I am very confused on the naming of the marquee files for the legends ultimate bitpixel. In alu, byog and cox folders, should the files be named after the rom/zip in the uce file, same name as uce, or the name displayed below the cover image on screen? Are they named different depending on the folder, or if its a mame or console game? I am having a hit/miss on these showing up properly.
Any help would be appreciated.
A believe it works like this:
PCX/cox: name the png/gif with the exact name of the UCE, without the .uce and without any directory. It only cares about the file name.
PCX/byog: It doesn't work for byog games, just for the Addon, Addonx, etc icons. I think you name it Addonx.png, etc . Does not seem to be a way to have it use custom marquees for any games you load via addon or addonx. I wish they add this, but not really necessary since cox works
PCX/alu: Here they must be named by the name that shows up under the game icon.
Hope that helps
this may help https://pixelcade.org/bitpixel/ (see the bottom of this page)
specifically here https://docs.google.com/spreadsheets/d/1I3Fd4Z-iW2IXyz8K2tdNz1Ml_bIoOGGN-U505b-r5IU/edit#gid=0
Thank you, this helps. Now I'll get back to working on some new ones.
@jdog
Have you had any luck with custom marquees in the alu folder for the games with special characters? I've tried "Centipede", "Centipede (Arcade)" and "Centipede® (Arcade)" but nothing seems to work for these.
@jamest1968 No sorry, I autoload into coinopsx, so have not messed with built in games