20D&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DOTRON # of Times to Loop: 11 alt text if game file not found: Now Playing Discs of Tron #1 94 R #2 84 B #3 72 D Looking for PNG: C:\Pixelcade\mame\DOTRON.png Looking for GIF: C:\Pixelcade\mame\DOTRON.gif Adding item to Queue... Queue Contents : [text;Now Playing Discs of Tron #1 94 R #2 84 B #3 72 D;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing Discs of Tron #1 94 R #2 84 B #3 72 D;10;1;false;ffc800;1, png;mame;DOTRON.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Discs of Tron #1 94 R #2 84 B #3 72 D;10;1;false;ffc800;1, png;mame;DOTRON.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/DESERTDN?cycle&ss=1&color=white&t=Now%20Playing%20desert%20dan%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DESERTDN # of Times to Loop: 11 alt text if game file not found: Now Playing desert dan Looking for PNG: C:\Pixelcade\mame\DESERTDN.png Looking for GIF: C:\Pixelcade\mame\DESERTDN.gif Adding item to Queue... Queue Contents : [text;Now Playing desert dan ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing desert dan ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing desert dan ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SNAPJACK?cycle&ss=1&color=darkgray&t=Now%20Playing%20Snap%20Jack%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SNAPJACK # of Times to Loop: 11 alt text if game file not found: Now Playing Snap Jack Looking for PNG: C:\Pixelcade\mame\SNAPJACK.png Looking for GIF: C:\Pixelcade\mame\SNAPJACK.gif Adding item to Queue... Queue Contents : [text;Now Playing Snap Jack ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing Snap Jack ;10;1;false;404040;1, png;mame;SNAPJACK.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Snap Jack ;10;1;false;404040;1, png;mame;SNAPJACK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/KARATEVS?cycle&ss=1&color=magenta&t=Now%20Playing%20Karate%20Champ%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KARATEVS # of Times to Loop: 11 alt text if game file not found: Now Playing Karate Champ Looking for PNG: C:\Pixelcade\mame\KARATEVS.png Looking for GIF: C:\Pixelcade\mame\KARATEVS.gif Adding item to Queue... Queue Contents : [text;Now Playing Karate Champ ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Karate Champ ;10;1;false;ff00ff;1, png;mame;KARATEVS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Karate Champ ;10;1;false;ff00ff;1, png;mame;KARATEVS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SF2?cycle&ss=1&color=magenta&t=Now%20Playing%20Street%20Fighter%20II:%20The%20World%20Warrior%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SF2 # of Times to Loop: 11 alt text if game file not found: Now Playing Street Fighter II: The World Warrior Looking for PNG: C:\Pixelcade\mame\SF2.png Looking for GIF: C:\Pixelcade\mame\SF2.gif Adding item to Queue... Queue Contents : [text;Now Playing Street Fighter II: The World Warrior ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Street Fighter II: The World Warrior ;10;1;false;ff00ff;1, png;mame;SF2.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Street Fighter II: The World Warrior ;10;1;false;ff00ff;1, png;mame;SF2.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BBUSTERS?cycle&ss=1&color=green&t=Now%20Playing%20Beast%20Busters%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BBUSTERS # of Times to Loop: 11 alt text if game file not found: Now Playing Beast Busters Looking for PNG: C:\Pixelcade\mame\BBUSTERS.png Looking for GIF: C:\Pixelcade\mame\BBUSTERS.gif Adding item to Queue... Queue Contents : [text;Now Playing Beast Busters ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing Beast Busters ;10;1;false;00ff00;1, gif;mame;BBUSTERS.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Beast Busters ;10;1;false;00ff00;1, gif;mame;BBUSTERS.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/KNIGHTS?cycle&ss=1&color=green&t=Now%20Playing%20Knights%20of%20the%20Round%20%231%2080,000%20CAP%20%20%232%2079,000%20COM%20%20%233%2078,000%20CPS&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KNIGHTS # of Times to Loop: 11 alt text if game file not found: Now Playing Knights of the Round #1 80,000 CAP #2 79,000 COM #3 78,000 CPS Looking for PNG: C:\Pixelcade\mame\KNIGHTS.png Looking for GIF: C:\Pixelcade\mame\KNIGHTS.gif Adding item to Queue... Queue Contents : [text;Now Playing Knights of the Round #1 80,000 CAP #2 79,000 COM #3 78,000 CPS;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing Knights of the Round #1 80,000 CAP #2 79,000 COM #3 78,000 CPS;10;1;false;00ff00;1, png;mame;KNIGHTS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Knights of the Round #1 80,000 CAP #2 79,000 COM #3 78,000 CPS;10;1;false;00ff00;1, png;mame;KNIGHTS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TOPRACER?cycle&ss=1&color=orange&t=Now%20Playing%20Pole%20Position%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TOPRACER # of Times to Loop: 11 alt text if game file not found: Now Playing Pole Position Looking for PNG: C:\Pixelcade\mame\TOPRACER.png Looking for GIF: C:\Pixelcade\mame\TOPRACER.gif Adding item to Queue... Queue Contents : [text;Now Playing Pole Position ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing Pole Position ;10;1;false;ffc800;1, png;mame;TOPRACER.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Pole Position ;10;1;false;ffc800;1, png;mame;TOPRACER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/R2DX_V33?cycle&ss=1&color=cyan&t=Now%20Playing%20raiden%20ii%20new%20%20raiden%20dx%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: R2DX_V33 # of Times to Loop: 11 alt text if game file not found: Now Playing raiden ii new raiden dx Looking for PNG: C:\Pixelcade\mame\R2DX_V33.png Looking for GIF: C:\Pixelcade\mame\R2DX_V33.gif Adding item to Queue... Queue Contents : [text;Now Playing raiden ii new raiden dx ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing raiden ii new raiden dx ;10;1;false;00ffff;1, png;mame;R2DX_V33.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing raiden ii new raiden dx ;10;1;false;00ffff;1, png;mame;R2DX_V33.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SMBOMBR1?cycle&ss=1&color=gray&t=Now%20Playing%20ring%20of%20destruction:%20slammasters%20ii%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SMBOMBR1 # of Times to Loop: 11 alt text if game file not found: Now Playing ring of destruction: slammasters ii Looking for PNG: C:\Pixelcade\mame\SMBOMBR1.png Looking for GIF: C:\Pixelcade\mame\SMBOMBR1.gif Adding item to Queue... Queue Contents : [text;Now Playing ring of destruction: slammasters ii ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing ring of destruction: slammasters ii ;10;1;false;808080;1, png;mame;SMBOMBR1.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing ring of destruction: slammasters ii ;10;1;false;808080;1, png;mame;SMBOMBR1.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/VSPINBAL?cycle&ss=1&color=magenta&t=Now%20Playing%20Vs.%20Pinball%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: VSPINBAL # of Times to Loop: 11 alt text if game file not found: Now Playing Vs. Pinball Looking for PNG: C:\Pixelcade\mame\VSPINBAL.png Looking for GIF: C:\Pixelcade\mame\VSPINBAL.gif Adding item to Queue... Queue Contents : [text;Now Playing Vs. Pinball ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Vs. Pinball ;10;1;false;ff00ff;1, png;mame;VSPINBAL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Vs. Pinball ;10;1;false;ff00ff;1, png;mame;VSPINBAL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CARNEVIL?cycle&ss=1&color=blue&t=Now%20Playing%20CarnEvil%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CARNEVIL # of Times to Loop: 11 alt text if game file not found: Now Playing CarnEvil Looking for PNG: C:\Pixelcade\mame\CARNEVIL.png Looking for GIF: C:\Pixelcade\mame\CARNEVIL.gif Adding item to Queue... Queue Contents : [text;Now Playing CarnEvil ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing CarnEvil ;10;1;false;0000ff;1, png;mame;CARNEVIL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing CarnEvil ;10;1;false;0000ff;1, png;mame;CARNEVIL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/VANVAN?cycle&ss=1&color=blue&t=Now%20Playing%20van-van%20car%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: VANVAN # of Times to Loop: 11 alt text if game file not found: Now Playing van-van car Looking for PNG: C:\Pixelcade\mame\VANVAN.png Looking for GIF: C:\Pixelcade\mame\VANVAN.gif Adding item to Queue... Queue Contents : [text;Now Playing van-van car ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing van-van car ;10;1;false;0000ff;1, png;mame;VANVAN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing van-van car ;10;1;false;0000ff;1, png;mame;VANVAN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/OISIPUZL?cycle&ss=1&color=orange&t=Now%20Playing%20oishii%20puzzle%20ha%20irimasenka%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: OISIPUZL # of Times to Loop: 11 alt text if game file not found: Now Playing oishii puzzle ha irimasenka Looking for PNG: C:\Pixelcade\mame\OISIPUZL.png Looking for GIF: C:\Pixelcade\mame\OISIPUZL.gif Adding item to Queue... Queue Contents : [text;Now Playing oishii puzzle ha irimasenka ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing oishii puzzle ha irimasenka ;10;1;false;ffc800;1, png;mame;OISIPUZL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing oishii puzzle ha irimasenka ;10;1;false;ffc800;1, png;mame;OISIPUZL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/METROCRS?cycle&ss=1&color=magenta&t=Now%20Playing%20Metro-Cross%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: METROCRS # of Times to Loop: 11 alt text if game file not found: Now Playing Metro-Cross Looking for PNG: C:\Pixelcade\mame\METROCRS.png Looking for GIF: C:\Pixelcade\mame\METROCRS.gif Adding item to Queue... Queue Contents : [text;Now Playing Metro-Cross ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Metro-Cross ;10;1;false;ff00ff;1, png;mame;METROCRS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Metro-Cross ;10;1;false;ff00ff;1, png;mame;METROCRS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/KLONDKP?cycle&ss=1&color=white&t=Now%20Playing%20klondike%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: KLONDKP # of Times to Loop: 11 alt text if game file not found: Now Playing klondike Looking for PNG: C:\Pixelcade\mame\KLONDKP.png Looking for GIF: C:\Pixelcade\mame\KLONDKP.gif Adding item to Queue... Queue Contents : [text;Now Playing klondike ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing klondike ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing klondike ;10;1;false;ffffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BARRIER?cycle&ss=1&color=darkgray&t=Now%20Playing%20Barrier%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BARRIER # of Times to Loop: 11 alt text if game file not found: Now Playing Barrier Looking for PNG: C:\Pixelcade\mame\BARRIER.png Looking for GIF: C:\Pixelcade\mame\BARRIER.gif Adding item to Queue... Queue Contents : [text;Now Playing Barrier ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing Barrier ;10;1;false;404040;1, png;mame;BARRIER.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Barrier ;10;1;false;404040;1, png;mame;BARRIER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MNIGHT?cycle&ss=1&color=lightgray&t=Now%20Playing%20mutant%20night%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MNIGHT # of Times to Loop: 11 alt text if game file not found: Now Playing mutant night Looking for PNG: C:\Pixelcade\mame\MNIGHT.png Looking for GIF: C:\Pixelcade\mame\MNIGHT.gif Adding item to Queue... Queue Contents : [text;Now Playing mutant night ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing mutant night ;10;1;false;c0c0c0;1, gif;mame;MNIGHT.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing mutant night ;10;1;false;c0c0c0;1, gif;mame;MNIGHT.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/FINEHOUR?cycle&ss=1&color=lightgray&t=Now%20Playing%20finest%20hour%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FINEHOUR # of Times to Loop: 11 alt text if game file not found: Now Playing finest hour Looking for PNG: C:\Pixelcade\mame\FINEHOUR.png Looking for GIF: C:\Pixelcade\mame\FINEHOUR.gif Adding item to Queue... Queue Contents : [text;Now Playing finest hour ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing finest hour ;10;1;false;c0c0c0;1, png;mame;FINEHOUR.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing finest hour ;10;1;false;c0c0c0;1, png;mame;FINEHOUR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/DTFAMILY?cycle&ss=1&color=cyan&t=Now%20Playing%20diet%20family%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DTFAMILY # of Times to Loop: 11 alt text if game file not found: Now Playing diet family Looking for PNG: C:\Pixelcade\mame\DTFAMILY.png Looking for GIF: C:\Pixelcade\mame\DTFAMILY.gif Adding item to Queue... Queue Contents : [text;Now Playing diet family ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing diet family ;10;1;false;00ffff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing diet family ;10;1;false;00ffff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/FSHARK?cycle&ss=1&color=white&t=Now%20Playing%20Flying%20Shark%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: FSHARK # of Times to Loop: 11 alt text if game file not found: Now Playing Flying Shark Looking for PNG: C:\Pixelcade\mame\FSHARK.png Looking for GIF: C:\Pixelcade\mame\FSHARK.gif Adding item to Queue... Queue Contents : [text;Now Playing Flying Shark ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Flying Shark ;10;1;false;ffffff;1, png;mame;FSHARK.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Flying Shark ;10;1;false;ffffff;1, png;mame;FSHARK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;FSHARK.png;11;false;ff0000;1, text;Now Playing Flying Shark ;10;1;false;ffffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/FSHARK.png arcade handler received: /arcade/stream/MAME/ZEROTIMEMC?cycle&ss=1&color=magenta&t=Now%20Playing%20Galaxian%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ZEROTIMEMC # of Times to Loop: 11 alt text if game file not found: Now Playing Galaxian Looking for PNG: C:\Pixelcade\mame\ZEROTIMEMC.png Looking for GIF: C:\Pixelcade\mame\ZEROTIMEMC.gif Adding item to Queue... Queue Contents : [text;Now Playing Galaxian ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Galaxian ;10;1;false;ff00ff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Galaxian ;10;1;false;ff00ff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;console;default-mame.png;11;false;ff0000;1, text;Now Playing Galaxian ;10;1;false;ff00ff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/MF_ACHAS?cycle&ss=1&color=darkgray&t=Now%20Playing%20astro%20chase%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MF_ACHAS # of Times to Loop: 11 alt text if game file not found: Now Playing astro chase Looking for PNG: C:\Pixelcade\mame\MF_ACHAS.png Looking for GIF: C:\Pixelcade\mame\MF_ACHAS.gif Adding item to Queue... Queue Contents : [text;Now Playing astro chase ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing astro chase ;10;1;false;404040;1, png;mame;MF_ACHAS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing astro chase ;10;1;false;404040;1, png;mame;MF_ACHAS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MF_ACHAS.png;11;false;ff0000;1, text;Now Playing astro chase ;10;1;false;404040;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MF_ACHAS.png arcade handler received: /arcade/stream/MAME/PNYAA?cycle&ss=1&color=lightgray&t=Now%20Playing%20pochi%20and%20nyaa%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: PNYAA # of Times to Loop: 11 alt text if game file not found: Now Playing pochi and nyaa Looking for PNG: C:\Pixelcade\mame\PNYAA.png Looking for GIF: C:\Pixelcade\mame\PNYAA.gif Adding item to Queue... Queue Contents : [text;Now Playing pochi and nyaa ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing pochi and nyaa ;10;1;false;c0c0c0;1, png;mame;PNYAA.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing pochi and nyaa ;10;1;false;c0c0c0;1, png;mame;PNYAA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MSHVSF?cycle&ss=1&color=green&t=Now%20Playing%20Marvel%20Super%20Heroes%20Vs.%20Street%20Fighter%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MSHVSF # of Times to Loop: 11 alt text if game file not found: Now Playing Marvel Super Heroes Vs. Street Fighter Looking for PNG: C:\Pixelcade\mame\MSHVSF.png Looking for GIF: C:\Pixelcade\mame\MSHVSF.gif Adding item to Queue... Queue Contents : [text;Now Playing Marvel Super Heroes Vs. Street Fighter ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing Marvel Super Heroes Vs. Street Fighter ;10;1;false;00ff00;1, png;mame;MSHVSF.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Marvel Super Heroes Vs. Street Fighter ;10;1;false;00ff00;1, png;mame;MSHVSF.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MWARR?cycle&ss=1&color=pink&t=Now%20Playing%20mighty%20warriors%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MWARR # of Times to Loop: 11 alt text if game file not found: Now Playing mighty warriors Looking for PNG: C:\Pixelcade\mame\MWARR.png Looking for GIF: C:\Pixelcade\mame\MWARR.gif Adding item to Queue... Queue Contents : [text;Now Playing mighty warriors ;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing mighty warriors ;10;1;false;ffafaf;1, png;mame;MWARR.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing mighty warriors ;10;1;false;ffafaf;1, png;mame;MWARR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TWINS?cycle&ss=1&color=magenta&t=Now%20Playing%20twins%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TWINS # of Times to Loop: 11 alt text if game file not found: Now Playing twins Looking for PNG: C:\Pixelcade\mame\TWINS.png Looking for GIF: C:\Pixelcade\mame\TWINS.gif Adding item to Queue... Queue Contents : [text;Now Playing twins ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing twins ;10;1;false;ff00ff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing twins ;10;1;false;ff00ff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BLITZ2K?cycle&ss=1&color=red&t=Now%20Playing%20nfl%20blitz%202000%20gold%20edition%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BLITZ2K # of Times to Loop: 11 alt text if game file not found: Now Playing nfl blitz 2000 gold edition Looking for PNG: C:\Pixelcade\mame\BLITZ2K.png Looking for GIF: C:\Pixelcade\mame\BLITZ2K.gif Adding item to Queue... Queue Contents : [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;ff0000;1, png;mame;BLITZ2K.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing nfl blitz 2000 gold edition ;10;1;false;ff0000;1, png;mame;BLITZ2K.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/GIMEABRK?cycle&ss=1&color=cyan&t=Now%20Playing%20gimme%20a%20break%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: GIMEABRK # of Times to Loop: 11 alt text if game file not found: Now Playing gimme a break Looking for PNG: C:\Pixelcade\mame\GIMEABRK.png Looking for GIF: C:\Pixelcade\mame\GIMEABRK.gif Adding item to Queue... Queue Contents : [text;Now Playing gimme a break ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing gimme a break ;10;1;false;00ffff;1, png;mame;GIMEABRK.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing gimme a break ;10;1;false;00ffff;1, png;mame;GIMEABRK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/NVS_MIGHTYBJ?cycle&ss=1&color=orange&t=Now%20Playing%20vs.%20mighty%20bomb%20jack%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: NVS_MIGHTYBJ # of Times to Loop: 11 alt text if game file not found: Now Playing vs. mighty bomb jack Looking for PNG: C:\Pixelcade\mame\NVS_MIGHTYBJ.png Looking for GIF: C:\Pixelcade\mame\NVS_MIGHTYBJ.gif Adding item to Queue... Queue Contents : [text;Now Playing vs. mighty bomb jack ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing vs. mighty bomb jack ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing vs. mighty bomb jack ;10;1;false;ffc800;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SUPERSPY?cycle&ss=1&color=blue&t=Now%20Playing%20the%20super%20spy%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SUPERSPY # of Times to Loop: 11 alt text if game file not found: Now Playing the super spy Looking for PNG: C:\Pixelcade\mame\SUPERSPY.png Looking for GIF: C:\Pixelcade\mame\SUPERSPY.gif Adding item to Queue... Queue Contents : [text;Now Playing the super spy ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing the super spy ;10;1;false;0000ff;1, gif;mame;SUPERSPY.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing the super spy ;10;1;false;0000ff;1, gif;mame;SUPERSPY.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [gif;mame;SUPERSPY.gif;1;false;ff0000;1, text;Now Playing the super spy ;10;1;false;0000ff;1] Processing items in the Queue Cycle Mode Processing GIF Queue item... Found GIF: C:\Pixelcade\mame\SUPERSPY.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/STRAHL?cycle&ss=1&color=red&t=Now%20Playing%20koutetsu%20yousai%20strahl%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: STRAHL # of Times to Loop: 11 alt text if game file not found: Now Playing koutetsu yousai strahl Looking for PNG: C:\Pixelcade\mame\STRAHL.png Looking for GIF: C:\Pixelcade\mame\STRAHL.gif Adding item to Queue... Queue Contents : [text;Now Playing koutetsu yousai strahl ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing koutetsu yousai strahl ;10;1;false;ff0000;1, png;mame;STRAHL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing koutetsu yousai strahl ;10;1;false;ff0000;1, png;mame;STRAHL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SHAOLINS?cycle&ss=1&color=white&t=Now%20Playing%20Kicker%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SHAOLINS # of Times to Loop: 11 alt text if game file not found: Now Playing Kicker Looking for PNG: C:\Pixelcade\mame\SHAOLINS.png Looking for GIF: C:\Pixelcade\mame\SHAOLINS.gif Adding item to Queue... Queue Contents : [text;Now Playing Kicker ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Kicker ;10;1;false;ffffff;1, png;mame;SHAOLINS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Kicker ;10;1;false;ffffff;1, png;mame;SHAOLINS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SUPLUP?cycle&ss=1&color=magenta&t=Now%20Playing%20super%20lup%20lup%20puzzle%20%20zhuan%20zhuan%20puzzle%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SUPLUP # of Times to Loop: 11 alt text if game file not found: Now Playing super lup lup puzzle zhuan zhuan puzzle Looking for PNG: C:\Pixelcade\mame\SUPLUP.png Looking for GIF: C:\Pixelcade\mame\SUPLUP.gif Adding item to Queue... Queue Contents : [text;Now Playing super lup lup puzzle zhuan zhuan puzzle ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing super lup lup puzzle zhuan zhuan puzzle ;10;1;false;ff00ff;1, png;mame;SUPLUP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing super lup lup puzzle zhuan zhuan puzzle ;10;1;false;ff00ff;1, png;mame;SUPLUP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SHAOLINS?cycle&ss=1&color=magenta&t=Now%20Playing%20Kicker%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SHAOLINS # of Times to Loop: 11 alt text if game file not found: Now Playing Kicker Looking for PNG: C:\Pixelcade\mame\SHAOLINS.png Looking for GIF: C:\Pixelcade\mame\SHAOLINS.gif Adding item to Queue... Queue Contents : [text;Now Playing Kicker ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Kicker ;10;1;false;ff00ff;1, png;mame;SHAOLINS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Kicker ;10;1;false;ff00ff;1, png;mame;SHAOLINS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/DOGYUUN?cycle&ss=1&color=cyan&t=Now%20Playing%20dogyuun%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DOGYUUN # of Times to Loop: 11 alt text if game file not found: Now Playing dogyuun Looking for PNG: C:\Pixelcade\mame\DOGYUUN.png Looking for GIF: C:\Pixelcade\mame\DOGYUUN.gif Adding item to Queue... Queue Contents : [text;Now Playing dogyuun ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing dogyuun ;10;1;false;00ffff;1, png;mame;DOGYUUN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing dogyuun ;10;1;false;00ffff;1, png;mame;DOGYUUN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SWAT?cycle&ss=1&color=darkgray&t=Now%20Playing%20swat%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SWAT # of Times to Loop: 11 alt text if game file not found: Now Playing swat Looking for PNG: C:\Pixelcade\mame\SWAT.png Looking for GIF: C:\Pixelcade\mame\SWAT.gif Adding item to Queue... Queue Contents : [text;Now Playing swat ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing swat ;10;1;false;404040;1, png;mame;SWAT.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing swat ;10;1;false;404040;1, png;mame;SWAT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/VSTETRIS?cycle&ss=1&color=lightgray&t=Now%20Playing%20Vs.%20Tetris%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: VSTETRIS # of Times to Loop: 11 alt text if game file not found: Now Playing Vs. Tetris Looking for PNG: C:\Pixelcade\mame\VSTETRIS.png Looking for GIF: C:\Pixelcade\mame\VSTETRIS.gif Adding item to Queue... Queue Contents : [text;Now Playing Vs. Tetris ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing Vs. Tetris ;10;1;false;c0c0c0;1, png;mame;VSTETRIS.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Vs. Tetris ;10;1;false;c0c0c0;1, png;mame;VSTETRIS.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MOTORACE?cycle&ss=1&color=red&t=Now%20Playing%20traverse%20usa%20%20zippy%20race%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MOTORACE # of Times to Loop: 11 alt text if game file not found: Now Playing traverse usa zippy race Looking for PNG: C:\Pixelcade\mame\MOTORACE.png Looking for GIF: C:\Pixelcade\mame\MOTORACE.gif Adding item to Queue... Queue Contents : [text;Now Playing traverse usa zippy race ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing traverse usa zippy race ;10;1;false;ff0000;1, png;mame;MOTORACE.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing traverse usa zippy race ;10;1;false;ff0000;1, png;mame;MOTORACE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/EXERIZER?cycle&ss=1&color=cyan&t=Now%20Playing%20sky%20fox%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: EXERIZER # of Times to Loop: 11 alt text if game file not found: Now Playing sky fox Looking for PNG: C:\Pixelcade\mame\EXERIZER.png Looking for GIF: C:\Pixelcade\mame\EXERIZER.gif Adding item to Queue... Queue Contents : [text;Now Playing sky fox ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing sky fox ;10;1;false;00ffff;1, png;mame;EXERIZER.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing sky fox ;10;1;false;00ffff;1, png;mame;EXERIZER.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SOLOMONJ?cycle&ss=1&color=darkgray&t=Now%20Playing%20solomon's%20key%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SOLOMONJ # of Times to Loop: 11 alt text if game file not found: Now Playing solomon's key Looking for PNG: C:\Pixelcade\mame\SOLOMONJ.png Looking for GIF: C:\Pixelcade\mame\SOLOMONJ.gif Adding item to Queue... Queue Contents : [text;Now Playing solomon's key ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing solomon's key ;10;1;false;404040;1, png;mame;SOLOMONJ.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing solomon's key ;10;1;false;404040;1, png;mame;SOLOMONJ.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TIGERHB3?cycle&ss=1&color=white&t=Now%20Playing%20Tiger%20Heli%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TIGERHB3 # of Times to Loop: 11 alt text if game file not found: Now Playing Tiger Heli Looking for PNG: C:\Pixelcade\mame\TIGERHB3.png Looking for GIF: C:\Pixelcade\mame\TIGERHB3.gif Adding item to Queue... Queue Contents : [text;Now Playing Tiger Heli ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Tiger Heli ;10;1;false;ffffff;1, gif;mame;TIGERHB3.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Tiger Heli ;10;1;false;ffffff;1, gif;mame;TIGERHB3.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TOUTRUN2D?cycle&ss=1&color=blue&t=Now%20Playing%20Turbo%20Out%20Run%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TOUTRUN2D # of Times to Loop: 11 alt text if game file not found: Now Playing Turbo Out Run Looking for PNG: C:\Pixelcade\mame\TOUTRUN2D.png Looking for GIF: C:\Pixelcade\mame\TOUTRUN2D.gif Adding item to Queue... Queue Contents : [text;Now Playing Turbo Out Run ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Turbo Out Run ;10;1;false;0000ff;1, gif;mame;TOUTRUN2D.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Turbo Out Run ;10;1;false;0000ff;1, gif;mame;TOUTRUN2D.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/NIBBLER?cycle&ss=1&color=lightgray&t=Now%20Playing%20Nibbler%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: NIBBLER # of Times to Loop: 11 alt text if game file not found: Now Playing Nibbler Looking for PNG: C:\Pixelcade\mame\NIBBLER.png Looking for GIF: C:\Pixelcade\mame\NIBBLER.gif Adding item to Queue... Queue Contents : [text;Now Playing Nibbler ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing Nibbler ;10;1;false;c0c0c0;1, gif;mame;NIBBLER.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Nibbler ;10;1;false;c0c0c0;1, gif;mame;NIBBLER.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TELMAHJN?cycle&ss=1&color=cyan&t=Now%20Playing%20Telephone%20Mahjong%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TELMAHJN # of Times to Loop: 11 alt text if game file not found: Now Playing Telephone Mahjong Looking for PNG: C:\Pixelcade\mame\TELMAHJN.png Looking for GIF: C:\Pixelcade\mame\TELMAHJN.gif Adding item to Queue... Queue Contents : [text;Now Playing Telephone Mahjong ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing Telephone Mahjong ;10;1;false;00ffff;1, png;mame;TELMAHJN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Telephone Mahjong ;10;1;false;00ffff;1, png;mame;TELMAHJN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;TELMAHJN.png;11;false;ff0000;1, text;Now Playing Telephone Mahjong ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/TELMAHJN.png arcade handler received: /arcade/stream/MAME/CLAYPIGN?cycle&ss=1&color=green&t=Now%20Playing%20clay%20pigeon%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CLAYPIGN # of Times to Loop: 11 alt text if game file not found: Now Playing clay pigeon Looking for PNG: C:\Pixelcade\mame\CLAYPIGN.png Looking for GIF: C:\Pixelcade\mame\CLAYPIGN.gif Adding item to Queue... Queue Contents : [text;Now Playing clay pigeon ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing clay pigeon ;10;1;false;00ff00;1, png;mame;CLAYPIGN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing clay pigeon ;10;1;false;00ff00;1, png;mame;CLAYPIGN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CLAYPIGN.png;11;false;ff0000;1, text;Now Playing clay pigeon ;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CLAYPIGN.png arcade handler received: /arcade/stream/MAME/ZOOKEEP?cycle&ss=1&color=green&t=Now%20Playing%20Zoo%20Keeper%20%231%2061,756%20JON%20%20%232%2053,157%20MOR%20%20%233%2042,237%20GAN&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ZOOKEEP # of Times to Loop: 11 alt text if game file not found: Now Playing Zoo Keeper #1 61,756 JON #2 53,157 MOR #3 42,237 GAN Looking for PNG: C:\Pixelcade\mame\ZOOKEEP.png Looking for GIF: C:\Pixelcade\mame\ZOOKEEP.gif Adding item to Queue... Queue Contents : [text;Now Playing Zoo Keeper #1 61,756 JON #2 53,157 MOR #3 42,237 GAN;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing Zoo Keeper #1 61,756 JON #2 53,157 MOR #3 42,237 GAN;10;1;false;00ff00;1, png;mame;ZOOKEEP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Zoo Keeper #1 61,756 JON #2 53,157 MOR #3 42,237 GAN;10;1;false;00ff00;1, png;mame;ZOOKEEP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;ZOOKEEP.png;11;false;ff0000;1, text;Now Playing Zoo Keeper #1 61,756 JON #2 53,157 MOR #3 42,237 GAN;10;1;false;00ff00;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/ZOOKEEP.png arcade handler received: /arcade/stream/MAME/WHODUNIT?cycle&ss=1&color=orange&t=Now%20Playing%20Who%20Dunit%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: WHODUNIT # of Times to Loop: 11 alt text if game file not found: Now Playing Who Dunit Looking for PNG: C:\Pixelcade\mame\WHODUNIT.png Looking for GIF: C:\Pixelcade\mame\WHODUNIT.gif Adding item to Queue... Queue Contents : [text;Now Playing Who Dunit ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing Who Dunit ;10;1;false;ffc800;1, png;mame;WHODUNIT.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Who Dunit ;10;1;false;ffc800;1, png;mame;WHODUNIT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MULTCHMP?cycle&ss=1&color=red&t=Now%20Playing%20multi%20champ%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MULTCHMP # of Times to Loop: 11 alt text if game file not found: Now Playing multi champ Looking for PNG: C:\Pixelcade\mame\MULTCHMP.png Looking for GIF: C:\Pixelcade\mame\MULTCHMP.gif Adding item to Queue... Queue Contents : [text;Now Playing multi champ ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing multi champ ;10;1;false;ff0000;1, png;mame;MULTCHMP.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing multi champ ;10;1;false;ff0000;1, png;mame;MULTCHMP.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/STATRIV4?cycle&ss=1&color=orange&t=Now%20Playing%20triv%20four%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: STATRIV4 # of Times to Loop: 11 alt text if game file not found: Now Playing triv four Looking for PNG: C:\Pixelcade\mame\STATRIV4.png Looking for GIF: C:\Pixelcade\mame\STATRIV4.gif Adding item to Queue... Queue Contents : [text;Now Playing triv four ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing triv four ;10;1;false;ffc800;1, png;mame;STATRIV4.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing triv four ;10;1;false;ffc800;1, png;mame;STATRIV4.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/GIGANDES?cycle&ss=1&color=white&t=Now%20Playing%20gigandes%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: GIGANDES # of Times to Loop: 11 alt text if game file not found: Now Playing gigandes Looking for PNG: C:\Pixelcade\mame\GIGANDES.png Looking for GIF: C:\Pixelcade\mame\GIGANDES.gif Adding item to Queue... Queue Contents : [text;Now Playing gigandes ;10;1;false;ffffff;1] Adding item to Queue... Queue Contents : [text;Now Playing gigandes ;10;1;false;ffffff;1, png;mame;GIGANDES.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing gigandes ;10;1;false;ffffff;1, png;mame;GIGANDES.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CPROGOLF?cycle&ss=1&color=magenta&t=Now%20Playing%20tournament%20pro%20golf%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CPROGOLF # of Times to Loop: 11 alt text if game file not found: Now Playing tournament pro golf Looking for PNG: C:\Pixelcade\mame\CPROGOLF.png Looking for GIF: C:\Pixelcade\mame\CPROGOLF.gif Adding item to Queue... Queue Contents : [text;Now Playing tournament pro golf ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing tournament pro golf ;10;1;false;ff00ff;1, png;mame;CPROGOLF.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing tournament pro golf ;10;1;false;ff00ff;1, png;mame;CPROGOLF.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/EBASES?cycle&ss=1&color=blue&t=Now%20Playing%20extra%20bases%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: EBASES # of Times to Loop: 11 alt text if game file not found: Now Playing extra bases Looking for PNG: C:\Pixelcade\mame\EBASES.png Looking for GIF: C:\Pixelcade\mame\EBASES.gif Adding item to Queue... Queue Contents : [text;Now Playing extra bases ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing extra bases ;10;1;false;0000ff;1, png;mame;EBASES.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing extra bases ;10;1;false;0000ff;1, png;mame;EBASES.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BWINGS?cycle&ss=1&color=orange&t=Now%20Playing%20b-wings%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BWINGS # of Times to Loop: 11 alt text if game file not found: Now Playing b-wings Looking for PNG: C:\Pixelcade\mame\BWINGS.png Looking for GIF: C:\Pixelcade\mame\BWINGS.gif Adding item to Queue... Queue Contents : [text;Now Playing b-wings ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing b-wings ;10;1;false;ffc800;1, gif;mame;BWINGS.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing b-wings ;10;1;false;ffc800;1, gif;mame;BWINGS.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CRIMEC?cycle&ss=1&color=pink&t=Now%20Playing%20Crime%20City%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CRIMEC # of Times to Loop: 11 alt text if game file not found: Now Playing Crime City Looking for PNG: C:\Pixelcade\mame\CRIMEC.png Looking for GIF: C:\Pixelcade\mame\CRIMEC.gif Adding item to Queue... Queue Contents : [text;Now Playing Crime City ;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing Crime City ;10;1;false;ffafaf;1, png;mame;CRIMEC.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Crime City ;10;1;false;ffafaf;1, png;mame;CRIMEC.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;CRIMEC.png;11;false;ff0000;1, text;Now Playing Crime City ;10;1;false;ffafaf;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/CRIMEC.png arcade handler received: /arcade/stream/MAME/SUB?cycle&ss=1&color=cyan&t=Now%20Playing%20submarine%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SUB # of Times to Loop: 11 alt text if game file not found: Now Playing submarine Looking for PNG: C:\Pixelcade\mame\SUB.png Looking for GIF: C:\Pixelcade\mame\SUB.gif Adding item to Queue... Queue Contents : [text;Now Playing submarine ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing submarine ;10;1;false;00ffff;1, png;mame;SUB.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing submarine ;10;1;false;00ffff;1, png;mame;SUB.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MADALIEN?cycle&ss=1&color=orange&t=Now%20Playing%20mad%20alien%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MADALIEN # of Times to Loop: 11 alt text if game file not found: Now Playing mad alien Looking for PNG: C:\Pixelcade\mame\MADALIEN.png Looking for GIF: C:\Pixelcade\mame\MADALIEN.gif Adding item to Queue... Queue Contents : [text;Now Playing mad alien ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing mad alien ;10;1;false;ffc800;1, png;mame;MADALIEN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing mad alien ;10;1;false;ffc800;1, png;mame;MADALIEN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BKING3?cycle&ss=1&color=pink&t=Now%20Playing%20Birdie%20King%203%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BKING3 # of Times to Loop: 11 alt text if game file not found: Now Playing Birdie King 3 Looking for PNG: C:\Pixelcade\mame\BKING3.png Looking for GIF: C:\Pixelcade\mame\BKING3.gif Adding item to Queue... Queue Contents : [text;Now Playing Birdie King 3 ;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing Birdie King 3 ;10;1;false;ffafaf;1, png;mame;BKING3.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Birdie King 3 ;10;1;false;ffafaf;1, png;mame;BKING3.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SEGANINJ?cycle&ss=1&color=red&t=Now%20Playing%20sega%20ninja%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SEGANINJ # of Times to Loop: 11 alt text if game file not found: Now Playing sega ninja Looking for PNG: C:\Pixelcade\mame\SEGANINJ.png Looking for GIF: C:\Pixelcade\mame\SEGANINJ.gif Adding item to Queue... Queue Contents : [text;Now Playing sega ninja ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing sega ninja ;10;1;false;ff0000;1, png;mame;SEGANINJ.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing sega ninja ;10;1;false;ff0000;1, png;mame;SEGANINJ.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/VSHOOT?cycle&ss=1&color=pink&t=Now%20Playing%20j-league%20soccer%20v-shoot%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: VSHOOT # of Times to Loop: 11 alt text if game file not found: Now Playing j-league soccer v-shoot Looking for PNG: C:\Pixelcade\mame\VSHOOT.png Looking for GIF: C:\Pixelcade\mame\VSHOOT.gif Adding item to Queue... Queue Contents : [text;Now Playing j-league soccer v-shoot ;10;1;false;ffafaf;1] Adding item to Queue... Queue Contents : [text;Now Playing j-league soccer v-shoot ;10;1;false;ffafaf;1, png;mame;VSHOOT.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing j-league soccer v-shoot ;10;1;false;ffafaf;1, png;mame;VSHOOT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/NZEROTEAMA?cycle&ss=1&color=blue&t=Now%20Playing%20zero%20team%20usa%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: NZEROTEAMA # of Times to Loop: 11 alt text if game file not found: Now Playing zero team usa Looking for PNG: C:\Pixelcade\mame\NZEROTEAMA.png Looking for GIF: C:\Pixelcade\mame\NZEROTEAMA.gif Adding item to Queue... Queue Contents : [text;Now Playing zero team usa ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing zero team usa ;10;1;false;0000ff;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing zero team usa ;10;1;false;0000ff;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/AR_BOWL?cycle&ss=1&color=blue&t=Now%20Playing%20sporttime%20bowling%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: AR_BOWL # of Times to Loop: 11 alt text if game file not found: Now Playing sporttime bowling Looking for PNG: C:\Pixelcade\mame\AR_BOWL.png Looking for GIF: C:\Pixelcade\mame\AR_BOWL.gif Adding item to Queue... Queue Contents : [text;Now Playing sporttime bowling ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing sporttime bowling ;10;1;false;0000ff;1, png;mame;AR_BOWL.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing sporttime bowling ;10;1;false;0000ff;1, png;mame;AR_BOWL.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MEGADON?cycle&ss=1&color=blue&t=Now%20Playing%20megadon%20%231%20100%20MEG&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MEGADON # of Times to Loop: 11 alt text if game file not found: Now Playing megadon #1 100 MEG Looking for PNG: C:\Pixelcade\mame\MEGADON.png Looking for GIF: C:\Pixelcade\mame\MEGADON.gif Adding item to Queue... Queue Contents : [text;Now Playing megadon #1 100 MEG;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing megadon #1 100 MEG;10;1;false;0000ff;1, png;mame;MEGADON.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing megadon #1 100 MEG;10;1;false;0000ff;1, png;mame;MEGADON.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BIGPROWR?cycle&ss=1&color=orange&t=Now%20Playing%20the%20big%20pro%20wrestling!%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BIGPROWR # of Times to Loop: 11 alt text if game file not found: Now Playing the big pro wrestling! Looking for PNG: C:\Pixelcade\mame\BIGPROWR.png Looking for GIF: C:\Pixelcade\mame\BIGPROWR.gif Adding item to Queue... Queue Contents : [text;Now Playing the big pro wrestling! ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing the big pro wrestling! ;10;1;false;ffc800;1, png;mame;BIGPROWR.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing the big pro wrestling! ;10;1;false;ffc800;1, png;mame;BIGPROWR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CRAZYBLK?cycle&ss=1&color=red&t=Now%20Playing%20mr.%20jong%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CRAZYBLK # of Times to Loop: 11 alt text if game file not found: Now Playing mr. jong Looking for PNG: C:\Pixelcade\mame\CRAZYBLK.png Looking for GIF: C:\Pixelcade\mame\CRAZYBLK.gif Adding item to Queue... Queue Contents : [text;Now Playing mr. jong ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing mr. jong ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing mr. jong ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SONICWI2?cycle&ss=1&color=lightgray&t=Now%20Playing%20aero%20fighters%202%20%20sonic%20wings%202%20%231%2010,000%20HIE%20%20%232%209,000%20MAO%20%20%233%208,000%20SLV&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SONICWI2 # of Times to Loop: 11 alt text if game file not found: Now Playing aero fighters 2 sonic wings 2 #1 10,000 HIE #2 9,000 MAO #3 8,000 SLV Looking for PNG: C:\Pixelcade\mame\SONICWI2.png Looking for GIF: C:\Pixelcade\mame\SONICWI2.gif Adding item to Queue... Queue Contents : [text;Now Playing aero fighters 2 sonic wings 2 #1 10,000 HIE #2 9,000 MAO #3 8,000 SLV;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing aero fighters 2 sonic wings 2 #1 10,000 HIE #2 9,000 MAO #3 8,000 SLV;10;1;false;c0c0c0;1, png;mame;SONICWI2.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing aero fighters 2 sonic wings 2 #1 10,000 HIE #2 9,000 MAO #3 8,000 SLV;10;1;false;c0c0c0;1, png;mame;SONICWI2.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/STRKFGTR?cycle&ss=1&color=green&t=Now%20Playing%20strike%20fighter%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: STRKFGTR # of Times to Loop: 11 alt text if game file not found: Now Playing strike fighter Looking for PNG: C:\Pixelcade\mame\STRKFGTR.png Looking for GIF: C:\Pixelcade\mame\STRKFGTR.gif Adding item to Queue... Queue Contents : [text;Now Playing strike fighter ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing strike fighter ;10;1;false;00ff00;1, png;mame;STRKFGTR.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing strike fighter ;10;1;false;00ff00;1, png;mame;STRKFGTR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/CWORLD?cycle&ss=1&color=red&t=Now%20Playing%20capcom%20world%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CWORLD # of Times to Loop: 11 alt text if game file not found: Now Playing capcom world Looking for PNG: C:\Pixelcade\mame\CWORLD.png Looking for GIF: C:\Pixelcade\mame\CWORLD.gif Adding item to Queue... Queue Contents : [text;Now Playing capcom world ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing capcom world ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing capcom world ;10;1;false;ff0000;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/DDAYDOO?cycle&ss=1&color=lightgray&t=Now%20Playing%20the%20last%20day%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: DDAYDOO # of Times to Loop: 11 alt text if game file not found: Now Playing the last day Looking for PNG: C:\Pixelcade\mame\DDAYDOO.png Looking for GIF: C:\Pixelcade\mame\DDAYDOO.gif Adding item to Queue... Queue Contents : [text;Now Playing the last day ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing the last day ;10;1;false;c0c0c0;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing the last day ;10;1;false;c0c0c0;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MIMONKEY?cycle&ss=1&color=red&t=Now%20Playing%20mighty%20monkey%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MIMONKEY # of Times to Loop: 11 alt text if game file not found: Now Playing mighty monkey Looking for PNG: C:\Pixelcade\mame\MIMONKEY.png Looking for GIF: C:\Pixelcade\mame\MIMONKEY.gif Adding item to Queue... Queue Contents : [text;Now Playing mighty monkey ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing mighty monkey ;10;1;false;ff0000;1, png;mame;MIMONKEY.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing mighty monkey ;10;1;false;ff0000;1, png;mame;MIMONKEY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;MIMONKEY.png;11;false;ff0000;1, text;Now Playing mighty monkey ;10;1;false;ff0000;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/MIMONKEY.png arcade handler received: /arcade/stream/MAME/JUMPSHOT?cycle&ss=1&color=cyan&t=Now%20Playing%20jump%20shot%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: JUMPSHOT # of Times to Loop: 11 alt text if game file not found: Now Playing jump shot Looking for PNG: C:\Pixelcade\mame\JUMPSHOT.png Looking for GIF: C:\Pixelcade\mame\JUMPSHOT.gif Adding item to Queue... Queue Contents : [text;Now Playing jump shot ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing jump shot ;10;1;false;00ffff;1, png;mame;JUMPSHOT.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing jump shot ;10;1;false;00ffff;1, png;mame;JUMPSHOT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode Done looping scrolling text, now checking Queue Items in the Queue: [png;mame;JUMPSHOT.png;11;false;ff0000;1, text;Now Playing jump shot ;10;1;false;00ffff;1] Processing items in the Queue Cycle Mode Processing PNG Queue item... PNG image found: file:/C:/Pixelcade/mame/JUMPSHOT.png arcade handler received: /arcade/stream/MAME/PASSSHT?cycle&ss=1&color=magenta&t=Now%20Playing%20passing%20shot%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: PASSSHT # of Times to Loop: 11 alt text if game file not found: Now Playing passing shot Looking for PNG: C:\Pixelcade\mame\PASSSHT.png Looking for GIF: C:\Pixelcade\mame\PASSSHT.gif Adding item to Queue... Queue Contents : [text;Now Playing passing shot ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing passing shot ;10;1;false;ff00ff;1, png;mame;PASSSHT.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing passing shot ;10;1;false;ff00ff;1, png;mame;PASSSHT.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TESORONE230?cycle&ss=1&color=green&t=Now%20Playing%20treasure%20bonus%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TESORONE230 # of Times to Loop: 11 alt text if game file not found: Now Playing treasure bonus Looking for PNG: C:\Pixelcade\mame\TESORONE230.png Looking for GIF: C:\Pixelcade\mame\TESORONE230.gif Adding item to Queue... Queue Contents : [text;Now Playing treasure bonus ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing treasure bonus ;10;1;false;00ff00;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing treasure bonus ;10;1;false;00ff00;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/black/dummy?l=0 STREAM MODE Console Before Mapping: black Console Mapped: black Game Name Only: dummy # of Times to Loop: null Looking for PNG: C:\Pixelcade\black\dummy.png Looking for GIF: C:\Pixelcade\black\dummy.gif PNG image found: file:/C:/Pixelcade/console/default-black.png arcade handler received: /arcade/stream/black/dummy?l=0&event=FEListChange STREAM MODE Console Before Mapping: black Console Mapped: black Game Name Only: dummy # of Times to Loop: null Looking for PNG: C:\Pixelcade\black\dummy.png Looking for GIF: C:\Pixelcade\black\dummy.gif PNG image found: file:/C:/Pixelcade/console/default-black.png console handler received: /console/stream/MAME?ss=1&c=pink&t=MAME&l=0&event=FEListChange STREAM MODE Console Before Mapping: mame Console Mapped: mame # of Times to Loop: null alt text if game file not found: MAME Looking for: C:\Pixelcade\console\mame.png or .gif PNG default console LED Marquee file not found, looking for GIF version: C:\Pixelcade\console/default-mame.png Found GIF: C:\Pixelcade\console\default-mame.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/black/dummy?l=0&event=FEListChange STREAM MODE Console Before Mapping: black Console Mapped: black Game Name Only: dummy # of Times to Loop: null Looking for PNG: C:\Pixelcade\black\dummy.png Looking for GIF: C:\Pixelcade\black\dummy.gif PNG image found: file:/C:/Pixelcade/console/default-black.png console handler received: /console/stream/MAME?ss=1&c=magenta&t=MAME&l=0&event=FEListChange STREAM MODE Console Before Mapping: mame Console Mapped: mame # of Times to Loop: null alt text if game file not found: MAME Looking for: C:\Pixelcade\console\mame.png or .gif PNG default console LED Marquee file not found, looking for GIF version: C:\Pixelcade\console/default-mame.png Found GIF: C:\Pixelcade\console\default-mame.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/88GAMES?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: 88GAMES # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\88GAMES.png Looking for GIF: C:\Pixelcade\mame\88GAMES.gif PNG image found: file:/C:/Pixelcade/mame/88GAMES.png arcade handler received: /arcade/stream/MAME/1942?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: 1942 # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\1942.png Looking for GIF: C:\Pixelcade\mame\1942.gif PNG image found: file:/C:/Pixelcade/mame/1942.png Found GIF: C:\Pixelcade\mame\1942.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/1943KAI?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: 1943KAI # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\1943KAI.png Looking for GIF: C:\Pixelcade\mame\1943KAI.gif PNG image found: file:/C:/Pixelcade/mame/1943KAI.png Found GIF: C:\Pixelcade\mame\1943KAI.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/1943JAH?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: 1943JAH # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\1943JAH.png Looking for GIF: C:\Pixelcade\mame\1943JAH.gif PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/1943?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: 1943 # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\1943.png Looking for GIF: C:\Pixelcade\mame\1943.gif PNG image found: file:/C:/Pixelcade/mame/1943.png Found GIF: C:\Pixelcade\mame\1943.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/3ON3DUNK?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: 3ON3DUNK # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\3ON3DUNK.png Looking for GIF: C:\Pixelcade\mame\3ON3DUNK.gif PNG image found: file:/C:/Pixelcade/mame/3ON3DUNK.png arcade handler received: /arcade/stream/MAME/AEROFGTS?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: AEROFGTS # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\AEROFGTS.png Looking for GIF: C:\Pixelcade\mame\AEROFGTS.gif PNG image found: file:/C:/Pixelcade/mame/AEROFGTS.png arcade handler received: /arcade/stream/MAME/ALPINESA?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ALPINESA # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\ALPINESA.png Looking for GIF: C:\Pixelcade\mame\ALPINESA.gif PNG image found: file:/C:/Pixelcade/console/default-mame.png arcade handler received: /arcade/stream/MAME/ALTBEAST?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ALTBEAST # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\ALTBEAST.png Looking for GIF: C:\Pixelcade\mame\ALTBEAST_02.gif PNG image found: file:/C:/Pixelcade/mame/ALTBEAST.png Found GIF: C:\Pixelcade\mame\ALTBEAST_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/MT_BEAST?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MT_BEAST # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\MT_BEAST.png Looking for GIF: C:\Pixelcade\mame\MT_BEAST.gif PNG image found: file:/C:/Pixelcade/mame/MT_BEAST.png Found GIF: C:\Pixelcade\mame\MT_BEAST.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/MAME/MRFLEA?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MRFLEA # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\MRFLEA.png Looking for GIF: C:\Pixelcade\mame\MRFLEA.gif PNG image found: file:/C:/Pixelcade/mame/MRFLEA.png arcade handler received: /arcade/stream/MAME/ALTBEAST?l=0&event=FEScroll STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ALTBEAST # of Times to Loop: null Looking for PNG: C:\Pixelcade\mame\ALTBEAST.png Looking for GIF: C:\Pixelcade\mame\ALTBEAST_02.gif PNG image found: file:/C:/Pixelcade/mame/ALTBEAST.png Found GIF: C:\Pixelcade\mame\ALTBEAST_02.gif This GIF was already decoded GIF Width: 128, GIF Height: 32 arcade handler received: /arcade/stream/black/dummy?l=0&event=FEScreenSaver STREAM MODE Console Before Mapping: black Console Mapped: black Game Name Only: dummy # of Times to Loop: null Looking for PNG: C:\Pixelcade\black\dummy.png Looking for GIF: C:\Pixelcade\black\dummy.gif PNG image found: file:/C:/Pixelcade/console/default-black.png Scrolling text handler received a request: /text?t=Now%20Playing%20treasure%20bonus%20%231%2050,000%20HKR%20%20%232%2040,000%20UCH%20%20%233%2030,000%20SAT%20%20%234%2020,000%20HAG%20%20%235%2010,000%20HAS%20%20%236%205,000%20TOS%20%20%237%204,000%20TAK&ss=1&c=pink&l=1&game=&system=&event=FEScreenSaver scrolling text: Now Playing treasure bonus #1 50,000 HKR #2 40,000 UCH #3 30,000 SAT #4 20,000 HAG #5 10,000 HAS #6 5,000 TOS #7 4,000 TAK text color: pink # times to loop: 1 Exception in thread "pool-1-thread-1" java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.addWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.processWorkerExit(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) animation handler is writing /animations/stream/felixjr01.gif?l=99999&event=FEScreenSaver path is: /animations/stream/felixjr01.gif animation handler received: /animations/stream/felixjr01.gif?l=99999&event=FEScreenSaver STREAM MODE Animation Name: felixjr01 # of Times to Loop: 99999 Animation Handler sending GIF: felixjr01.gif Adding item to Queue... Queue Contents : [animations;animations;felixjr01.gif;99999;false;ff0000;1] arcade handler received: /arcade/stream/black/dummy?l=0 STREAM MODE Console Before Mapping: black Console Mapped: black Game Name Only: dummy # of Times to Loop: null Looking for PNG: C:\Pixelcade\black\dummy.png Looking for GIF: C:\Pixelcade\black\dummy.gif PNG image found: file:/C:/Pixelcade/console/default-black.png arcade handler received: /arcade/stream/MAME/CHANGELA?cycle&ss=1&color=orange&t=Now%20Playing%20change%20lanes%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: CHANGELA # of Times to Loop: 11 alt text if game file not found: Now Playing change lanes Looking for PNG: C:\Pixelcade\mame\CHANGELA.png Looking for GIF: C:\Pixelcade\mame\CHANGELA.gif Adding item to Queue... Queue Contents : [text;Now Playing change lanes ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing change lanes ;10;1;false;ffc800;1, png;mame;CHANGELA.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing change lanes ;10;1;false;ffc800;1, png;mame;CHANGELA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/MADALIEN?cycle&ss=1&color=red&t=Now%20Playing%20mad%20alien%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: MADALIEN # of Times to Loop: 11 alt text if game file not found: Now Playing mad alien Looking for PNG: C:\Pixelcade\mame\MADALIEN.png Looking for GIF: C:\Pixelcade\mame\MADALIEN.gif Adding item to Queue... Queue Contents : [text;Now Playing mad alien ;10;1;false;ff0000;1] Adding item to Queue... Queue Contents : [text;Now Playing mad alien ;10;1;false;ff0000;1, png;mame;MADALIEN.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing mad alien ;10;1;false;ff0000;1, png;mame;MADALIEN.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/QTONO2J?cycle&ss=1&color=gray&t=Now%20Playing%20quiz%20tonosama%20no%20yabou%202:%20zenkoku-ban%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: QTONO2J # of Times to Loop: 11 alt text if game file not found: Now Playing quiz tonosama no yabou 2: zenkoku-ban Looking for PNG: C:\Pixelcade\mame\QTONO2J.png Looking for GIF: C:\Pixelcade\mame\QTONO2J.gif Adding item to Queue... Queue Contents : [text;Now Playing quiz tonosama no yabou 2: zenkoku-ban ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing quiz tonosama no yabou 2: zenkoku-ban ;10;1;false;808080;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing quiz tonosama no yabou 2: zenkoku-ban ;10;1;false;808080;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/VSAV2?cycle&ss=1&color=cyan&t=Now%20Playing%20vampire%20savior%202:%20the%20lord%20of%20vampire%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: VSAV2 # of Times to Loop: 11 alt text if game file not found: Now Playing vampire savior 2: the lord of vampire Looking for PNG: C:\Pixelcade\mame\VSAV2.png Looking for GIF: C:\Pixelcade\mame\VSAV2.gif Adding item to Queue... Queue Contents : [text;Now Playing vampire savior 2: the lord of vampire ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing vampire savior 2: the lord of vampire ;10;1;false;00ffff;1, png;mame;VSAV2.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing vampire savior 2: the lord of vampire ;10;1;false;00ffff;1, png;mame;VSAV2.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/WILYTOWR?cycle&ss=1&color=gray&t=Now%20Playing%20wily%20tower%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: WILYTOWR # of Times to Loop: 11 alt text if game file not found: Now Playing wily tower Looking for PNG: C:\Pixelcade\mame\WILYTOWR.png Looking for GIF: C:\Pixelcade\mame\WILYTOWR.gif Adding item to Queue... Queue Contents : [text;Now Playing wily tower ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing wily tower ;10;1;false;808080;1, png;mame;WILYTOWR.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing wily tower ;10;1;false;808080;1, png;mame;WILYTOWR.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/BAYROUTE?cycle&ss=1&color=green&t=Now%20Playing%20Bay%20Route%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: BAYROUTE # of Times to Loop: 11 alt text if game file not found: Now Playing Bay Route Looking for PNG: C:\Pixelcade\mame\BAYROUTE.png Looking for GIF: C:\Pixelcade\mame\BAYROUTE.gif Adding item to Queue... Queue Contents : [text;Now Playing Bay Route ;10;1;false;00ff00;1] Adding item to Queue... Queue Contents : [text;Now Playing Bay Route ;10;1;false;00ff00;1, png;mame;BAYROUTE.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Bay Route ;10;1;false;00ff00;1, png;mame;BAYROUTE.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/VAMPHALFK?cycle&ss=1&color=orange&t=Now%20Playing%20vamf%20x1%202%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: VAMPHALFK # of Times to Loop: 11 alt text if game file not found: Now Playing vamf x1 2 Looking for PNG: C:\Pixelcade\mame\VAMPHALFK.png Looking for GIF: C:\Pixelcade\mame\VAMPHALFK.gif Adding item to Queue... Queue Contents : [text;Now Playing vamf x1 2 ;10;1;false;ffc800;1] Adding item to Queue... Queue Contents : [text;Now Playing vamf x1 2 ;10;1;false;ffc800;1, png;mame;VAMPHALFK.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing vamf x1 2 ;10;1;false;ffc800;1, png;mame;VAMPHALFK.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/NIBBLER?cycle&ss=1&color=gray&t=Now%20Playing%20Nibbler%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: NIBBLER # of Times to Loop: 11 alt text if game file not found: Now Playing Nibbler Looking for PNG: C:\Pixelcade\mame\NIBBLER.png Looking for GIF: C:\Pixelcade\mame\NIBBLER.gif Adding item to Queue... Queue Contents : [text;Now Playing Nibbler ;10;1;false;808080;1] Adding item to Queue... Queue Contents : [text;Now Playing Nibbler ;10;1;false;808080;1, gif;mame;NIBBLER.gif;1;false;ff0000;1] Items in the Queue: [text;Now Playing Nibbler ;10;1;false;808080;1, gif;mame;NIBBLER.gif;1;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SFZ2A?cycle&ss=1&color=blue&t=Now%20Playing%20Street%20Fighter%20Alpha%202%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SFZ2A # of Times to Loop: 11 alt text if game file not found: Now Playing Street Fighter Alpha 2 Looking for PNG: C:\Pixelcade\mame\SFZ2A.png Looking for GIF: C:\Pixelcade\mame\SFZ2A.gif Adding item to Queue... Queue Contents : [text;Now Playing Street Fighter Alpha 2 ;10;1;false;0000ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Street Fighter Alpha 2 ;10;1;false;0000ff;1, png;mame;SFZ2A.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Street Fighter Alpha 2 ;10;1;false;0000ff;1, png;mame;SFZ2A.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TRUXTON?cycle&ss=1&color=cyan&t=Now%20Playing%20truxton%20%20tatsujin%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TRUXTON # of Times to Loop: 11 alt text if game file not found: Now Playing truxton tatsujin Looking for PNG: C:\Pixelcade\mame\TRUXTON.png Looking for GIF: C:\Pixelcade\mame\TRUXTON.gif Adding item to Queue... Queue Contents : [text;Now Playing truxton tatsujin ;10;1;false;00ffff;1] Adding item to Queue... Queue Contents : [text;Now Playing truxton tatsujin ;10;1;false;00ffff;1, png;mame;TRUXTON.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing truxton tatsujin ;10;1;false;00ffff;1, png;mame;TRUXTON.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/SPARKMAN?cycle&ss=1&color=lightgray&t=Now%20Playing%20spark%20man%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: SPARKMAN # of Times to Loop: 11 alt text if game file not found: Now Playing spark man Looking for PNG: C:\Pixelcade\mame\SPARKMAN.png Looking for GIF: C:\Pixelcade\mame\SPARKMAN.gif Adding item to Queue... Queue Contents : [text;Now Playing spark man ;10;1;false;c0c0c0;1] Adding item to Queue... Queue Contents : [text;Now Playing spark man ;10;1;false;c0c0c0;1, png;console;default-mame.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing spark man ;10;1;false;c0c0c0;1, png;console;default-mame.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/TOPRACERA?cycle&ss=1&color=magenta&t=Now%20Playing%20Pole%20Position%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: TOPRACERA # of Times to Loop: 11 alt text if game file not found: Now Playing Pole Position Looking for PNG: C:\Pixelcade\mame\TOPRACERA.png Looking for GIF: C:\Pixelcade\mame\TOPRACERA.gif Adding item to Queue... Queue Contents : [text;Now Playing Pole Position ;10;1;false;ff00ff;1] Adding item to Queue... Queue Contents : [text;Now Playing Pole Position ;10;1;false;ff00ff;1, png;mame;TOPRACERA.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing Pole Position ;10;1;false;ff00ff;1, png;mame;TOPRACERA.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/MAME/ROBOARMY?cycle&ss=1&color=darkgray&t=Now%20Playing%20robo%20army%20&l=11&event=GameStart STREAM MODE Console Before Mapping: mame Console Mapped: mame Game Name Only: ROBOARMY # of Times to Loop: 11 alt text if game file not found: Now Playing robo army Looking for PNG: C:\Pixelcade\mame\ROBOARMY.png Looking for GIF: C:\Pixelcade\mame\ROBOARMY.gif Adding item to Queue... Queue Contents : [text;Now Playing robo army ;10;1;false;404040;1] Adding item to Queue... Queue Contents : [text;Now Playing robo army ;10;1;false;404040;1, png;mame;ROBOARMY.png;11;false;ff0000;1] Items in the Queue: [text;Now Playing robo army ;10;1;false;404040;1, png;mame;ROBOARMY.png;11;false;ff0000;1] Processing items in the Queue Cycle Mode arcade handler received: /arcade/stream/black/dummy?l=0 STREAM MODE Console Before Mapping: black Console Mapped: black Game Name Only: dummy # of Times to Loop: null Looking for PNG: C:\Pixelcade\black\dummy.png Looking for GIF: C:\Pixelcade\black\dummy.gif PNG image found: file:/C:/Pixelcade/console/default-black.png arcade handler received: /arcade/stream/black/dummy?l=0&event=FEQuit STREAM MODE Console Before Mapping: black Console Mapped: black Game Name Only: dummy # of Times to Loop: null Looking for PNG: C:\Pixelcade\black\dummy.png Looking for GIF: C:\Pixelcade\black\dummy.gif PNG image found: file:/C:/Pixelcade/console/default-black.png Scrolling text handler received a request: /text?t=GAME%20OVER!!!&ss=1&c=lightgray&l=1&game=&system=&event=FEQuit scrolling text: GAME OVER!!! text color: lightgray # times to loop: 1 Exception in thread "pool-1-thread-3" java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.addWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.processWorkerExit(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)