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Retrobat support

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Pixelcade Admin
(@pixelcade-admin)
Reputable Member Admin
Joined: 5 years ago
Posts: 330
 

awesome, thanks

i'll do another rev of the installer with the fixes after hearing back


   
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Al Linke
(@alinke)
Estimable Member
Joined: 5 years ago
Posts: 140
Topic starter  

@pixelcade-admin Just a FYI I'm waiting for Retrobat V5 to drop and I will do a deeper testing.


   
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Pixelcade Admin
(@pixelcade-admin)
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Joined: 5 years ago
Posts: 330
 

awesome, great! have just done light testing there myself


   
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(@getupor)
New Member
Joined: 2 years ago
Posts: 3
 

@pixelcade-admin
Hello
For the moment testing is in progress, and let some times for dev to fix the allready discovered bugs. So there is no really timeline atm.


   
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Pixelcade Admin
(@pixelcade-admin)
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Posts: 330
 
Posted by: @getupor

@pixelcade-admin
Hello
For the moment testing is in progress, and let some times for dev to fix the allready discovered bugs. So there is no really timeline atm.

appreciate the update, sounds good


   
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Pixelcade Admin
(@pixelcade-admin)
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Posts: 330
 

Update, RetroBat support has been added to the Pixelcade main installer


   
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(@mikey101)
New Member
Joined: 2 years ago
Posts: 1
 

Hi new here I have retrobat running but I have an lcd screen connected via hdmi to my pc is there anyway to get the marquee working. I also have a pie 4 sitting round that I can connect to the lcd.

This post was modified 2 years ago by Mikey101

   
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Pixelcade Admin
(@pixelcade-admin)
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Posts: 330
 

Retrobat does not have built in marquee support so will not work over HDMI. Pixelcade LED connects over USB and Pixelcade LCD connects over your network (WiFi or Etherent) . If you want to go LCD over HDMI though, BigBox is a good choice for a front end which does not built in marquee support.

This post was modified 2 years ago by Pixelcade Admin

   
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Al Linke
(@alinke)
Estimable Member
Joined: 5 years ago
Posts: 140
Topic starter  

@pixelcade-admin im on retrobat V5 now it seems most things are working great. You may have mentioned it but when I select a console game it will say "now playing mario" then show just the NES logo instead of the game logo. But when scrolling through the games list the game logos are correct. That could be by design or fixed later? 

My main issue is sega genesis or "mega drive" on V5 no matter what game in looking at or select it only shows "MD" on the pixel display. 


   
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Pixelcade Admin
(@pixelcade-admin)
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@retrowolfe so when scrolling through games, the correct logo is coming but when launching an actual game, you're getting the generic console marquee vs. the game specific marquee? is that right? so what I would do is check the pixeweb.log file, let's see what is showing there when you do this and go from there


   
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Al Linke
(@alinke)
Estimable Member
Joined: 5 years ago
Posts: 140
Topic starter  

@pixelcade-admin Yes thats right except Mega drive wont show any game art at all neither does model 2 or model 3. Mame works fine. Says I cant post attachments:

INFO:Game Name Only: VR Troopers (USA, Europe)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\megadrive\VR Troopers (USA, Europe).png
INFO:Looking for GIF: C:\Pixelcade\megadrive\VR Troopers.gif
INFO:PNG image found: file:/C:/Pixelcade/console/default-megadrive.png
INFO:arcade handler received: /arcade/stream/mame/2020bb?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: mame
INFO:Console Mapped: mame
INFO:Game Name Only: 2020bb
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\mame\2020bb.png
INFO:Looking for GIF: C:\Pixelcade\mame\2020bb.gif
INFO:PNG image found: file:/C:/Pixelcade/mame/2020bb.png
INFO:arcade handler received: /arcade/stream/model3/von2?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: model3
INFO:Console Mapped: model3
INFO:Game Name Only: von2
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\model3\von2.png
INFO:Looking for GIF: C:\Pixelcade\model3\von2.gif
INFO:GIF default console LED Marquee file not found, looking for default marquee: C:\Pixelcade\console/default-model3.gif
INFO:PNG image found: file:/C:/Pixelcade/console/default-marquee.png
INFO:arcade handler received: /arcade/stream/model3/von254g?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: model3
INFO:Console Mapped: model3
INFO:Game Name Only: von254g
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\model3\von254g.png
INFO:Looking for GIF: C:\Pixelcade\model3\von254g.gif
INFO:GIF default console LED Marquee file not found, looking for default marquee: C:\Pixelcade\console/default-model3.gif
INFO:PNG image found: file:/C:/Pixelcade/console/default-marquee.png
INFO:arcade handler received: /arcade/stream/model3/vf3?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: model3
INFO:Console Mapped: model3
INFO:Game Name Only: vf3
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\model3\vf3.png
INFO:Looking for GIF: C:\Pixelcade\model3\vf3.gif
INFO:GIF default console LED Marquee file not found, looking for default marquee: C:\Pixelcade\console/default-model3.gif
INFO:PNG image found: file:/C:/Pixelcade/console/default-marquee.png
INFO:arcade handler received: /arcade/stream/model3/vf3a?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: model3
INFO:Console Mapped: model3
INFO:Game Name Only: vf3a
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\model3\vf3a.png
INFO:Looking for GIF: C:\Pixelcade\model3\vf3a.gif
INFO:GIF default console LED Marquee file not found, looking for default marquee: C:\Pixelcade\console/default-model3.gif
INFO:PNG image found: file:/C:/Pixelcade/console/default-marquee.png
INFO:arcade handler received: /arcade/stream/model2/vf2?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: model2
INFO:Console Mapped: model2
INFO:Game Name Only: vf2
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\model2\vf2.png
INFO:Looking for GIF: C:\Pixelcade\model2\vf2.gif
INFO:GIF default console LED Marquee file not found, looking for default marquee: C:\Pixelcade\console/default-model2.gif
INFO:PNG image found: file:/C:/Pixelcade/console/default-marquee.png
INFO:arcade handler received: /arcade/stream/sega32x/Virtua%20Fighter%20(Japan,%20USA)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: sega32x
INFO:Console Mapped: sega32x
INFO:Game Name Only: Virtua Fighter (Japan, USA)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\sega32x\Virtua Fighter (Japan, USA).png
INFO:Looking for GIF: C:\Pixelcade\sega32x\Virtua Fighter.gif
INFO:PNG image found: file:/C:/Pixelcade/sega32x/Virtua%20Fighter%20(Japan,%20USA).png
INFO:arcade handler received: /arcade/stream/nes/Urban%20Champion%20(World)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: nes
INFO:Console Mapped: nes
INFO:Game Name Only: Urban Champion (World)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\nes\Urban Champion (World).png
INFO:Looking for GIF: C:\Pixelcade\nes\Urban Champion.gif
INFO:PNG image found: file:/C:/Pixelcade/nes/Urban%20Champion%20(World).png
INFO:Found GIF: C:\Pixelcade\nes\Urban Champion.gif
INFO:This GIF was already decoded
INFO:GIF Width: 128, GIF Height: 32
INFO:arcade handler received: /arcade/stream/gb/Ultraman%20(Japan)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: gb
INFO:Console Mapped: gb
INFO:Game Name Only: Ultraman (Japan)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\gb\Ultraman (Japan).png
INFO:Looking for GIF: C:\Pixelcade\gb\Ultraman.gif
INFO:PNG image found: file:/C:/Pixelcade/gb/Ultraman%20(Japan).png
INFO:arcade handler received: /arcade/stream/jaguar/Ultra%20Vortek%20(World)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: jaguar
INFO:Console Mapped: atarijaguar
INFO:Game Name Only: Ultra Vortek (World)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\atarijaguar\Ultra Vortek (World).png
INFO:Looking for GIF: C:\Pixelcade\atarijaguar\Ultra Vortek.gif
INFO:PNG image found: file:/C:/Pixelcade/atarijaguar/Ultra%20Vortek%20(World).png
INFO:arcade handler received: /arcade/stream/nds/Ultimate%20Mortal%20Kombat%20(USA)%20(En,Fr,De,Es,It)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: nds
INFO:Console Mapped: nds
INFO:Game Name Only: Ultimate Mortal Kombat (USA) (En,Fr,De,Es,It)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\nds\Ultimate Mortal Kombat (USA) (En,Fr,De,Es,It).png
INFO:Looking for GIF: C:\Pixelcade\nds\Ultimate Mortal Kombat.gif
INFO:PNG image found: file:/C:/Pixelcade/console/default-nds.png
INFO:arcade handler received: /arcade/stream/snes/Tuff%20E%20Nuff%20(USA)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: snes
INFO:Console Mapped: snes
INFO:Game Name Only: Tuff E Nuff (USA)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\snes\Tuff E Nuff.png
INFO:Looking for GIF: C:\Pixelcade\snes\Tuff E Nuff.gif
INFO:PNG image found: file:/C:/Pixelcade/snes/Tuff%20E%20Nuff.png
INFO:arcade handler received: /arcade/stream/n64/Transformers%20-%20Beast%20Wars%20Transmetals%20(USA)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: n64
INFO:Console Mapped: n64
INFO:Game Name Only: Transformers - Beast Wars Transmetals (USA)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\n64\Transformers - Beast Wars Transmetals (USA).png
INFO:Looking for GIF: C:\Pixelcade\n64\Transformers - Beast Wars Transmetals.gif
INFO:PNG image found: file:/C:/Pixelcade/n64/Transformers%20-%20Beast%20Wars%20Transmetals%20(USA).png
INFO:arcade handler received: /arcade/stream/n64/Tom%20and%20Jerry%20in%20Fists%20of%20Furry%20(USA)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: n64
INFO:Console Mapped: n64
INFO:Game Name Only: Tom and Jerry in Fists of Furry (USA)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\n64\Tom and Jerry in Fists of Furry (USA).png
INFO:Looking for GIF: C:\Pixelcade\n64\Tom and Jerry in Fists of Furry.gif
INFO:PNG image found: file:/C:/Pixelcade/n64/Tom%20and%20Jerry%20in%20Fists%20of%20Furry%20(USA).png
INFO:arcade handler received: /arcade/stream/gba/Tiny%20Toon%20Adventures%20-%20Scary%20Dreams%20(USA)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: gba
INFO:Console Mapped: gba
INFO:Game Name Only: Tiny Toon Adventures - Scary Dreams (USA)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\gba\Tiny Toon Adventures - Scary Dreams (USA).png
INFO:Looking for GIF: C:\Pixelcade\gba\Tiny Toon Adventures - Scary Dreams.gif
INFO:PNG image found: file:/C:/Pixelcade/gba/Tiny%20Toon%20Adventures%20-%20Scary%20Dreams%20(USA).png
INFO:Found GIF: C:\Pixelcade\gba\Tiny Toon Adventures - Scary Dreams.gif
INFO:Decoding C:\Pixelcade\gba\Tiny Toon Adventures - Scary Dreams.gif
INFO:Arcade file name: Tiny Toon Adventures - Scary Dreams.gif
INFO:Arcade file name path: C:\Pixelcade\gba\Tiny Toon Adventures - Scary Dreams.gif
INFO:frame count: 453
INFO:frame delay: 40
INFO:frame height: 32
INFO:frame width: 128
INFO:One time decoding...Tiny Toon Adventures - Scary Dreams
INFO:Smallest Frame Delay: 40
INFO:Total Original Frames: 453
INFO:Total New Frames: 462
INFO:GIF Width: 128, GIF Height: 32
INFO:arcade handler received: /arcade/stream/mame/outfxies?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: mame
INFO:Console Mapped: mame
INFO:Game Name Only: outfxies
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\mame\outfxies.png
INFO:Looking for GIF: C:\Pixelcade\mame\outfxies.gif
INFO:PNG image found: file:/C:/Pixelcade/mame/outfxies.png
INFO:arcade handler received: /arcade/stream/ngpc/Last%20Blade,%20The%20-%20Beyond%20the%20Destiny%20(Europe)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: ngpc
INFO:Console Mapped: ngpc
INFO:Game Name Only: Last Blade, The - Beyond the Destiny (Europe)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\ngpc\Last Blade, The - Beyond the Destiny (Europe).png
INFO:Looking for GIF: C:\Pixelcade\ngpc\Last Blade, The - Beyond the Destiny.gif
INFO:PNG image found: file:/C:/Pixelcade/ngpc/Last%20Blade,%20The%20-%20Beyond%20the%20Destiny%20(Europe).png
INFO:arcade handler received: /arcade/stream/gba/King%20of%20Fighters%20EX2,%20The%20-%20Howling%20Blood%20(USA)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: gba
INFO:Console Mapped: gba
INFO:Game Name Only: King of Fighters EX2, The - Howling Blood (USA)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\gba\King of Fighters EX2, The - Howling Blood (USA).png
INFO:Looking for GIF: C:\Pixelcade\gba\King of Fighters EX2, The - Howling Blood.gif
INFO:PNG image found: file:/C:/Pixelcade/gba/King%20of%20Fighters%20EX2,%20The%20-%20Howling%20Blood%20(USA).png
INFO:arcade handler received: /arcade/stream/gba/Tekken%20Advance%20(USA)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: gba
INFO:Console Mapped: gba
INFO:Game Name Only: Tekken Advance (USA)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\gba\Tekken Advance (USA).png
INFO:Looking for GIF: C:\Pixelcade\gba\Tekken Advance.gif
INFO:PNG image found: file:/C:/Pixelcade/gba/Tekken%20Advance%20(USA).png
INFO:arcade handler received: /arcade/stream/snes/Teenage%20Mutant%20Ninja%20Turtles%20-%20Tournament%20Fighters%20(USA)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: snes
INFO:Console Mapped: snes
INFO:Game Name Only: Teenage Mutant Ninja Turtles - Tournament Fighters (USA)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\snes\Teenage Mutant Ninja Turtles - Tournament Fighters.png
INFO:Looking for GIF: C:\Pixelcade\snes\Teenage Mutant Ninja Turtles - Tournament Fighters.gif
INFO:PNG image found: file:/C:/Pixelcade/snes/Teenage%20Mutant%20Ninja%20Turtles%20-%20Tournament%20Fighters.png
INFO:Found GIF: C:\Pixelcade\snes\Teenage Mutant Ninja Turtles - Tournament Fighters.gif
INFO:Decoding C:\Pixelcade\snes\Teenage Mutant Ninja Turtles - Tournament Fighters.gif
INFO:Arcade file name: Teenage Mutant Ninja Turtles - Tournament Fighters.gif
INFO:Arcade file name path: C:\Pixelcade\snes\Teenage Mutant Ninja Turtles - Tournament Fighters.gif
INFO:frame count: 48
INFO:frame delay: 100
INFO:frame height: 32
INFO:frame width: 128
INFO:One time decoding...Teenage Mutant Ninja Turtles - Tournament Fighters
INFO:Smallest Frame Delay: 100
INFO:Total Original Frames: 48
INFO:Total New Frames: 48
INFO:GIF Width: 128, GIF Height: 32
INFO:arcade handler received: /arcade/stream/gba/Superman%20-%20Countdown%20to%20Apokolips%20(USA)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: gba
INFO:Console Mapped: gba
INFO:Game Name Only: Superman - Countdown to Apokolips (USA)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\gba\Superman - Countdown to Apokolips (USA).png
INFO:Looking for GIF: C:\Pixelcade\gba\Superman - Countdown to Apokolips.gif
INFO:PNG image found: file:/C:/Pixelcade/gba/Superman%20-%20Countdown%20to%20Apokolips%20(USA).png
INFO:arcade handler received: /arcade/stream/gba/Super%20Street%20Fighter%20II%20Turbo%20-%20Revival%20(USA)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: gba
INFO:Console Mapped: gba
INFO:Game Name Only: Super Street Fighter II Turbo - Revival (USA)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\gba\Super Street Fighter II Turbo - Revival (USA).png
INFO:Looking for GIF: C:\Pixelcade\gba\Super Street Fighter II Turbo - Revival.gif
INFO:PNG image found: file:/C:/Pixelcade/gba/Super%20Street%20Fighter%20II%20Turbo%20-%20Revival%20(USA).png
INFO:arcade handler received: /arcade/stream/megadrive/Super%20Street%20Fighter%20II%20-%20The%20New%20Challengers%20(USA)?event=FEScroll
INFO:STREAM MODE


   
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Pixelcade Admin
(@pixelcade-admin)
Reputable Member Admin
Joined: 5 years ago
Posts: 330
 

on megadrive, there is no artwork for that one, you can see what artwork is there and not there from the artwork repo , see here https://github.com/alinke/pixelcade

for model2 and model3, there is artwork for those but there was not a console mapping entry as the artwork folder is sega_model_3 for example. I made that entry now though so you can run the artwork updater again and you should get that. The artwork there though probably is auto converted and not very good

 

on megadrive artwork, what you could do is check and see if the games there are similiar to the genesis artwork (game / rom names may be different though), check the pixelweb.log file there and then you can add what you like to the megadrive folder and rename as necessary. If  you do that, let me know and I will add whatever changes you make to the main artwork repo for others too.

 

I can't see in the game launch in the log what is happening so do a session where you only launch a game and post the log here

 

 


   
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Al Linke
(@alinke)
Estimable Member
Joined: 5 years ago
Posts: 140
Topic starter  

@pixelcade-admin I can try to rename files. Here is an example of launching 10 yard fight on nes. tTe artwork is correct when scrolling through the list of games until the game is launched then the default Nintendo logo shows instead of the game marquee art.

INFO:Console Mapped: nes
INFO:# of Times to Loop: null
INFO:Looking for: C:\Pixelcade\console\nes.png or .gif
INFO:PNG default console LED Marquee file not found, looking for GIF version: C:\Pixelcade\console/default-nes.png
INFO:Found GIF: C:\Pixelcade\console\default-nes.gif
INFO:This GIF was already decoded
INFO:GIF Width: 128, GIF Height: 32
INFO:arcade handler received: /arcade/stream/nes/10-Yard%20Fight%20(USA,%20Europe)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: nes
INFO:Console Mapped: nes
INFO:Game Name Only: 10-Yard Fight (USA, Europe)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\nes\10-Yard Fight (USA, Europe).png
INFO:Looking for GIF: C:\Pixelcade\nes\10-Yard Fight.gif
INFO:PNG image found: file:/C:/Pixelcade/nes/10-Yard%20Fight%20(USA,%20Europe).png
INFO:Scrolling text handler received a request: /text?t=Now%20Playing%2010-Yard%20Fight&loop=1&game=10-Yard%20Fight&system=nes&event=GameStart
INFO:scrolling text: Now Playing 10-Yard Fight
INFO:# times to loop: 1
INFO:arcade handler received: /arcade/stream/nes/10-Yard%20Fight?loop=99999&event=GameStart
INFO:STREAM MODE
INFO:Console Before Mapping: nes
INFO:Console Mapped: nes
INFO:Game Name Only: 10-Yard Fight
INFO:# of Times to Loop: 99999
INFO:Looking for PNG: C:\Pixelcade\nes\10-Yard Fight.png
INFO:Looking for GIF: C:\Pixelcade\nes\10-Yard Fight.gif
INFO:PNG image found: file:/C:/Pixelcade/console/default-nes.png
INFO:arcade handler received: /arcade/stream/nes/10-Yard%20Fight%20(USA,%20Europe)?event=FEScroll
INFO:STREAM MODE
INFO:Console Before Mapping: nes
INFO:Console Mapped: nes
INFO:Game Name Only: 10-Yard Fight (USA, Europe)
INFO:# of Times to Loop: null
INFO:Looking for PNG: C:\Pixelcade\nes\10-Yard Fight (USA, Europe).png
INFO:Looking for GIF: C:\Pixelcade\nes\10-Yard Fight.gif
INFO:PNG image found: file:/C:/Pixelcade/nes/10-Yard%20Fight%20(USA,%20Europe).png
INFO:Scrolling text handler received a request: /text?t=Thanks%20for%20Playing
INFO:scrolling text: Thanks for Playing
INFO:# times to loop: null


   
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Al Linke
(@alinke)
Estimable Member
Joined: 5 years ago
Posts: 140
Topic starter  

@pixelcade-admin I did a fresh install of the new retrobat version 5.2.0 and pixelcade is not working. I tried doing a fresh pixelcade install as well. My marquee just says arcade and thats it. (No items in queue at start up) is what the listener says.


   
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Pixelcade Admin
(@pixelcade-admin)
Reputable Member Admin
Joined: 5 years ago
Posts: 330
 

good to know, thanks. have not tired with the latest, will take a bit before can get to that one


   
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