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Marquee not always switching correctly on RetroPie menus?

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jshapiro
(@jshapiro)
Eminent Member
Joined: 3 years ago
Posts: 18
Topic starter  

Long time listener, first time caller.. Love my Pixelcade and cabinet! Great products & I'm having a great time with them.
My build: 32" Rec Room Masters cab, RetroPie 4.7.11 on a RPi 4, Pixelcade Software 3.5.7 + art pack on a Pixelcade LED.

After some updates.. My marquee is not switching game to game consistently and the issue is related to games where I have a gif animation.
Here's what is happening:
- When navigating a menu and going from a "gif animation" game to another "gif" game, while the animation is playing, the 2nd game will not show up in the marquee (the 1st game animation continues to play, and settles on the still image from the 1st game).
- When navigating a menu and going from a "gif animation" game to another "gif" game, after the animation is finished, the 2nd game will not show up in the marquee (the 1st game animation replays, and settles on the still image from the 1st game).
- When navigating from a "gif" game to a "static image" game, things work fine- the marquee switches right to the correct static image.

2nd issue:
- I have ONE item in my RetroPie "Ports" menu- Cannonball (OutRun). When I navigate to the Ports menu, the marquee continues to try to decode the gifs for OutRun that I set up for it.. And never completes the operation. I cannot launch the game and I have to reboot the Pi to get back to normal operation. Going to remove the gifs for that one and see what happens with just a static image.

I've attached a log file if that helps which shows me navigating the menus off a fresh install (with the gifs being decoded for the first time they run).. The Cannonball issue is near the bottom of this log file.

Aside from Cannonball, games seem to run normally. Thanks for any help!


   
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Pixelcade Admin
(@pixelcade-admin)
Reputable Member Admin
Joined: 6 years ago
Posts: 330
 

hey there long time listener, first time caller 🙂 issue #1 is a known issue on the Pi, the first gif must complete when going from gif to gif. gif to PNG as you noticed will immediately take over. It's not an issue on windows by the way as there is some additional meta-data available there. I'll add to the to do list though and see if something can be done here on the Pi

on the canoonball, sounds like perhaps something screwy with that file. You'd need to go into the /mame/decoded directory and delete the associated file there


   
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jshapiro
(@jshapiro)
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Joined: 3 years ago
Posts: 18
Topic starter  

@alinke2000
Thanks! I'll check out the cannonball decoded directory and see if that makes a difference.


   
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jshapiro
(@jshapiro)
Eminent Member
Joined: 3 years ago
Posts: 18
Topic starter  

I just updated to the latest version, and this bug seems to be fixed! Awesome- thanks!


   
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